Agent Skills: Create watchOS Version

Analyzes existing iOS/macOS/Apple platform projects to create a comprehensive, phased plan for building a watchOS companion or standalone app. Use when users want to add watchOS support to an existing Apple platform app, create a Watch app version of their iOS app, or build watchOS features. The skill digests project architecture, identifies patterns, analyzes API compatibility, searches for current watchOS documentation, and produces a detailed implementation plan with API availability warnings before any code generation.

UncategorizedID: 48Nauts-Operator/opencode-baseline/create-watchos-version

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.opencode/skill/create-watchos-version/SKILL.md

Skill Metadata

Name
create-watchos-version
Description
Analyzes existing iOS/macOS/Apple platform projects to create a comprehensive, phased plan for building a watchOS companion or standalone app. Use when users want to add watchOS support to an existing Apple platform app, create a Watch app version of their iOS app, or build watchOS features. The skill digests project architecture, identifies patterns, analyzes API compatibility, searches for current watchOS documentation, and produces a detailed implementation plan with API availability warnings before any code generation.

Create watchOS Version

Analyzes existing Apple platform projects and creates detailed, phased implementation plans for watchOS apps that are elegant, top-tier experiences—not naive skins of the parent app.

Workflow

  1. Project Discovery - Analyze project structure, patterns, architecture
  2. Feature Mapping - Identify watchOS-suitable features and priorities
  3. API Compatibility - Search web for current watchOS API availability
  4. Architecture Planning - Design watchOS-specific architecture
  5. Plan Generation - Create phased plan with warnings and alternatives
  6. User Review - Present plan for approval before implementation

Phase 1: Project Discovery

Scan project root for:

├── App Architecture (SwiftUI, UIKit, AppKit, hybrid)
├── Data Layer (Core Data, SwiftData, Realm, custom)
├── Networking (URLSession, Alamofire, custom)
├── State Management (ObservableObject, TCA, Redux-like)
├── Navigation (NavigationStack, Coordinator)
├── Shared Frameworks (SPM packages, shared targets)
├── Assets (colors, images, SF Symbols)
├── Existing Watch Target (if any)
└── Minimum iOS Version (affects watchOS targeting)

Key files: *.xcodeproj, Package.swift, Info.plist, App entry points, ViewModels, Models.

Phase 2: Feature Mapping

Glanceable (High Priority): Status displays, counters, progress, recent items, quick stats

Quick Actions (High Priority): Single-tap toggles, shortcuts, haptic confirmations

Complications/Widgets (Critical): Map data to WidgetKit families—accessoryCircular, accessoryRectangular, accessoryInline, accessoryCorner. Consider Smart Stack relevance.

Background: HealthKit integration, background refresh, Watch Connectivity sync

Defer/Exclude: Complex data entry, long-form content, sustained screen time features

Phase 3: API Compatibility

CRITICAL: Always search web for current watchOS docs before finalizing. APIs change frequently.

Search: [FrameworkName] watchOS availability site:developer.apple.com

Quick Reference

Available: SwiftUI, SwiftData (10+), WidgetKit (9+), HealthKit, WorkoutKit, CoreLocation (limited), WatchConnectivity, CloudKit, CoreMotion, AVFoundation (audio), CoreBluetooth, Combine, Swift Concurrency

Unavailable/Limited: UIKit, WebKit, MapKit (limited), CoreImage (limited), ARKit, RealityKit, StoreKit (limited), Background URLSession (limited)

See references/api-compatibility.md for detailed compatibility matrix.

Phase 4: Architecture

Version Targeting

iOS 16+ → watchOS 9+  (WidgetKit complications)
iOS 17+ → watchOS 10+ (SwiftData, Smart Stack)
iOS 18+ → watchOS 11+ (Live Activities on Watch)

Structure

Shared/
├── Models/           # Pure Swift, shared via target membership
├── Services/         # Platform-agnostic logic
└── Utilities/

WatchApp/
├── App.swift
├── Views/
├── ViewModels/
├── Complications/
└── WatchConnectivity/

Design Principles

  1. Glanceability - Visible within 2 seconds
  2. Minimal Interaction - 1-3 taps max
  3. Context Awareness - Time, location, activity
  4. Battery Conscious - Efficient refresh, TimelineSchedule
  5. Haptic Feedback - Confirm actions appropriately

SwiftUI Gotchas

  • Avoid nested TabViews (memory leaks)
  • Use TimelineSchedule for efficient metric updates
  • Check isLuminanceReduced to reduce work when dimmed
  • Don't use data-driven high-frequency UI refreshes

Phase 5: Plan Generation

Use template in references/plan-template.md to generate:

  1. Executive Summary
  2. ⚠️ API Compatibility Warnings table
  3. Phased implementation tasks
  4. Testing checklist

Phase 6: User Review

Present plan and ask for approval before implementing:

"I've analyzed your project and created a watchOS plan. Before proceeding:

  1. API Warnings: [N] APIs unavailable—alternatives documented.
  2. Recommended Features: [list] prioritized for Watch.
  3. Scope: [N] phases.

Proceed with implementation, or adjust the plan?"

Do not implement until user approves.

Best Practices Reference

Watch Connectivity

guard WCSession.default.activationState == .activated else { return }
// sendMessage: immediate, requires reachability
// transferUserInfo: queued, guaranteed
// transferCurrentComplicationUserInfo: complication priority

Complications

// Use appropriate reload policy
Timeline(entries: entries, policy: .after(nextUpdateDate))
// Use .never for static complications

Battery Efficiency

  • Timeline-based over active refresh
  • Check isLuminanceReduced
  • Batch Watch Connectivity transfers
  • Significant location change vs continuous updates