Agent Skills: SE Dev Torch Skill

Torch plugin development for Space Engineers version 1. Search TorchAPI/Torch source code, plugin API, managers, commands, and server UI patterns.

UncategorizedID: viktor-ferenczi/se-dev-skills/se-dev-torch

Install this agent skill to your local

pnpm dlx add-skill https://github.com/CometWorks/skills/tree/HEAD/skills/se-dev-torch

Skill Files

Browse the full folder contents for se-dev-torch.

Download Skill

Loading file tree…

skills/se-dev-torch/SKILL.md

Skill Metadata

Name
se-dev-torch
Description
Torch plugin development for Space Engineers version 1. Search TorchAPI/Torch source code, plugin API, managers, commands, and server UI patterns.

SE Dev Torch Skill

Torch plugin development for Space Engineers version 1.

This skill is for Torch framework itself: plugin lifecycle, manifests, commands, managers, patch helpers, and server UI integration. Use se-dev-game-code or se-dev-server-code alongside it when task crosses into Keen internals.

Compatibility: Plugins built with this skill target Torch only — not compatible with Magnetar, which uses different patcher and SDK. For Magnetar server plugins use se-dev-plugin and se-dev-plugin-sdk skills. When starting from se-server-plugin-template, use its last-torch-compatible tag as basis, not current main (which dropped Torch target). See TorchPlugin.md.

CRITICAL: Commands run in a UNIX shell. Use bash syntax. On Windows this is BusyBox; on Linux/macOS use the native shell.

Examples:

  • test -f Prepare.DONE && echo ready
  • TORCH_ROOT=/path/to/Torch ./Prepare.sh
  • if exist Prepare.DONE echo ready

Actions:

  • prepare: Run one-time preparation (Prepare.bat on Windows, Prepare.sh on Linux/macOS, or run_prepare.sh as wrapper)
  • bash: Run UNIX shell commands via busybox
  • search: Search indexed Torch source using search_torch.py

Routing Decision

Check these patterns in order:

| Priority | Pattern | Example | Route | |----------|---------|---------|-------| | 1 | Empty or bare invocation | se-dev-torch | Show this help | | 2 | Prepare keywords | se-dev-torch prepare, se-dev-torch setup, se-dev-torch init | prepare | | 3 | Bash/shell keywords | se-dev-torch bash, se-dev-torch grep, se-dev-torch cat | bash | | 4 | Search keywords | se-dev-torch search, se-dev-torch find class, se-dev-torch lookup | search |

Requirements

Host system must have following on PATH:

  • Python 3.11 or newer
  • git command line client

If user already has local Torch checkout, set TORCH_ROOT to that repository root before preparation. Otherwise skill clones https://github.com/TorchAPI/Torch into its persistent data folder.

Getting Started

CRITICAL: Before running ANY commands, read CommandExecution.md.

If Prepare.DONE file missing in this folder, run one-time preparation first. See Prepare.md.

Essential Documentation

Quick Search Examples

# Find the base plugin class
uv run search_torch.py class declaration TorchPluginBase

# Find the Torch plugin API interfaces
uv run search_torch.py interface declaration ITorchPlugin -n Torch.API.Plugins

# Inspect command definitions
uv run search_torch.py class declaration CommandModule -n Torch.Commands
uv run search_torch.py method signature RegisterPluginCommands

# Inspect manager usage patterns
uv run search_torch.py class declaration DependencyManager -n Torch.Managers
uv run search_torch.py interface declaration ITorchSessionManager -n Torch.API.Session

# Find patching infrastructure
uv run search_torch.py namespace declaration PatchManager
uv run search_torch.py class declaration PatchContext -n Torch.Managers.PatchManager

General Rules

  • Search only indexed Torch repository selected during preparation.
  • Prefer manifest.xml metadata over [PluginAttribute]; PluginAttribute is obsolete in Torch.
  • Prefer torch.Managers.GetManager<T>() or session.Managers.GetManager<T>() over obsolete ITorchBase.GetManager<T>().
  • Use TorchPluginBase as normal starting point unless task clearly needs lower-level implementation.
  • If task is about Space Engineers game behavior rather than Torch framework behavior, use se-dev-game-code or se-dev-server-code as companion skill.
  • Preparation builds a separate Graphify graph for the selected Torch checkout (or SE_DEV_TORCH_PLUGIN_ROOT). With the fast Rust clustering backend (Python 3.12 via uv, provisioned automatically) prepare builds it automatically (~1 minute for a Torch checkout). Where the fast backend is unavailable it stays opt-in with SE_DEV_GRAPHIFY=1; SE_DEV_GRAPHIFY=0 disables it. Read on demand — build via GraphifyPrepare.md, query via GraphifyUsage.md.

Remarks

Original source of this skill: https://github.com/CometWorks/skills