Agent Skills: Nethercore Publishing

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UncategorizedID: nethercore-systems/nethercore-ai-plugins/publishing

Install this agent skill to your local

pnpm dlx add-skill https://github.com/nethercore-systems/nethercore-ai-plugins/tree/HEAD/nethercore/skills/publishing

Skill Files

Browse the full folder contents for publishing.

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nethercore/skills/publishing/SKILL.md

Skill Metadata

Name
publishing
Description
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Nethercore Publishing

Prepare a verified release artifact; publishing/upload is a separate externally visible action requiring user authorization.

nether build              # release by default: compile + pack
nether run --no-build     # verify the resulting cart

Use nether build --debug only for a diagnostic build, not --release (unsupported). nether pack does not compile: use it after a deliberate external WASM/asset preparation step.

Release checks

  • Explicit manifest version, build output, player count, tick rate and netplay intent.
  • Actual console ROM/RAM/VRAM budgets and required resources verified; ZX ROM ceiling is 16 MiB.
  • Native rule tests, real input/render/audio path, and relevant rollback checks against the exact final cart.
  • Metadata/screenshots and asset rights checked. Read the current platform upload UI/backend contract before asserting icon/banner dimensions, accepted file types or screenshot counts; old prompt-pack values are not release requirements.
  • Preserve required debugging/provenance information, not build caches. A successful build is not proof an upload was published.

Version in [game].version; update the project's existing changelog/tag workflow as requested. Do not auto-tag, release or upload merely because a game was built.

See ROM packaging and CI workflow guidance.