ClickHouse Reference Architecture
Overview
Production-grade architecture for ClickHouse analytics platforms covering project layout, data flow, multi-tenancy, and operational patterns. Work through the five steps below to get the high-level shape, then drill into the linked reference files for the full DDL, client code, and tenancy trade-offs.
Prerequisites
- Understanding of ClickHouse fundamentals — table engines,
ORDER BYsort keys, and partitioning. - A TypeScript/Node.js project (the client examples use
@clickhouse/client). - When reviewing an existing codebase,
GrepforcreateClient(to locate the current client module andReadthe SQL files underclickhouse/schemas/.
Instructions
Step 1: Project Structure
Keep SQL DDL as the source of truth under clickhouse/schemas/, named query
functions under clickhouse/queries/, and ingestion/API/jobs in sibling modules.
my-analytics-platform/
├── src/
│ ├── clickhouse/
│ │ ├── client.ts # Singleton client with health checks
│ │ ├── schemas/ # SQL DDL files (source of truth)
│ │ │ ├── 001-events.sql
│ │ │ ├── 002-users.sql
│ │ │ └── 003-materialized-views.sql
│ │ ├── queries/ # Named query functions
│ │ └── migrations/ # Schema migrations (runner.ts + *.sql)
│ ├── ingestion/ # webhook-receiver, kafka-consumer, buffer
│ ├── api/ # routes.ts, middleware.ts (auth, rate limit)
│ └── jobs/ # daily-rollup.ts, cleanup.ts (TTL enforcement)
├── tests/ # unit/ + integration/
├── docker-compose.yml # Local ClickHouse
├── init-db/ # Docker init scripts
└── config/ # development / staging / production .env
Step 2: Data Flow Architecture
Data moves in one direction: sources → a batching ingestion layer → ClickHouse (raw MergeTree → materialized views → aggregate tables) → an API that reads only the aggregate tables → dashboards.
Data Sources (Webhooks, API, Kafka, S3)
│
Ingestion Layer (Buffer + batch, 10K+ rows/insert)
│
ClickHouse Server
Raw Event Tables (MergeTree, append-only)
│ auto-aggregate on INSERT
Materialized Views (hourly, daily, tenant-level)
│
Aggregate Tables (AggregatingMergeTree)
│
API Layer (queries aggregate tables, never raw events)
│
Dashboards / Client Apps
Step 3: Schema Design (3-Layer Pattern)
Three layers — raw append-only events, hourly aggregation, and a daily rollup for dashboards — with materialized views auto-populating each aggregate on INSERT. The essential raw-table skeleton:
CREATE TABLE analytics.events_raw (
event_id UUID DEFAULT generateUUIDv4(),
tenant_id UInt32,
event_type LowCardinality(String),
user_id UInt64,
properties String CODEC(ZSTD(3)),
created_at DateTime64(3) DEFAULT now64(3)
)
ENGINE = MergeTree()
ORDER BY (tenant_id, event_type, toDate(created_at), user_id)
PARTITION BY toYYYYMM(created_at)
TTL created_at + INTERVAL 90 DAY;
Full three-layer DDL, materialized views, and the rationale: see references/schema-design.md.
Step 4: Multi-Tenant Patterns
Choose an isolation strategy. Default to Approach A (shared table, tenant_id
first in ORDER BY) — it scales to 10K+ tenants:
ORDER BY (tenant_id, event_type, created_at)
SELECT count() FROM events_raw WHERE tenant_id = 42; -- scans only tenant 42
Database-per-tenant (strict isolation) and row-level security (RBAC) alternatives with trade-offs: see references/multi-tenant-patterns.md.
Step 5: Client Module
Use a singleton @clickhouse/client instance and parameterized queries that read
from the aggregate tables. Full client + query-function code:
references/client-module.md.
Architecture Decision Records
| Decision | Choice | Why | |----------|--------|-----| | Engine | MergeTree (raw) + AggregatingMergeTree (rollups) | Best for append + pre-agg | | Multi-tenant | Shared table + tenant_id in ORDER BY | Scales to 10K+ tenants | | Ingestion | Buffer + batch INSERT | Avoids "too many parts" | | Aggregation | Materialized views (not cron) | Real-time, zero-lag | | Format | JSONEachRow | Client support, debugging | | Compression | ZSTD(3) for strings, Delta for ints | 10-20x compression |
Output
Applying this skill produces a concrete architecture plan for a ClickHouse system:
- A project directory layout (Step 1) with DDL as the source of truth.
- A 3-layer schema — raw MergeTree table, hourly and daily
AggregatingMergeTreetables, each fed by a materialized view. - A chosen multi-tenant isolation strategy (shared table / database-per-tenant / row policy) with the reasoning recorded.
- A singleton client module plus named, parameterized query functions that read only from aggregate tables.
- A filled-in Architecture Decision Record table capturing engine, tenancy, ingestion, aggregation, format, and compression choices.
Error Handling
| Issue | Cause | Solution | |-------|-------|----------| | Cross-tenant data leak | Missing WHERE tenant_id | Use row policies or middleware | | Stale dashboard data | MV not created | Verify MV exists and is attached | | Schema drift | Manual DDL changes | Use migration runner | | Slow dashboard queries | Querying raw table | Query aggregate tables instead |
Examples
Design a new multi-tenant analytics platform. Start from the Step 1 layout and the Step 3 raw-table skeleton, then open references/schema-design.md for the full three-layer DDL and references/multi-tenant-patterns.md to pick an isolation strategy.
Query a tenant dashboard from Node.js. Read from the daily rollup, not the raw table — the pattern the client module in references/client-module.md implements:
SELECT date, sum(total) AS events, uniqMerge(users) AS unique_users
FROM analytics.events_daily
WHERE tenant_id = {tid:UInt32} AND date >= today() - {days:UInt32}
GROUP BY date ORDER BY date;
Review an existing ClickHouse integration. Grep for createClient( and any
raw-table SELECTs in the API layer; flag queries hitting events_raw instead of
an aggregate table against the Error Handling table above.
Resources
- ClickHouse Architecture
- SharedMergeTree (Cloud)
- Materialized Views
- references/schema-design.md — full 3-layer DDL
- references/multi-tenant-patterns.md — tenancy trade-offs
- references/client-module.md — client + query code
Next Steps
For multi-environment configuration, layer on the clickhouse-multi-env-setup
skill, which covers per-environment .env files, staging/production connection
settings, and migration promotion between environments.