Agent Skills: Writing Phaser 3 Games

Provides battle-tested patterns, best practices, and code examples for building Phaser 3 games. Use when writing game code, implementing game mechanics, setting up scenes, handling physics, animations, input, or any Phaser-related development. Covers architecture, performance, algorithms, and common pitfalls.

ID: tomcoolpxl/sugar-splat/Writing Phaser 3 Games

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npx skills add tomcoolpxl/sugar-splat --skill "Writing Phaser 3 Games"

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The files that make up Writing Phaser 3 Games.

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