Agent Skills: plurigrid-polyglot - Polyglot Skill Orchestration

Polyglot skill orchestration system integrating Go, Clojure, Hy, and Zig. Provides skill discovery, GF(3) validation, cross-language dispatch, and pluralistic consensus. Use for coordinating multi-language skill ecosystems and maintaining GF(3) conservation across polyglot systems.

UncategorizedID: plurigrid/asi/plurigrid-polyglot

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pnpm dlx add-skill https://github.com/plurigrid/asi/tree/HEAD/skills/plurigrid-polyglot

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skills/plurigrid-polyglot/SKILL.md

Skill Metadata

Name
plurigrid-polyglot
Description
Polyglot skill orchestration system integrating Go, Clojure, Hy, and Zig. Provides skill discovery, GF(3) validation, cross-language dispatch, and pluralistic consensus. Use for coordinating multi-language skill ecosystems and maintaining GF(3) conservation across polyglot systems.

plurigrid-polyglot - Polyglot Skill Orchestration

Overview

plurigrid-polyglot coordinates diverse skill ecosystems across multiple programming languages, maintaining GF(3) conservation laws and enabling triadic consensus. It provides the infrastructure for pluralistic scientific skill interfaces (SCI) where validators, coordinators, and generators work together regardless of implementation language.

Role: Universal ERGODIC coordinator - bridges all language-specific skills in a coherent GF(3) framework.

Architecture

Language Ecosystem

                  plurigrid-polyglot
                         │
        ┌────────────────┼────────────────┬──────────────┐
        │                │                │              │
    [joker]        [jo-clojure]      [hy-regime]   [zig-systems]
      (Go)          (Clojure)        (Hylang)         (Zig)
    MINUS(-1)      ERGODIC(0)        PLUS(+1)       ERGODIC(0)
   Validator      Coordinator       Generator      Coordinator
       │                │               │              │
       └────────────────┴───────────────┴──────────────┘
                        │
                 GF(3) Conservation
                ∑ trits ≡ 0 (mod 3)

Skill Trit Assignment

| Skill | Language | Trit | Role | Domain | |-------|----------|------|------|--------| | joker-sims-parser | Go | -1 | Validator | File format validation | | jo-clojure | Clojure | 0 | Coordinator | JVM ecosystem, skill routing | | hy-regime | Hy | +1 | Generator | Message analysis, prediction | | zig-systems | Zig | 0 | Coordinator | Systems performance, low-level |

GF(3) Balance Principle

Every composition maintains:

∑ trits ≡ 0 (mod 3)

Examples:
  joker(-1) + jo-clojure(0) + hy-regime(+1) = 0 ✓
  joker(-1) + zig-systems(0) + [new-gen(+1)] = 0 ✓
  Multiple coordinators allowed in different domains

Skill Discovery

List All Skills

plurigrid list-skills /Users/bob/i/boxxy/skills

Output:

Skill                 Language  Trit    Role         Status
────────────────────────────────────────────────────────────────
joker-sims-parser     Go        -1      Validator    ✓ Ready
jo-clojure           Clojure    0       Coordinator  ✓ Ready
hy-regime            Hy         +1      Generator    ✓ Ready
zig-systems          Zig        0       Coordinator  ✓ Ready

Validate GF(3) Balance

plurigrid validate-triad joker-sims-parser jo-clojure hy-regime

Output:

Triad Validation
────────────────────────────────
Skills:    [joker-sims-parser, jo-clojure, hy-regime]
Trits:     [-1, 0, +1]
Sum:       0 ✓ BALANCED
Status:    ✓ GF(3) conservative

Cross-Language Dispatch

Generic Skill Invocation

plurigrid invoke <skill> <command> [args...]

# Examples:
plurigrid invoke joker-sims-parser parse ~/save.sims3pack
plurigrid invoke jo-clojure list-skills
plurigrid invoke hy-regime analyze batch.txt
plurigrid invoke zig-systems compress input.dat

Dispatch Logic

  1. Discover skill in /skills/<name>/SKILL.md
  2. Determine language from metadata or shebang
  3. Select executor:
    • Go: Call binary directly
    • Clojure: Run with clojure
    • Hy: Run with hy
    • Zig: Execute compiled binary
  4. Route arguments appropriately
  5. Capture output and return

Implementation Pattern

// Pseudocode for dispatcher
type SkillDispatch struct {
    Name     string
    Language string
    Binary   string
    Args     []string
}

func (d SkillDispatch) Invoke() (string, error) {
    switch d.Language {
    case "go":
        return shell.Execute(d.Binary, d.Args...)
    case "clojure":
        return shell.Execute("clojure", append([]string{"-X", d.Binary}, d.Args...)...)
    case "hy":
        return shell.Execute("hy", append([]string{d.Binary}, d.Args...)...)
    case "zig":
        return shell.Execute(d.Binary, d.Args...)
    }
}

Polyglot Composition Patterns

Pattern 1: Validator → Coordinator → Generator Pipeline

# Validate Sims file (joker)
plurigrid invoke joker-sims-parser parse save.sims3pack > validation.json

# Coordinate JVM skills (jo-clojure)
plurigrid invoke jo-clojure process-result validation.json > coordination.json

# Generate predictions (hy-regime)
plurigrid invoke hy-regime predict coordination.json > predictions.json

Pattern 2: Parallel Coordinator Invocation

# Get system stats via Zig
plurigrid invoke zig-systems bench input.dat > perf.json &

# Analyze regime via Hy
plurigrid invoke hy-regime analyze batch.txt > regime.json &

# Coordinate results (Clojure)
plurigrid invoke jo-clojure merge perf.json regime.json

Pattern 3: Language Bridging

# Output from Go skill
joker parse file.sims3pack | \
  # Pipe to Clojure coordinator
  clojure -e "(require '[clojure.data.json]) (json/parse)" | \
  # Send to Hy for prediction
  hy -e "(analyze (read-json))"

Color Generation

Maps skills to deterministic colors via Gay.jl:

joker-sims-parser    → #FF4444 (red,    trit -1, validator)
jo-clojure          → #44FF44 (green,  trit  0, coordinator)
hy-regime           → #4444FF (blue,   trit +1, generator)
zig-systems         → #FFFF44 (yellow, trit  0, secondary coordinator)

Setup and Installation

1. Create Skill Directory Structure

mkdir -p /Users/bob/i/boxxy/skills/{joker-sims-parser,jo-clojure,hy-regime,zig-systems}
cd /Users/bob/i/boxxy/skills

2. Install Language Runtimes

# Go (for joker)
go version  # Should be 1.21+

# Clojure
clojure -version  # Should be 1.11+

# Hy
pip install hy==0.27.0

# Zig
brew install zig  # or download from ziglang.org

# Verify all
for lang in go clojure hy zig; do
  echo -n "$lang: " && which $lang || echo "NOT FOUND"
done

3. Build All Skills

# Go: joker
(cd /Users/bob/i/boxxy/cmd/joker && go build -o ../../bin/joker .)

# Clojure: verify installation
clojure -version

# Hy: verify installation
hy --version

# Zig: build (if needed)
cd zig-systems && zig build

4. Validate Skill Ecosystem

plurigrid validate-ecosystem /Users/bob/i/boxxy/skills

Configuration

Global Clojure Configuration

Update ~/.clojure/deps.edn:

{
  :aliases {
    :skill-jvm {:extra-deps {org.clojure/clojure {:mvn/version "1.11.1"}
                             nrepl/nrepl {:mvn/version "0.9.1"}
                             cider/cider-nrepl {:mvn/version "0.28.4"}}}

    :gf3-validate {:extra-deps {org.clojure/clojure {:mvn/version "1.11.1"}
                                org.clojure/math.numeric-tower {:mvn/version "0.0.4"}}}
  }
}

Environment Variables

# Add to ~/.zshrc or ~/.bashrc
export BOXXY_SKILLS_DIR="/Users/bob/i/boxxy/skills"
export BOXXY_BIN="/Users/bob/i/boxxy/bin"
export PATH="${BOXXY_BIN}:${PATH}"

# Clojure
export CLJ_CONFIG="~/.clojure"

# Hy
export HY_VERSION="0.27.0"

# Zig
export ZIG_CACHE_DIR="/tmp/zig-cache"

When to Use

  • Coordinating multi-language systems: Need Go, Clojure, Hy, Zig together
  • Maintaining GF(3) balance: Ensuring skill triads are conservative
  • Skill discovery and routing: Find and invoke skills by name
  • Pluralistic development: Mix languages for their strengths
  • Triadic consensus validation: Check group decision making
  • Cross-language FFI: Call between different language runtimes

When NOT to Use

  • Single-language projects (use language-specific tools)
  • Monolithic applications (better as single large project)
  • Performance-critical hot paths (overhead from dispatch)
  • Simple scripts (overkill for small tasks)

Troubleshooting

Skill Not Found

# Verify directory structure
ls /Users/bob/i/boxxy/skills/*/SKILL.md

# Check skill name matches directory
grep "^name:" /Users/bob/i/boxxy/skills/*/SKILL.md

Language Runtime Not Available

# Check which runtimes are installed
for cmd in go clojure hy zig java python3; do
  which $cmd 2>/dev/null && echo "$cmd: $(($cmd --version 2>/dev/null || echo 'version unknown'))"
done

GF(3) Validation Fails

# Check trit assignments
grep "gf3-trit:" /Users/bob/i/boxxy/skills/*/SKILL.md

# Manually sum
plurigrid validate-triad joker-sims-parser jo-clojure hy-regime
# Should output: Sum: 0 ✓ BALANCED

Invocation Fails

# Test skill directly
plurigrid invoke joker-sims-parser help

# Check exit code
echo $?  # Should be 0 for success

# Enable verbose logging
PLURIGRID_DEBUG=1 plurigrid invoke <skill> <cmd>

References

Future Enhancements

Phase 1: Foundation (Current)

  • ✓ Go (joker)
  • ✓ Clojure (jo-clojure)
  • ✓ Hy (hy-regime)
  • ✓ Zig (zig-systems)

Phase 2: Extended Languages

  • Python (numpy, scipy skills)
  • Rust (performance-critical modules)
  • Julia (numerical computation)
  • Scheme (logic programming)
  • WASM (web and edge deployment)

Phase 3: Advanced Features

  • Live skill hot-reloading
  • Skill versioning and compatibility
  • Distributed skill invocation (across machines)
  • Skill marketplace and discoverability
  • Runtime profiling and optimization

Ecosystem Statistics

Total Skills:     4
Languages:        4 (Go, Clojure, Hy, Zig)
GF(3) Balance:    ✓ Conservative
Total LOC:        ~2500 (implementation)
Total Docs:       ~5000 lines (reference)
Build Time:       ~5 seconds
Binary Size:      ~10MB (all compiled skills)
Startup Time:     <100ms (avg)

This skill is the keystone of Boxxy's plurigrid polyglot ecosystem. Use it to compose, validate, and orchestrate diverse skill systems while maintaining GF(3) conservation and scientific rigor.