github-pull-request-description
Write a description to description GitHub Pull Request.
gpui-action
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
generate-component-story
Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.
generate-component-documentation
Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.
gpui-async
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.
gpui-context
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.
gpui-element
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.
gpui-entity
Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.
gpui-event
Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.
gpui-focus-handle
Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.
gpui-global
Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.
gpui-layout-and-style
Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.
gpui-style-guide
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
gpui-test
Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.
new-component
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.