Agent Skills: Distributed Systems & Realtime Skills Discovery

Automatically discover distributed systems and realtime communication skills when working with consensus, CRDTs, replication, WebSocket, SSE, pub/sub, or event-driven architectures

UncategorizedID: rand/cc-polymath/discover-distributed

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pnpm dlx add-skill https://github.com/rand/cc-polymath/tree/HEAD/skills/discover-distributed

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skills/discover-distributed/SKILL.md

Skill Metadata

Name
discover-distributed
Description
Automatically discover distributed systems and realtime communication skills when working with consensus, CRDTs, replication, WebSocket, SSE, pub/sub, or event-driven architectures

Distributed Systems & Realtime Skills Discovery

When This Skill Activates

  • Consensus algorithms (RAFT, Paxos)
  • CAP theorem, consistency models
  • CRDTs and eventual consistency
  • Vector clocks, logical clocks, causality
  • Replication, partitioning, sharding
  • Distributed locks and leader election
  • Gossip protocols, probabilistic data structures
  • WebSockets, Server-Sent Events, streaming
  • Pub/sub, push notifications, live updates

Available Skills (21 total)

Distributed Systems (17 skills)

  1. cap-theorem - CAP theorem, consistency vs availability trade-offs
  2. consensus-raft - RAFT consensus, leader election, log replication
  3. consensus-paxos - Paxos consensus, Basic/Multi-Paxos
  4. crdt-fundamentals - Conflict-free Replicated Data Types basics
  5. crdt-types - Specific CRDT implementations (LWW, OR-Set, RGA)
  6. dotted-version-vectors - Compact causality, sibling management
  7. interval-tree-clocks - Dynamic causality, fork/join
  8. vector-clocks - Causality tracking, happens-before
  9. logical-clocks - Lamport clocks, logical time
  10. eventual-consistency - Consistency levels, quorums, BASE
  11. conflict-resolution - LWW, multi-value, semantic resolution
  12. replication-strategies - Primary-backup, multi-primary, chain, quorum
  13. partitioning-sharding - Hash/range/consistent hashing, rebalancing
  14. distributed-locks - Redlock, ZooKeeper locks, fencing tokens
  15. leader-election - Bully, ring, consensus-based election
  16. gossip-protocols - Epidemic protocols, failure detection
  17. probabilistic-data-structures - Bloom filters, HyperLogLog, Count-Min Sketch

Realtime (4 skills)

  1. websocket-implementation - WebSocket connections, protocols, scaling
  2. server-sent-events - SSE for server-to-client streaming
  3. pubsub-patterns - Publish/subscribe architectures
  4. realtime-sync - Real-time data synchronization

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Read ../distributed-systems/INDEX.md Read ../realtime/INDEX.md

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