Plugin Creator (with Superpowers Enforcement)
What this skill carries — grep references/ for any subject the names below miss:
!d=${CLAUDE_SKILL_DIR}; command -v skill-toc >/dev/null 2>&1 && exec skill-toc "$d"; s=$HOME/.claude/skills/plugin-utils/bin/skill-toc; [ -x "$s" ] && exec "$s" "$d"; echo "(skill-toc unavailable: references and scripts are NOT listed here — install the plugin-utils plugin, or start a new session so its bin/ reaches PATH)"
Shared references this plugin ships — the plugin-root corpus, indexed so an added document needs no edit here; grep it for any subject the names miss:
!r=${CLAUDE_PLUGIN_ROOT}; command -v skill-toc >/dev/null 2>&1 && exec skill-toc "$r" refs; s=$HOME/.claude/skills/plugin-utils/bin/skill-toc; [ -x "$s" ] && exec "$s" "$r" refs; echo "(shared-reference index unavailable: the plugin-root references/ are NOT listed here)"
This skill wraps the built-in plugin-dev:create-plugin with enforcement pattern awareness from the superpowers framework. It adds an enforcement audit layer that the built-in version lacks.
hooks/guards/skill-paths.ts runs after every Edit/Write (in-process, in the plugin's mod) and reports any ${CLAUDE_SKILL_DIR} / ${CLAUDE_PLUGIN_ROOT} reference that resolves to a missing file. hooks/plugin-validate.ts is not registered — its only finding on this repo is a constant symlink warning identical for 91 of 92 firing files. Run manifest validation by hand: claude plugin validate <plugin-dir>.
Process
Step 1: Classify the Plugin
Before drafting, classify what's being created or edited:
| Type | Description | Enforcement Needs | |------|-------------|-------------------| | Full plugin | New plugin with skills, hooks, commands, agents | High — needs enforcement across all components | | Skill addition | Adding a skill to an existing plugin | Medium — needs skill-level enforcement audit | | Hook addition | Adding hooks to an existing plugin | Medium — needs path validation, matcher coverage | | Component edit | Substantial edit to existing plugin component | Medium — needs re-audit of affected enforcement |
Anti-Patterns: Read Before Drafting
!cat ${CLAUDE_SKILL_DIR}/../../references/creator-anti-patterns.md
Step 1b: Check for Mechanical Enforcement Opportunities
Before drafting, identify constraints that should be mechanically enforced rather than prompt-enforced. Four mechanisms are available:
| Mechanism | Resolves at | Use for |
|-----------|------------|---------|
| ${CLAUDE_SKILL_DIR} | Skill load | Script paths in Bash templates (use directly, never wrap in $()) |
| !command`` (bang) | Skill load | Injecting reference file content, environment state |
| Scoped hooks (Pre/PostToolUse) | Each tool call | Mechanically checkable constraints (lint, path guards) |
| SessionStart hook (once: true) | Session start | Expensive computations (API calls, index builds) — not paths or content |
The principle: if a constraint is mechanically checkable, enforce it with a hook. If it requires judgment, keep it as prompt text.
Step 1c: Run the Checker-Shape Probe
bun ${CLAUDE_SKILL_DIR}/scripts/pc-probe.ts --target <plugin-dir>
Exit 0 clean, 1 findings, 2 argument error, 3 the probe crashed — 2 and 3 are not the same, and neither is a pass. Re-run it after Step 3 and before final validation.
| Output | Do |
|---|---|
| I1 two engines in one domain | delete one, or make it spawn the other |
| I2 two lenses quoting one literal | one lens owns the claim, the other routes to it |
| I3 engine with no live caller | wire it or delete it |
| I4 computed path does not resolve | fix the level count — it is inert now |
| I5 suppression entry matches no label | repoint or delete it; whatever it covered is reported twice |
| I6 lens prompt quotes a decided rule | narrow the lens to the undecidable residue, point it at the table through refs |
| advisory I7 | the pattern fires on a phrase the corpus recorded as human — check it through ai-tic before shipping |
| I8 a <stem>.md beside a <stem>.py | a RULE is markdown a model judges; a CONSTRAINT is code that decides. Never the same rule in two forms — retire the prose, or declare <!-- pc-probe: ignore-two-representations --> when it carries the checker's only written rationale |
| I9 checker outside every enumerated directory | move it under a directory a discovery runner globs, or widen the runner. Named-only reach is one rename from silence |
| I10 rule with no applies-to: | scope it, or move it out of the checker directory — unscoped, it governs zero workflows |
| I11 unknown exemption marker | fix the name; it suppresses nothing while reading as a suppression |
| NOT CHECKED note | a check that did not run. Establish it or state it; never read it as a pass |
| SUPPRESSED note | a declared exemption was applied. Every one prints on every run |
Step 2: Invoke the Built-in Plugin Creator
Use the Skill tool to invoke the built-in plugin creator:
Skill(skill="plugin-dev:create-plugin")
Follow its full process. The built-in creator handles the workflow — do not reimplement it.
Step 3: Enforcement Audit (After Each Draft)
After writing or revising plugin components (and before final validation), audit against the superpowers enforcement patterns. Read the enforcement checklist:
!cat ${CLAUDE_SKILL_DIR}/../../references/enforcement-checklist.md
Then score the draft using the appropriate template:
For Plugin Skills
Score against all 12 patterns from the checklist. Focus especially on:
Run the authoring judgement rules over the change first —
bun ${CLAUDE_PLUGIN_ROOT}/skills/work/scripts/rule-check.ts --project-dir <repo> --rules ${CLAUDE_PLUGIN_ROOT}/constraints/jev/authoring
(exit 2 names each rule at p >= 0.85; exit 1 is Jev unavailable, never a pass). It decides the
quality clauses below, so score only presence by hand.
- Iron Laws — Does each skill have absolute constraints for high-drift actions? (soft wording: A-SOFT)
- Fact Rows (supersedes Rationalization Tables, v5.36.0) — Does each skill state its incident-learned, non-derivable knowledge (numbers, thresholds, named incidents, tool quirks) as declarative bullets with drive-framed consequences? Legacy excuse/reality tables count as present but convert on next touch; never author new ones.
- Red Flags + STOP — Are there pattern interrupts for the high-drift wrong actions? (action vs intention: A-FLAG)
- Trigger-Only Descriptions — A-DESC
- Gate Functions — Does every phase transition have an exit condition? (decidable vs judgement: A-GATE)
For Plugin Hooks
Verify:
- Matcher coverage — Do hooks fire on the right tool events?
- Path validity — Do hook commands use
${CLAUDE_SKILL_DIR}/../..(not${CLAUDE_SKILL_DIR})? - Error handling — Do hooks fail gracefully (non-zero exit blocks the action)?
- Scope — Are hooks scoped to skills (frontmatter) or global (plugin.json)?
For Plugin Structure
Verify:
- plugin.json — Valid manifest with correct version, name, description
- marketplace.json — Version matches plugin.json in all locations
- Directory layout — skills/, hooks/, commands/, agents/ as needed
- Path portability — No hardcoded absolute paths in any component
Step 4: Reconcile Tensions
Tension resolution: Enforcement patterns go in skill body (not description), implementation code goes in scripts/, names are descriptive but descriptions are trigger-only.
Step 5: Continue Iteration
Return to the built-in plugin creator's process for validation and testing. After each iteration's revision, re-run the enforcement audit (Step 3).
During iteration, watch for enforcement iteration signals (see "Enforcement Iteration Signals" in the anti-patterns reference loaded above).
References
- Enforcement checklist:
${CLAUDE_PLUGIN_ROOT}/references/enforcement-checklist.md(loaded above via bang injection) - Anti-patterns:
${CLAUDE_PLUGIN_ROOT}/references/creator-anti-patterns.md(loaded above via bang injection) - Philosophy:
${CLAUDE_PLUGIN_ROOT}/PHILOSOPHY.md - Built-in plugin creator:
plugin-dev:create-plugin