Agent Skills: Interaction Design

Design meaningful interactions and microinteractions. Create delightful user experiences through thoughtful animation, feedback, and responsive interface design.

UncategorizedID: aj-geddes/useful-ai-prompts/interaction-design

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pnpm dlx add-skill https://github.com/aj-geddes/useful-ai-prompts/tree/HEAD/skills/interaction-design

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skills/interaction-design/SKILL.md

Skill Metadata

Name
interaction-design
Description
>

Interaction Design

Table of Contents

Overview

Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.

When to Use

  • Designing user flows and touchpoints
  • Creating animations and transitions
  • Defining error and loading states
  • Building microinteractions
  • Improving usability and feedback
  • Mobile interaction patterns

Quick Start

Minimal working example:

Common Interaction Patterns:

Swipe:
  Use: Mobile lists, carousels
  Feedback: Visual sliding, momentum
  Accessibility: Keyboard alternative (arrows)

Tap & Hold:
  Use: Context menus, drag prep
  Feedback: Visual feedback after delay
  Duration: ~500ms before trigger

Pinch & Zoom:
  Use: Image viewing, maps
  Feedback: Smooth zoom animation
  Boundaries: Set min/max zoom levels

Drag & Drop:
  Use: Reordering, moving items
  Feedback: Visual during drag, drop confirmation
  Fallback: Alternative method (buttons)

Double Tap:
  Use: Zoom, favorite, select
  Feedback: Immediate visual response
// ... (see reference guides for full implementation)

Reference Guides

Detailed implementations in the references/ directory:

| Guide | Contents | |---|---| | Animation & Transition Design | Animation & Transition Design | | Error Handling & Feedback | Error Handling & Feedback | | Accessibility in Interactions | Accessibility in Interactions |

Best Practices

✅ DO

  • Keep animations under 400ms
  • Provide clear visual feedback
  • Use animations to guide attention
  • Respect motion preferences
  • Make interactions reversible
  • Test with keyboard and screen readers
  • Provide multiple interaction methods
  • Design for touch and mouse
  • Use appropriate easing curves
  • Document interaction behavior

❌ DON'T

  • Animate for decoration only
  • Use animations longer than 500ms
  • Ignore motion-sensitive users
  • Remove focus indicators
  • Trap users in modals
  • Use confusing animations
  • Animate everything
  • Ignore loading states
  • Forget error states
  • Skip accessibility testing