Agent Skills: uloop unity-search

Search Unity project for assets. Use when: finding scenes, prefabs, scripts, materials, or other assets by name/type, or when user asks to search project files. Returns asset paths and metadata.

UncategorizedID: hatayama/uLoopMCP/uloop-unity-search

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pnpm dlx add-skill https://github.com/hatayama/uLoopMCP/tree/HEAD/.claude/skills/uloop-unity-search

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.claude/skills/uloop-unity-search/SKILL.md

Skill Metadata

Name
uloop-unity-search
Description
"Search Unity project for assets. Use when: finding scenes, prefabs, scripts, materials, or other assets by name/type, or when user asks to search project files. Returns asset paths and metadata."

uloop unity-search

Search Unity project using Unity Search.

Usage

uloop unity-search [options]

Parameters

| Parameter | Type | Default | Description | |-----------|------|---------|-------------| | --search-query | string | - | Search query | | --providers | array | - | Search providers (e.g., asset, scene, find) | | --max-results | integer | 50 | Maximum number of results | | --save-to-file | boolean | false | Save results to file |

Global Options

| Option | Description | |--------|-------------| | --project-path <path> | Target a specific Unity project (mutually exclusive with --port). Path resolution follows the same rules as cd — absolute paths are used as-is, relative paths are resolved from cwd. | | -p, --port <port> | Specify Unity TCP port directly (mutually exclusive with --project-path). |

Examples

# Search for assets
uloop unity-search --search-query "Player"

# Search with specific provider
uloop unity-search --search-query "t:Prefab" --providers asset

# Limit results
uloop unity-search --search-query "*.cs" --max-results 20

Output

Returns JSON array of search results with paths and metadata.

Notes

Use uloop get-provider-details to discover available search providers.