Agent Skills: ElevenLabs Performance Tuning

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UncategorizedID: jeremylongshore/claude-code-plugins-plus-skills/elevenlabs-performance-tuning

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plugins/saas-packs/elevenlabs-pack/skills/elevenlabs-performance-tuning/SKILL.md

Skill Metadata

Name
elevenlabs-performance-tuning
Description
'Optimize ElevenLabs TTS latency with model selection, streaming, caching,

ElevenLabs Performance Tuning

Overview

Optimize ElevenLabs TTS latency and throughput through model selection, streaming strategies, audio format tuning, and caching. Latency ranges from ~75ms (Flash) to ~500ms (v3) depending on configuration.

Prerequisites

  • ElevenLabs SDK installed
  • Understanding of your latency requirements
  • Audio playback infrastructure (browser, mobile, server-side)

Instructions

Step 1: Model Selection for Latency

The single biggest performance lever is model choice:

| Model | Avg Latency | Quality | Languages | Use Case | |-------|-------------|---------|-----------|----------| | eleven_flash_v2_5 | ~75ms | Good | 32 | Real-time chat, IVR, gaming | | eleven_turbo_v2_5 | ~150ms | Good | 32 | Balanced speed/quality | | eleven_multilingual_v2 | ~300ms | High | 29 | Narration, content creation | | eleven_v3 | ~500ms | Highest | 70+ | Maximum expressiveness |

// Select model based on use case
function selectModel(useCase: "realtime" | "balanced" | "quality" | "max_quality"): string {
  const models = {
    realtime:    "eleven_flash_v2_5",
    balanced:    "eleven_turbo_v2_5",
    quality:     "eleven_multilingual_v2",
    max_quality: "eleven_v3",
  };
  return models[useCase];
}

Step 2: Output Format Optimization

Smaller formats = faster transfer:

| Format | Size/Second | Quality | Best For | |--------|-------------|---------|----------| | mp3_44100_128 | ~16 KB/s | High | Downloads, archival | | mp3_22050_32 | ~4 KB/s | Medium | Streaming, mobile | | pcm_16000 | ~32 KB/s | Raw | Server-side processing | | pcm_44100 | ~88 KB/s | Raw | High-quality processing | | ulaw_8000 | ~8 KB/s | Phone | Telephony/IVR |

// Use smaller format for streaming, higher quality for downloads
const streamingConfig = {
  output_format: "mp3_22050_32",  // 4 KB/s — fast streaming
  model_id: "eleven_flash_v2_5",   // ~75ms first byte
};

const downloadConfig = {
  output_format: "mp3_44100_128", // 16 KB/s — high quality
  model_id: "eleven_multilingual_v2",
};

Step 3: HTTP Streaming for Time-to-First-Byte

Use the streaming endpoint to start playback before full generation completes:

import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";

const client = new ElevenLabsClient();

async function streamToResponse(
  text: string,
  voiceId: string,
  res: Response | import("express").Response
) {
  const startTime = performance.now();

  const stream = await client.textToSpeech.stream(voiceId, {
    text,
    model_id: "eleven_flash_v2_5",
    output_format: "mp3_22050_32",
    voice_settings: {
      stability: 0.5,
      similarity_boost: 0.75,
      style: 0.0,        // style=0 reduces latency
    },
  });

  let firstChunk = true;
  for await (const chunk of stream) {
    if (firstChunk) {
      const ttfb = performance.now() - startTime;
      console.log(`Time to first byte: ${ttfb.toFixed(0)}ms`);
      firstChunk = false;
    }
    // Write chunk to response or audio player
    (res as any).write(chunk);
  }
  (res as any).end();
}

Step 4: WebSocket Streaming for Lowest Latency

For interactive applications where text arrives in chunks (e.g., from an LLM):

import WebSocket from "ws";

interface WSStreamConfig {
  voiceId: string;
  modelId?: string;
  chunkLengthSchedule?: number[];
}

async function createTTSStream(config: WSStreamConfig) {
  const model = config.modelId || "eleven_flash_v2_5";
  const url = `wss://api.elevenlabs.io/v1/text-to-speech/${config.voiceId}/stream-input?model_id=${model}`;

  const ws = new WebSocket(url);
  const audioChunks: Buffer[] = [];
  let totalLatency = 0;
  let firstAudioTime = 0;

  await new Promise<void>((resolve, reject) => {
    ws.on("open", resolve);
    ws.on("error", reject);
  });

  // Initialize stream
  ws.send(JSON.stringify({
    text: " ",
    xi_api_key: process.env.ELEVENLABS_API_KEY,
    voice_settings: { stability: 0.5, similarity_boost: 0.75 },
    // Control buffering: fewer chars = lower latency, more = better prosody
    chunk_length_schedule: config.chunkLengthSchedule || [50, 120, 200],
  }));

  return {
    // Send text chunks as they arrive (e.g., from LLM stream)
    sendText(text: string) {
      ws.send(JSON.stringify({ text }));
    },

    // Signal end of input
    finish(): Promise<Buffer> {
      return new Promise((resolve) => {
        const sendTime = Date.now();

        ws.on("message", (data: Buffer) => {
          const msg = JSON.parse(data.toString());
          if (msg.audio) {
            if (!firstAudioTime) {
              firstAudioTime = Date.now();
              totalLatency = firstAudioTime - sendTime;
            }
            audioChunks.push(Buffer.from(msg.audio, "base64"));
          }
          if (msg.isFinal) {
            console.log(`WebSocket TTFB: ${totalLatency}ms`);
            ws.close();
            resolve(Buffer.concat(audioChunks));
          }
        });

        ws.send(JSON.stringify({ text: "" })); // EOS signal
      });
    },
  };
}

// Usage with LLM streaming
const stream = await createTTSStream({
  voiceId: "21m00Tcm4TlvDq8ikWAM",
  chunkLengthSchedule: [50, 100, 150],  // Aggressive buffering for speed
});

// As LLM tokens arrive:
stream.sendText("Hello, ");
stream.sendText("how are ");
stream.sendText("you today?");

const audio = await stream.finish();

Step 5: Audio Caching

Cache generated audio for repeated content (greetings, prompts, errors):

import { LRUCache } from "lru-cache";
import crypto from "crypto";

const audioCache = new LRUCache<string, Buffer>({
  max: 500,                    // Max cached audio files
  maxSize: 100 * 1024 * 1024,  // 100MB total
  sizeCalculation: (value) => value.length,
  ttl: 24 * 60 * 60 * 1000,    // 24 hours
});

function cacheKey(text: string, voiceId: string, modelId: string): string {
  return crypto.createHash("sha256")
    .update(`${voiceId}:${modelId}:${text}`)
    .digest("hex");
}

async function cachedTTS(
  text: string,
  voiceId: string,
  modelId = "eleven_multilingual_v2"
): Promise<Buffer> {
  const key = cacheKey(text, voiceId, modelId);

  const cached = audioCache.get(key);
  if (cached) {
    console.log("[Cache HIT]", key.substring(0, 8));
    return cached;
  }

  const stream = await client.textToSpeech.convert(voiceId, {
    text,
    model_id: modelId,
  });

  const chunks: Buffer[] = [];
  for await (const chunk of stream as any) {
    chunks.push(Buffer.from(chunk));
  }
  const audio = Buffer.concat(chunks);

  audioCache.set(key, audio);
  console.log("[Cache MISS]", key.substring(0, 8), `${audio.length} bytes`);
  return audio;
}

Step 6: Parallel Generation

Generate multiple audio segments concurrently:

import PQueue from "p-queue";

const queue = new PQueue({ concurrency: 5 }); // Match plan limit

async function generateChapters(
  chapters: { title: string; text: string }[],
  voiceId: string
): Promise<Buffer[]> {
  const results = await Promise.all(
    chapters.map(chapter =>
      queue.add(async () => {
        const start = performance.now();
        const audio = await cachedTTS(chapter.text, voiceId);
        const duration = performance.now() - start;
        console.log(`${chapter.title}: ${duration.toFixed(0)}ms`);
        return audio;
      })
    )
  );

  return results as Buffer[];
}

Performance Optimization Checklist

| Optimization | Latency Impact | Implementation | |-------------|----------------|----------------| | Flash model | -60% vs v2, -85% vs v3 | Change model_id | | Streaming endpoint | -50% time-to-first-byte | Use .stream() instead of .convert() | | WebSocket streaming | Best for LLM integration | See Step 4 | | Smaller output format | -30% transfer time | mp3_22050_32 vs mp3_44100_128 | | Audio caching | -99% for repeated content | LRU cache with SHA-256 keys | | style: 0 | -10-20% latency | Remove style exaggeration | | Concurrency queue | Maximize throughput | p-queue matching plan limit |

Error Handling

| Issue | Cause | Solution | |-------|-------|----------| | High TTFB | Wrong model | Switch to eleven_flash_v2_5 | | Choppy streaming | Network buffering | Use pcm_16000 for direct playback | | Cache miss storm | TTL expired for popular content | Use stale-while-revalidate pattern | | WebSocket drops | Network instability | Reconnect with buffered text | | Memory pressure | Audio cache too large | Set maxSize limit on LRU cache |

Resources

Next Steps

For cost optimization, see elevenlabs-cost-tuning.