Agent Skills: animation-shader

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

UncategorizedID: Yuki001/game-dev-skills/animation-shader

Install this agent skill to your local

pnpm dlx add-skill https://github.com/Yuki001/game-dev-skills/animation-shader

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