Agent Skills: UX Iconography Skill

Icon usage patterns using Material Symbols v3. Use when adding icons to buttons, navigation, or status indicators. Covers sizing, accessibility, animations, and color integration with project tokens.

UncategorizedID: matthewharwood/fantasy-phonics/ux-iconography

Install this agent skill to your local

pnpm dlx add-skill https://github.com/matthewharwood/fantasy-phonics/tree/HEAD/.claude/skills/ux-iconography

Skill Files

Browse the full folder contents for ux-iconography.

Download Skill

Loading file tree…

.claude/skills/ux-iconography/SKILL.md

Skill Metadata

Name
ux-iconography
Description
Icon usage patterns using Material Symbols v3. Use when adding icons to buttons, navigation, or status indicators. Covers sizing, accessibility, animations, and color integration with project tokens.

UX Iconography Skill

Icon implementation patterns for UI components. This project uses Material Symbols v3 as the primary icon system.

Related Skills

  • material-symbols-v3: Complete icon API reference, variable font axes, icon names
  • ux-accessibility: ARIA requirements for icon buttons
  • ux-animation-motion: Anime.js patterns for icon animations

Icon System

Location: css/styles/icons.css

This project uses Material Symbols Outlined (variable font) from Google Fonts:

<span class="icon">home</span>
<span class="icon">settings</span>
<span class="icon">favorite</span>

See material-symbols-v3 skill for complete icon name reference.

Icon Sizing

Size Classes

<span class="icon icon--sm">info</span>   <!-- 20px -->
<span class="icon icon--md">info</span>   <!-- 24px (default) -->
<span class="icon icon--lg">info</span>   <!-- 40px -->
<span class="icon icon--xl">info</span>   <!-- 48px -->

Fluid Sizing with Utopia

Scale icons with typography tokens:

.icon-fluid {
  font-size: var(--step-1);
}

.icon-small {
  font-size: var(--step--1);
}

Fixed Container

.icon-fixed {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  width: 24px;
  height: 24px;
}

Icon + Text Patterns

Inline with Label

<button class="btn-icon-text">
  <span class="icon" aria-hidden="true">menu_book</span>
  <span class="label">Word Phase</span>
</button>
.btn-icon-text {
  display: inline-flex;
  align-items: center;
  gap: var(--space-xs);
}

.btn-icon-text .icon {
  flex-shrink: 0;
}

Icon-Only Button

<button class="btn-icon" aria-label="Settings">
  <span class="icon" aria-hidden="true">settings</span>
</button>
.btn-icon {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  min-width: var(--min-touch-target);
  min-height: var(--min-touch-target);
  padding: var(--space-xs);
}

Trailing Icon

<a href="/next" class="link-arrow">
  Next Phase
  <span class="icon" aria-hidden="true">arrow_forward</span>
</a>

Accessibility

Always Hide Decorative Icons

<!-- Decorative: has visible label -->
<button>
  <span class="icon" aria-hidden="true">settings</span>
  Settings
</button>

<!-- Meaningful: icon-only needs label -->
<button aria-label="Settings">
  <span class="icon" aria-hidden="true">settings</span>
</button>

Screen Reader Text

<button class="btn-icon">
  <span class="icon" aria-hidden="true">settings</span>
  <span class="sr-only">Settings</span>
</button>
.sr-only {
  position: absolute;
  width: 1px;
  height: 1px;
  clip: rect(0, 0, 0, 0);
}

Status Icons with Text

<span class="status status-complete">
  <span class="icon" aria-hidden="true">check_circle</span>
  <span>Complete</span>
</span>

Icon Variants

Fill Style

<span class="icon icon--outlined">favorite</span>  <!-- Outline (default) -->
<span class="icon icon--filled">favorite</span>    <!-- Solid fill -->

Weight

<span class="icon icon--thin">home</span>     <!-- 100 -->
<span class="icon icon--light">home</span>    <!-- 300 -->
<span class="icon icon--regular">home</span>  <!-- 400 -->
<span class="icon icon--medium">home</span>   <!-- 500 -->
<span class="icon icon--bold">home</span>     <!-- 700 -->

Icon Color

Inherit from Parent

.icon {
  color: inherit;
}

.btn-primary .icon {
  color: var(--theme-on-primary);
}

Semantic Colors

.icon-success { color: var(--color-success); }
.icon-error { color: var(--color-error); }
.icon-warning { color: var(--color-warning); }

Phase Colors

[data-phase="word"] .icon { color: var(--color-word); }
[data-phase="collision"] .icon { color: var(--color-collision); }
[data-phase="mutation"] .icon { color: var(--color-mutation); }
[data-phase="story"] .icon { color: var(--color-story); }

Animation

CSS Transitions

.icon {
  transition: transform 0.15s ease;
}

.btn:hover .icon {
  transform: scale(1.1);
}

.btn:active .icon {
  transform: scale(0.95);
}

Wiggle Animation (Anime.js)

import { animate } from 'animejs';
import { DURATION, EASE } from '../../utils/animations.js';

animate(this._iconEl, {
  rotate: [0, -10, 10, -10, 10, 0],
  duration: DURATION.normal,
  ease: EASE.smooth
});

Celebration Bounce

import { successBounce } from '../../utils/animations.js';

successBounce(this._iconEl);
// Scale: 1 → 1.2 → 1

Status Indicators

Phase Status

.phase-icon {
  font-size: var(--step-0);
}

[data-status="complete"] .phase-icon {
  color: var(--color-success);
}

[data-status="current"] .phase-icon {
  color: var(--theme-primary);
  animation: pulse 1.5s ease-in-out infinite;
}

[data-status="locked"] .phase-icon {
  opacity: 0.5;
  filter: grayscale(0.5);
}

Progress Dots

.progress-dot {
  width: 8px;
  height: 8px;
  border-radius: 50%;
  background: var(--theme-outline-variant);
}

.progress-dot[data-completed] {
  background: var(--color-success);
}

.progress-dot[data-current] {
  background: var(--theme-primary);
}

Loading Icons

Spinner

<span class="spinner" role="status">
  <span class="sr-only">Loading...</span>
</span>
.spinner {
  display: inline-block;
  width: 1em;
  height: 1em;
  border: 2px solid var(--theme-outline);
  border-top-color: var(--theme-primary);
  border-radius: 50%;
  animation: spin 0.6s linear infinite;
}

@keyframes spin {
  to { rotate: 360deg; }
}

Common Game Icons

| Purpose | Icon Name | Usage | |---------|-----------|-------| | Word phase | menu_book | Phase indicator | | Collision phase | swords | Phase indicator | | Mutation phase | genetics | Phase indicator | | Story phase | auto_stories | Phase indicator | | Complete | check_circle | Status indicator | | Locked | lock | Unavailable item | | Star/achievement | star | Rewards | | Settings | settings | Configuration | | Home | home | Navigation | | Sound on | volume_up | Audio toggle | | Sound off | volume_off | Audio toggle |

High Contrast Mode

@media (forced-colors: active) {
  .icon {
    forced-color-adjust: auto;
  }
}

Best Practices

Do

  • Use aria-hidden="true" on decorative icons
  • Provide aria-label for icon-only buttons
  • Use semantic colors for status icons
  • Ensure touch targets are 44x44px minimum
  • Use .icon--filled for selected/active states

Don't

  • Use icons as the only indicator of meaning
  • Forget to hide icons from screen readers
  • Use fixed pixel sizes that don't scale
  • Animate icons excessively
  • Mix icon systems inconsistently