Agent Skills: Performance

Optimization standards for rebuilds and memory. Use when optimizing Flutter widget rebuilds, reducing memory usage, or improving rendering performance. (triggers: lib/presentation/**, pubspec.yaml, const, buildWhen, ListView.builder, Isolate, RepaintBoundary)

UncategorizedID: hoangnguyen0403/agent-skills-standard/flutter-performance

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pnpm dlx add-skill https://github.com/HoangNguyen0403/agent-skills-standard/tree/HEAD/skills/flutter/flutter-performance

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skills/flutter/flutter-performance/SKILL.md

Skill Metadata

Name
flutter-performance
Description
Optimize Flutter widget rebuilds, memory usage, rendering, and scrolling performance. Use when diagnosing jank, reducing rebuilds, or improving list performance—not performance tests, monitoring setup, or API optimization.

Performance

Priority: P1 (HIGH)

  • Rebuilds: Use const widgets and buildWhen / select for granular updates.
  • Lists: Always use ListView.builder for item recycling.
  • Heavy Tasks: Use compute() or Isolates for parsing/logic.
  • Repaints: Use RepaintBoundary for complex animations. Use debugRepaintRainbowEnabled to debug.
  • Images: Use CachedNetworkImage + memCacheWidth. precachePicture for SVGs.
  • Keys: Provide ValueKey for list items and stable IDs for reconciliation.
  • Resource Cleanup: Dispose controllers/streams in dispose().
  • Pagination: Default to 20 items per page for network lists.
  • Build Purity: Keep build methods free of heavy work; move logic to BLoC/Application.
  • Image Resizing: Always set maxWidth/maxHeight when loading images.

Anti-Patterns

  • No Root setState(): Use BlocBuilder with buildWhen or context.select() for granular updates
  • No Heavy Business in build(): Move sorting/filtering/heavy logic to BLoC or compute()
  • No Non-const Leaf Nodes: Apply const to all static widgets to skip unnecessary reconciliation
  • No Large Column Lists: Use ListView.builder for efficient item recycling in large lists
BlocBuilder<UserBloc, UserState>(
  buildWhen: (p, c) => p.id != c.id,
  builder: (context, state) => Text(state.name),
)