Agent Skills: particles-gpu

GPU-based particle systems using instanced rendering, buffer attributes, Points geometry, and custom shaders. Use when rendering thousands to millions of particles efficiently, creating particle effects like snow, rain, stars, or abstract visualizations.

UncategorizedID: bbeierle12/skill-mcp-claude/particles-gpu

Install this agent skill to your local

pnpm dlx add-skill https://github.com/bbeierle12/skill-mcp-claude/particles-gpu

Skill Files

Browse the full folder contents for particles-gpu.

Download Skill

Loading file tree…

Select a file to preview its contents.