Agent Skills: GLSL Skill

GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.

UncategorizedID: a5c-ai/babysitter/glsl

Install this agent skill to your local

pnpm dlx add-skill https://github.com/a5c-ai/babysitter/tree/HEAD/library/specializations/game-development/skills/glsl

Skill Files

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library/specializations/game-development/skills/glsl/SKILL.md

Skill Metadata

Name
glsl
Description
GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.

GLSL Skill

GLSL shader programming for OpenGL/Vulkan.

Overview

This skill provides capabilities for writing GLSL shaders.

Capabilities

  • Vertex and fragment shaders
  • Geometry shaders
  • Uniform handling
  • Cross-platform shading

Usage Patterns

#version 450

layout(location = 0) in vec3 position;
layout(location = 0) out vec4 fragColor;

uniform mat4 mvp;

void main() {
    gl_Position = mvp * vec4(position, 1.0);
}

References