UI & Widgets
Priority: P1 (OPERATIONAL)
Standards for building reusable, performant Flutter widgets and UI components.
- State: Use
StatelessWidgetby default.StatefulWidgetonly for local state/controllers. - Composition: Extract UI into small, atomic
constwidgets. - Theming: Use
Theme.of(context). No hardcoded colors. - Layout: Use
Flex+Gap/SizedBox. - Widget Keys: All interactive elements must use keys from
widget_keys.dart. - File Size: If a UI file exceeds ~80 lines, extract sub-widgets into private classes.
- Specialized:
SelectionArea: For multi-widget text selection.InteractiveViewer: For zoom/pan.ListWheelScrollView: For pickers.IntrinsicWidth/Height: Avoid unless strictly required.
- Large Lists: Always use
ListView.builder.
class AppButton extends StatelessWidget {
final String label;
final VoidCallback onPressed;
const AppButton({super.key, required this.label, required this.onPressed});
@override
Widget build(BuildContext context) => ElevatedButton(onPressed: onPressed, child: Text(label));
}
Anti-Patterns
- ❌
setState(() { _orders = await repo.fetch(); })— server/shared state belongs in a BLoC, not widget state - ❌ Widget file over 80 lines without extracting private sub-widget classes — helper methods returning
Widgetare not a substitute - ❌
Key('submit-button')inline in widget code — all keys must be constants defined inwidget_keys.dart - ❌
Widget _buildHeader() { … }helper methods — extract to aconstStatelessWidgetprivate class for proper rebuilding control
Related Topics
performance | testing