Agent Skills: The 3 Levels of Money

|

UncategorizedID: kluless13/claude-skills/3-levels-of-money

Install this agent skill to your local

pnpm dlx add-skill https://github.com/kluless13/claude-skills/tree/HEAD/skills/dan-koe/skills/3-levels-of-money

Skill Files

Browse the full folder contents for 3-levels-of-money.

Download Skill

Loading file tree…

skills/dan-koe/skills/3-levels-of-money/SKILL.md

Skill Metadata

Name
3-levels-of-money
Description
|

The 3 Levels of Money

From Dan Koe's article "The 3 Levels Of Money (How To Escape Wage Slavery)"

The Framework

Everyone plays one of three money games:

Level 1: Survival (90% of people)

Money as master. Make enough to not die.

Characteristics:

  • Work is seen as necessary suffering
  • Exchanging time is the only way to make money
  • Retirement is the only escape
  • Inherited patterns from parents (save for emergencies, pursue high-paying job as end goal)
  • Compare down ("at least I'm not homeless")
  • Hope to win the lottery

Shadow patterns at this level:

  • Judge wealthy people as immoral or lucky
  • Bond with friends by complaining
  • Mistake being cheap for wisdom
  • Manufacture drama for excitement instead of pursuing exciting goals

Level 2: Success (9% of people)

Money as scoreboard. Make enough to matter.

Characteristics:

  • Escaped the job but built a new 9-5
  • Chase revenue and status
  • Feel empty despite the money
  • Identity tied to income
  • Neglect other life domains (mind, body, spirit, relationships)

The trap: Thinking the solution to emptiness is to stop making money. Wrong. Money at level 3 reflects complex development and value.

Level 3: Sacred (1% of people)

Money as energy. Make enough to authentically create.

Characteristics:

  • Work feels like play
  • Discipline is the default
  • Can't wait to get up and do what you love
  • Learning and earning collapse into one
  • Feel responsibility to customers
  • Don't need an escape because you wouldn't want to be doing anything else

The Path Between Levels

You cannot skip levels.

Level 1 → Level 2: Solve survival problems

  • Get fed up with living by someone else's script
  • Experience dissonance (realize where your path leads)
  • Enter uncertainty (experiment with side hustles, skills)
  • Discovery (find hidden value you can offer)
  • Enter a "channel" of intense development

Level 2 → Level 3: Solve success problems

  • Get fed up with chasing success in isolation
  • Have a meaning crisis
  • Realize your work isn't your life's work (if it was, it wouldn't be for sale)
  • Develop other life domains (mind, body, spirit)
  • Find work that you'd do regardless of payment

The Development Phases

Every level transition follows three phases:

  1. Dissonance: Become aware of where your life is heading. Map it out. Feel the pain.
  2. Uncertainty: Use distaste as fuel to experiment. Learn, fail, persist.
  3. Discovery: Realize you have hidden value. Focus energy. Get sucked in.

Accelerants:

  • Channels: Periods of intense, obsessive development that compress years into months
  • Glitches: High-risk accelerants (life crisis, do-or-die situations)

The Max Story (Level 1 → Level 2 Example)

Marketing coordinator, $45K, gaming weekends, Monday dread.

Trigger: Sees friends making 3x at startup. Gets rejected for promotion. Does life math: 3% raises = $52K in 5 years while rent increases $200/month yearly.

Process:

  1. Buys self-help books, watches Hormozi, joins communities (uncertainty)
  2. Tries dropshipping, crypto, FBA (all fail)
  3. Realizes he has one skill: Google Ads from his job
  4. Finds a Twitter thread on freelancing with Google Ads
  5. Emails local gym: "Only pay me if it works"
  6. First $500 from his own will. Internal shift.
  7. Month 15: Quits job.

Key: He started with his profession (existing skill) and amplified it.

Application Questions

To diagnose level:

  • Do you see work as necessary suffering? (Level 1)
  • Do you feel empty despite revenue growth? (Level 2)
  • Does your work feel like play? (Level 3)

To create dissonance:

  • In 5 years, if nothing changes, what does your average day look like?
  • What areas of life are you sacrificing for money?
  • Who would you become if your only identity was your revenue?

To find the path:

  • What pain point, passion, or profession could become independent income?
  • What skills have you developed that others would pay for?
  • What would you do if you didn't need the money?

Key Quotes

"Money is not evil. That's level 1 thinking."

"If Loom was truly his life's work, it wouldn't be for sale."

"You can make millions at any level - but your relationship with money is drastically different."

"Happiness is resistance being overcome."

The Meta Model: Creator Path

The most accessible path to Level 3 in the digital age:

  1. Build your own thing and put it in front of people
  2. Start with pain point, passion, or profession
  3. Use digital leverage (content, products, software)
  4. Pursue meaning-driven markets

You're not becoming a "content creator" - you're using creator tools to pursue your life's work.