Agent Skills: Clean Architecture Best Practices

Clean Architecture principles and best practices from Robert C. Martin's book. This skill should be used when designing software systems, reviewing code structure, or refactoring applications to achieve better separation of concerns. Triggers on tasks involving layers, boundaries, dependency direction, entities, use cases, or system architecture.

UncategorizedID: pproenca/dot-skills/clean-architecture

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pnpm dlx add-skill https://github.com/pproenca/dot-skills/tree/HEAD/skills/.experimental/clean-architecture

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skills/.experimental/clean-architecture/SKILL.md

Skill Metadata

Name
clean-architecture
Description
Clean Architecture principles and best practices from Robert C. Martin's book. This skill should be used when designing software systems, reviewing code structure, or refactoring applications to achieve better separation of concerns. Triggers on tasks involving layers, boundaries, dependency direction, entities, use cases, or system architecture.

Clean Architecture Best Practices

Comprehensive guide to Clean Architecture principles for designing maintainable, testable software systems. Based on Robert C. Martin's "Clean Architecture: A Craftsman's Guide to Software Structure and Design." Contains 42 rules across 8 categories, prioritized by architectural impact.

When to Apply

Reference these guidelines when:

  • Designing new software systems or modules
  • Structuring dependencies between layers
  • Defining boundaries between business logic and infrastructure
  • Reviewing code for architectural violations
  • Refactoring coupled systems toward cleaner structure

Rule Categories by Priority

| Priority | Category | Impact | Prefix | |----------|----------|--------|--------| | 1 | Dependency Direction | CRITICAL | dep- | | 2 | Entity Design | CRITICAL | entity- | | 3 | Use Case Isolation | HIGH | usecase- | | 4 | Component Cohesion | HIGH | comp- | | 5 | Boundary Definition | MEDIUM-HIGH | bound- | | 6 | Interface Adapters | MEDIUM | adapt- | | 7 | Framework Isolation | MEDIUM | frame- | | 8 | Testing Architecture | LOW-MEDIUM | test- |

Quick Reference

1. Dependency Direction (CRITICAL)

2. Entity Design (CRITICAL)

3. Use Case Isolation (HIGH)

4. Component Cohesion (HIGH)

5. Boundary Definition (MEDIUM-HIGH)

6. Interface Adapters (MEDIUM)

7. Framework Isolation (MEDIUM)

8. Testing Architecture (LOW-MEDIUM)

How to Use

Read individual reference files for detailed explanations and code examples:

Reference Files

| File | Description | |------|-------------| | references/_sections.md | Category definitions and ordering | | assets/templates/_template.md | Template for new rules | | metadata.json | Version and reference information |