Agent Skills: Spec-dev

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UncategorizedID: vaayne/cc-plugins/spec-dev

Install this agent skill to your local

pnpm dlx add-skill https://github.com/vaayne/agent-kit/tree/HEAD/skills/spec-dev

Skill Files

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skills/spec-dev/SKILL.md

Skill Metadata

Name
spec-dev
Description
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Spec-dev

An orchestrator, not an implementation: each step is its own independently invocable skill; this skill owns only the sequence, the gates, and the skip rules. The one artifact threading through is plan.md (location and format owned by blueprint).

The line

| Step | Skill | Skip when | | -------- | ----------- | ------------------------------------------------- | | 1. Grill | grill | Approach already clear: small fixes, obvious work | | 2. Plan | blueprint | Never — the plan is the contract | | 3. Build | mason | Never — phase-by-phase, one commit per phase |

Read each step's SKILL.md when entering it; the details live there, not here.

Optional bookends, one command away: unfamiliar territory → run scout before grilling; after landing → code-review for a real audit, teach to internalize what changed.

Gates

Pause for user approval at exactly two points:

  1. After grilling, before the plan. "Here's what I understand — should I write the plan?"
  2. After the plan, before building. "Here's the plan — should I start?"

Within implementation, don't gate every phase; mason escalates on surprises and major rework on its own.

Threading rules

  • Grilling's resolved decisions land in plan.md — grill produces no artifact of its own.
  • Mason's handoff notes and deviations stay in plan.md; when an answer changes the design, the affected plan section is updated. One file, whole story.
  • Review findings that require rework loop back to mason as a new phase, not ad-hoc patches.