Agent Skills: Dojo Configuration Management

Configure Scarb.toml, dojo profiles, world settings, and dependencies. Use when setting up project configuration, managing dependencies, or configuring deployment environments.

UncategorizedID: dojoengine/book/dojo-config

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pnpm dlx add-skill https://github.com/dojoengine/book/tree/HEAD/skills/dojo-config

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skills/dojo-config/SKILL.md

Skill Metadata

Name
dojo-config
Description
Configure Scarb.toml, dojo profiles, world settings, and dependencies. Use when setting up project configuration, managing dependencies, or configuring deployment environments.

Dojo Configuration Management

Manage Dojo project configuration including Scarb.toml, deployment profiles, and world settings.

When to Use This Skill

  • "Configure Dojo for my project"
  • "Update Scarb.toml dependencies"
  • "Set up deployment profiles"
  • "Configure world settings"

What This Skill Does

Manages configuration files:

  • Scarb.toml - Package manifest and dependencies
  • dojo_dev.toml - Local development profile
  • dojo_<profile>.toml - Other environment profiles
  • World configuration, namespaces, and permissions

Quick Start

Interactive mode:

"Update my Dojo configuration"

I'll ask about:

  • What to configure (dependencies, profiles, world)
  • Environment (dev, testnet, mainnet)
  • Specific settings

Direct mode:

"Add the Origami library to my dependencies"
"Configure production deployment for Sepolia"

Configuration Files

Dojo projects use two types of configuration files:

Scarb.toml - Project Manifest

Defines project dependencies and build settings:

[package]
cairo-version = "2.12.2"
name = "my-dojo-game"
version = "1.0.0"
edition = "2024_07"

[[target.starknet-contract]]
sierra = true
build-external-contracts = ["dojo::world::world_contract::world"]

[dependencies]
starknet = "2.12.2"
dojo = "1.7.1"

[dev-dependencies]
cairo_test = "2.12.2"
dojo_cairo_test = "1.7.1"

[tool.scarb]
allow-prebuilt-plugins = ["dojo_cairo_macros"]

dojo_<profile>.toml - Profile Configuration

Profile-specific deployment settings. Dojo looks for dojo_dev.toml by default.

[world]
name = "My Game"
description = "An awesome on-chain game"
seed = "my-unique-seed"
cover_uri = "file://assets/cover.png"
icon_uri = "file://assets/icon.png"

[env]
rpc_url = "http://localhost:5050/"
account_address = "0x127fd..."
private_key = "0xc5b2f..."

[namespace]
default = "my_game"

[writers]
"my_game" = ["my_game-actions"]

[owners]
"my_game" = ["my_game-admin"]

Profile System

Dojo uses profiles to manage different environments:

# Use default 'dev' profile (dojo_dev.toml)
sozo build
sozo migrate

# Use specific profile (dojo_mainnet.toml)
sozo build --profile mainnet
sozo migrate --profile mainnet

Profile file naming: dojo_<profile>.toml

  • dojo_dev.toml - Development (default)
  • dojo_staging.toml - Staging
  • dojo_mainnet.toml - Production

World Configuration

[world]
name = "My Game"                    # Human-readable name
description = "A provable game"     # Description
seed = "my-unique-seed"             # Unique seed for address generation
cover_uri = "ipfs://Qm..."          # Cover image (ipfs:// or file://)
icon_uri = "ipfs://Qm..."           # Icon image

[world.socials]
x = "https://x.com/mygame"
discord = "https://discord.gg/mygame"

Environment Settings

[env]
rpc_url = "http://localhost:5050/"
account_address = "0x127fd..."
private_key = "0xc5b2f..."
# Or use keystore for production:
# keystore_path = "/path/to/keystore"
world_address = "0x077c0..."        # Set after first deployment

Namespace Configuration

Namespaces organize your resources:

[namespace]
default = "my_game"                 # Default namespace for all resources

# Optional: Map specific resources to namespaces
mappings = { "weapons" = ["Sword", "Bow"], "characters" = ["Player", "Enemy"] }

Resources get tagged as <namespace>-<resource_name>.

Permission Configuration

Set up initial permissions at deployment time:

[writers]
# Namespace-level: actions can write to all resources in my_game
"my_game" = ["my_game-actions"]
# Resource-specific: movement can only write to Position
"my_game-Position" = ["my_game-movement"]

[owners]
# Namespace ownership
"my_game" = ["my_game-admin"]

Dependencies

Add Dojo Dependencies

[dependencies]
starknet = "2.12.2"
dojo = "1.7.1"

[dev-dependencies]
cairo_test = "2.12.2"
dojo_cairo_test = "1.7.1"

Add External Libraries

Origami (game utilities):

[dependencies]
origami_token = { git = "https://github.com/dojoengine/origami", tag = "v1.0.0" }

Alexandria (math utilities):

[dependencies]
alexandria_math = { git = "https://github.com/keep-starknet-strange/alexandria" }

External Contracts

When using external libraries with models:

[[target.starknet-contract]]
build-external-contracts = [
    "dojo::world::world_contract::world",
    "armory::models::m_Flatbow",        # Format: <crate>::<path>::m_<ModelName>
]

Environment Examples

Development (dojo_dev.toml)

[world]
name = "My Game (Dev)"
seed = "dev-my-game"

[env]
rpc_url = "http://localhost:5050/"
account_address = "0x127fd..."
private_key = "0xc5b2f..."

[namespace]
default = "dev"

[writers]
"dev" = ["dev-actions"]

Production (dojo_mainnet.toml)

[world]
name = "My Game"
seed = "prod-my-game"
description = "Production deployment"
cover_uri = "ipfs://YourCoverHash"
icon_uri = "ipfs://YourIconHash"

[env]
rpc_url = "https://api.cartridge.gg/x/starknet/mainnet"
account_address = "0x..."
keystore_path = "~/.starknet_accounts/mainnet.json"

[namespace]
default = "game"

[writers]
"game" = ["game-actions"]

[owners]
"game" = ["game-admin"]

Security

Protecting Secrets

Never commit private keys. Use .gitignore:

# Ignore sensitive configs
dojo_mainnet.toml
dojo_*_secrets.toml

# Keep development config
!dojo_dev.toml

Use keystore for production:

[env]
keystore_path = "~/.starknet_accounts/mainnet.json"
# Instead of: private_key = "0x..."

Troubleshooting

"Profile not found":

  • Ensure dojo_<profile>.toml exists in project root
  • Check spelling matches the --profile flag

"World not found":

  • Set world_address in [env] after first deployment
  • Verify RPC URL is correct

"Account not found":

  • Ensure account is deployed on target network
  • Check account_address format (should start with 0x)

Next Steps

After configuration:

  1. Use dojo-deploy skill to deploy with your config
  2. Use dojo-migrate skill when updating deployments
  3. Use dojo-world skill to manage runtime permissions

Related Skills

  • dojo-init: Initialize new project with config
  • dojo-deploy: Deploy using configuration
  • dojo-migrate: Update deployed worlds
  • dojo-world: Manage world permissions