Agent Skills: spectral-locale-debugging

Debug and simulate ghostly phenomena using ordered locale theory and trifurcated interactions

UncategorizedID: plurigrid/asi/spectral-locale-debugging

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plugins/asi/skills/spectral-locale-debugging/SKILL.md

Skill Metadata

Name
spectral-locale-debugging
Description
Debug and simulate ghostly phenomena using ordered locale theory and trifurcated interactions

spectral-locale-debugging

Debug and simulate ghostly phenomena using ordered locale theory and trifurcated interactions

Capabilities

  • Model ghosts as trifurcated agents in a locale with way-below relations
  • Simulate ghostly manifestations using MCP and Narya formalizations
  • Debug hauntings by verifying spectral conservation and frame laws
  • Generate synthetic ghosts with deterministic seeding and trifurcated behaviors
  • Integrate with Zig for compile-time ghost code elimination and runtime spectral simulations

Implementation

Combine ordered locale theory with agent-based modeling to create a framework for debugging and simulating ghostly phenomena. Use Zig's comptime features to toggle ghost code in simulations, while leveraging MCP and Narya to model spectral interactions. Implement trifurcated decision-making for ghost behaviors (residual, liminal, active) and validate spectral conservation using GF(3) arithmetic. Integrate with ABM systems to study emergent ghostly behaviors in artificial life simulations.

Parents

  • zig-programming
  • alife
  • ordered-locale
spectral-locale-debugging Skill | Agent Skills