unity-bootstrap
Bootstrap a new Unity project for a 2D management/simulation game. Use when you need to create the Unity project, choose URP/UI approach, set up folder structure, gitignore, packages (Input System/TextMeshPro), and establish a minimal scene + tick loop scaffold before porting gameplay systems.
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unity-migration
Migrate a browser-based JavaScript/Canvas game to Unity (C#). Use for Shelter 2250 (or similar) when you need: (1) Unity project setup decisions (2D/URP/input/UI), (2) mapping existing JS classes/systems to Unity architecture, (3) porting core simulation loops (time/resources/rooms/dwellers/save), and (4) planning incremental milestones with parity checks.
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