Agent Skills: game-state

Game state management for turn-based board games. Use when designing state structure, implementing game logic, validating actions, managing phases/turns, or handling complex game rules. Covers reducers, state machines, and undo/redo.

UncategorizedID: fil512/upship/game-state

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pnpm dlx add-skill https://github.com/fil512/upship/game-state

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