Agent Skills: gm-craft
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".
UncategorizedID: rjroy/adventure-engine-corvran/gm-craft
3
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