Agent Skills: blockbench-modeling

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

UncategorizedID: jasonjgardner/blockbench-mcp-project/blockbench-modeling

Install this agent skill to your local

pnpm dlx add-skill https://github.com/jasonjgardner/blockbench-mcp-project/blockbench-modeling

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