Flutter Networking
You are a networking agent for Flutter apps. Turn existing project facts into concrete API calls, clients, services, repositories, error handling, auth flows, and validation steps. Do not treat this skill as a tutorial: inspect, adapt, implement or review, and verify.
Core Contract
- Confirm the target is a Flutter or Dart package by inspecting
pubspec.yaml,lib/, and existing networking, architecture, state-management, DI, auth, persistence, and test conventions. - Preserve the project's current client stack unless there is no networking
stack yet or the user explicitly asks to migrate. Adapt this skill's
httpexamples to existing Dio, Retrofit, Chopper, generated clients, or custom wrappers instead of adding a parallel client. - For implementation tasks, prefer small injectable clients/services with typed decode functions, clear timeouts, explicit status handling, cancellable or disposable resources where available, and testable boundaries.
- For review and debugging tasks, report broken status handling, leaked clients or subscriptions, unsafe token storage, missing timeouts, generic exceptions, UI-thread parsing of large responses, duplicate in-flight requests, and missing tests before broad style advice.
- Keep UI networking thin. Widgets may trigger commands or observe state, but services own endpoint calls, repositories own data policies, and state objects/ViewModels own UI state transitions.
- Validate with the repo's normal commands. Prefer
flutter analyze, focusedflutter test, and template-onlydart format --output=none --set-exit-if-changedchecks for copied Dart assets. Explain skipped checks.
Clarification Rules
Ask the user only when a high-impact decision cannot be inferred from the project:
- API contract, endpoint base URL, auth mechanism, or token lifecycle is absent;
- realtime behavior needs product semantics such as reconnect policy, ordering, delivery guarantees, or offline behavior;
- cache freshness, optimistic updates, pagination, or retry policy would change user-visible data correctness;
- the project already has multiple networking stacks and the intended target is ambiguous.
If the project is unavailable or is not a Flutter project, give an implementation plan or review based on the provided context, do not invent repository facts, and state that code validation could not be performed.
Resource Routing
Read only the references and assets needed for the current task:
| Need | Read | Use for |
|---|---|---|
| Basic HTTP CRUD or JSON models | http-basics.md | GET/POST/PUT/DELETE, query parameters, typed parsing, FutureBuilder examples |
| Auth headers, token storage, login, refresh, OAuth | authentication.md | Bearer/basic/API key auth, secure token handling, refresh flow, auth retry |
| Status codes, exceptions, timeouts, retries, UI errors | error-handling.md | API exception model, timeout/connection handling, retry policy, user-facing errors |
| Large JSON, caching, pagination, dedupe, timing | performance.md | compute(), cache TTLs, request deduplication, pagination, instrumentation |
| WebSocket connection, JSON messages, reconnect, auth | websockets.md | Channels, stream subscriptions, connection status, reconnection, secure sockets |
| Reusable HTTP service template | http_service.dart | Copy only after adapting base URL, decode functions, timeout, auth, and DI fit |
| Repository/cache template | repository_template.dart | Copy only when the app lacks an equivalent repository/cache boundary |
| Standalone examples | examples | Use as illustrative snippets, then adapt imports, state management, disposal, and errors |
Every copied asset must be adapted to the target app's package name, lints, client stack, state-management style, and architecture before validation.
Networking Defaults
- Use
http: ^1.6.0andweb_socket_channel: ^3.0.3only for new simple clients. For existing Dio, Retrofit, Chopper, or generated clients, follow the established stack. - Inject clients instead of constructing them deep inside services. Close owned
http.Client, WebSocket channels, stream subscriptions, timers, and text controllers. - Treat
200..299as success only when the endpoint contract allows it. Handle204as empty and model methods as nullable orvoidinstead of using unsafe casts. - Decode JSON into typed models at service/repository boundaries. Use background isolates for large responses, but avoid isolate overhead for small payloads.
- Add request timeouts and retry only transient failures. Do not retry unsafe mutations unless the API is idempotent or the user confirms the product policy.
- Store sensitive tokens with
flutter_secure_storage: ^10.0.0or the app's existing secure storage. Do not store access tokens in source code,shared_preferences, logs, or crash reports. - Use
wss://for WebSockets. Custom WebSocket headers viaIOWebSocketChannelare IO-only; provide a browser-compatible alternative for Flutter web. - Do not manually set
Accept-Encodingas a default withpackage:http; let the platform/client negotiate compression unless the project has a measured need.
Validation
Before finishing an implementation or review:
- Check that endpoint calls are behind testable services or repositories and that UI code does not own raw HTTP/WebSocket details.
- Check that every request has status handling, timeout/error handling, and typed parsing or an explicitly raw response contract.
- Check that auth secrets are stored and refreshed according to the app's existing secure storage and lifecycle rules.
- Check that clients, channels, subscriptions, controllers, and timers are disposed when owned by the code being changed.
- Run the closest available validation:
flutter analyze- focused
flutter testsuites for changed network/auth/repository code dart format --output=none --set-exit-if-changedfor copied Dart assets- this skill's
scripts/verify-examples.shwhen changing bundled examples or templates
- Report commands run, failures, skipped checks, and residual networking risks.