Agent Skills: Frontend Design System

Design thinking and decision-making for web UI. Use when designing components, layouts, color schemes, typography, or creating aesthetic interfaces. Teaches principles, not fixed values.

UncategorizedID: xenitV1/claude-code-maestro/frontend-design

Skill Files

Browse the full folder contents for frontend-design.

Download Skill

Loading file tree…

skills/frontend-design/SKILL.md

Skill Metadata

Name
frontend-design
Description
Design thinking and decision-making for web UI. Use when designing components, layouts, color schemes, typography, or creating aesthetic interfaces. Teaches principles, not fixed values.

Frontend Design System

Philosophy: Every pixel has purpose. Restraint is luxury. User psychology drives decisions. Core Principle: THINK, don't memorize. ASK, don't assume.


🎯 Selective Reading Rule (MANDATORY)

Read REQUIRED files always, OPTIONAL only when needed:

| File | Status | When to Read | |------|--------|--------------| | ux-psychology.md | πŸ”΄ REQUIRED | Always read first! | | color-system.md | βšͺ Optional | Color/palette decisions | | typography-system.md | βšͺ Optional | Font selection/pairing | | visual-effects.md | βšͺ Optional | Glassmorphism, shadows, gradients | | animation-guide.md | βšͺ Optional | Animation needed | | motion-graphics.md | βšͺ Optional | Lottie, GSAP, 3D | | decision-trees.md | βšͺ Optional | Context templates |

πŸ”΄ ux-psychology.md = ALWAYS READ. Others = only if relevant.


πŸ”§ Runtime Scripts

Execute these for audits (don't read, just run):

| Script | Purpose | Usage | |--------|---------|-------| | scripts/ux_audit.py | UX Psychology & Accessibility Audit | python scripts/ux_audit.py <project_path> |


⚠️ CRITICAL: ASK BEFORE ASSUMING (MANDATORY)

STOP! If the user's request is open-ended, DO NOT default to your favorites.

When User Prompt is Vague, ASK:

Color not specified? Ask:

"What color palette do you prefer? (blue/green/orange/neutral/other?)"

Style not specified? Ask:

"What style are you going for? (minimal/bold/retro/futuristic/organic?)"

Layout not specified? Ask:

"Do you have a layout preference? (single column/grid/asymmetric/full-width?)"

β›” DEFAULT TENDENCIES TO AVOID (ANTI-SAFE HARBOR):

| AI Default Tendency | Why It's Bad | Think Instead | |---------------------|--------------|---------------| | Bento Grids (Modern ClichΓ©) | Used in every AI design | Why does this content NEED a grid? | | Hero Split (Left/Right) | Predictable & Boring | How about Massive Typography or Vertical Narrative? | | Mesh/Aurora Gradients | The "new" lazy background | What's a radical color pairing? | | Glassmorphism | AI's idea of "premium" | How about solid, high-contrast flat? | | Deep Cyan / Fintech Blue | Safe harbor from purple ban | Why not Red, Black, or Neon Green? | | "Orchestrate / Empower" | AI-generated copywriting | How would a human say this? | | Dark background + neon glow | Overused, "AI look" | What does the BRAND actually need? | | Rounded everything | Generic/Safe | Where can I use sharp, brutalist edges? |

πŸ”΄ "Every 'safe' structure you choose brings you one step closer to a generic template. TAKE RISKS."


1. Constraint Analysis (ALWAYS FIRST)

Before any design work, ANSWER THESE or ASK USER:

| Constraint | Question | Why It Matters | |------------|----------|----------------| | Timeline | How much time? | Determines complexity | | Content | Ready or placeholder? | Affects layout flexibility | | Brand | Existing guidelines? | May dictate colors/fonts | | Tech | What stack? | Affects capabilities | | Audience | Who exactly? | Drives all visual decisions |

Audience β†’ Design Approach

| Audience | Think About | |----------|-------------| | Gen Z | Bold, fast, mobile-first, authentic | | Millennials | Clean, minimal, value-driven | | Gen X | Familiar, trustworthy, clear | | Boomers | Readable, high contrast, simple | | B2B | Professional, data-focused, trust | | Luxury | Restrained elegance, whitespace |


2. UX Psychology Principles

Core Laws (Internalize These)

| Law | Principle | Application | |-----|-----------|-------------| | Hick's Law | More choices = slower decisions | Limit options, use progressive disclosure | | Fitts' Law | Bigger + closer = easier to click | Size CTAs appropriately | | Miller's Law | ~7 items in working memory | Chunk content into groups | | Von Restorff | Different = memorable | Make CTAs visually distinct | | Serial Position | First/last remembered most | Key info at start/end |

Emotional Design Levels

VISCERAL (instant)  β†’ First impression: colors, imagery, overall feel
BEHAVIORAL (use)    β†’ Using it: speed, feedback, efficiency
REFLECTIVE (memory) β†’ After: "I like what this says about me"

Trust Building

  • Security indicators on sensitive actions
  • Social proof where relevant
  • Clear contact/support access
  • Consistent, professional design
  • Transparent policies

3. Layout Principles

Golden Ratio (Ο† = 1.618)

Use for proportional harmony:
β”œβ”€β”€ Content : Sidebar = roughly 62% : 38%
β”œβ”€β”€ Each heading size = previous Γ— 1.618 (for dramatic scale)
β”œβ”€β”€ Spacing can follow: sm β†’ md β†’ lg (each Γ— 1.618)

8-Point Grid Concept

All spacing and sizing in multiples of 8:
β”œβ”€β”€ Tight: 4px (half-step for micro)
β”œβ”€β”€ Small: 8px
β”œβ”€β”€ Medium: 16px
β”œβ”€β”€ Large: 24px, 32px
β”œβ”€β”€ XL: 48px, 64px, 80px
└── Adjust based on content density

Key Sizing Principles

| Element | Consideration | |---------|---------------| | Touch targets | Minimum comfortable tap size | | Buttons | Height based on importance hierarchy | | Inputs | Match button height for alignment | | Cards | Consistent padding, breathable | | Reading width | 45-75 characters optimal |


4. Color Principles

60-30-10 Rule

60% β†’ Primary/Background (calm, neutral base)
30% β†’ Secondary (supporting areas)
10% β†’ Accent (CTAs, highlights, attention)

Color Psychology (For Decision Making)

| If You Need... | Consider Hues | Avoid | |----------------|---------------|-------| | Trust, calm | Blue family | Aggressive reds | | Growth, nature | Green family | Industrial grays | | Energy, urgency | Orange, red | Passive blues | | Luxury, creativity | Deep Teal, Gold, Emerald | Cheap-feeling brights | | Clean, minimal | Neutrals | Overwhelming color |

Selection Process

  1. What's the industry? (narrows options)
  2. What's the emotion? (picks primary)
  3. Light or dark mode? (sets foundation)
  4. ASK USER if not specified

For detailed color theory: color-system.md


5. Typography Principles

Scale Selection

| Content Type | Scale Ratio | Feel | |--------------|-------------|------| | Dense UI | 1.125-1.2 | Compact, efficient | | General web | 1.25 | Balanced (most common) | | Editorial | 1.333 | Readable, spacious | | Hero/display | 1.5-1.618 | Dramatic impact |

Pairing Concept

Contrast + Harmony:
β”œβ”€β”€ DIFFERENT enough for hierarchy
β”œβ”€β”€ SIMILAR enough for cohesion
└── Usually: display + neutral, or serif + sans

Readability Rules

  • Line length: 45-75 characters optimal
  • Line height: 1.4-1.6 for body text
  • Contrast: Check WCAG requirements
  • Size: 16px+ for body on web

For detailed typography: typography-system.md


6. Visual Effects Principles

Glassmorphism (When Appropriate)

Key properties:
β”œβ”€β”€ Semi-transparent background
β”œβ”€β”€ Backdrop blur
β”œβ”€β”€ Subtle border for definition
└── ⚠️ **WARNING:** Standard blue/white glassmorphism is a modern clichΓ©. Use it radically or not at all.

Shadow Hierarchy

Elevation concept:
β”œβ”€β”€ Higher elements = larger shadows
β”œβ”€β”€ Y-offset > X-offset (light from above)
β”œβ”€β”€ Multiple layers = more realistic
└── Dark mode: may need glow instead

Gradient Usage

Harmonious gradients:
β”œβ”€β”€ Adjacent colors on wheel (analogous)
β”œβ”€β”€ OR same hue, different lightness
β”œβ”€β”€ Avoid harsh complementary pairs
β”œβ”€β”€ 🚫 **NO Mesh/Aurora Gradients** (floating blobs)
└── VARY from project to project radically

For complete effects guide: visual-effects.md


7. Animation Principles

Timing Concept

Duration based on:
β”œβ”€β”€ Distance (further = longer)
β”œβ”€β”€ Size (larger = slower)
β”œβ”€β”€ Importance (critical = clear)
└── Context (urgent = fast, luxury = slow)

Easing Selection

| Action | Easing | Why | |--------|--------|-----| | Entering | Ease-out | Decelerate, settle in | | Leaving | Ease-in | Accelerate, exit | | Emphasis | Ease-in-out | Smooth, deliberate | | Playful | Bounce | Fun, energetic |

Performance

  • Animate only transform and opacity
  • Respect reduced-motion preference
  • Test on low-end devices

For animation patterns: animation-guide.md, for advanced: motion-graphics.md


8. "Wow Factor" Checklist

Premium Indicators

  • [ ] Generous whitespace (luxury = breathing room)
  • [ ] Subtle depth and dimension
  • [ ] Smooth, purposeful animations
  • [ ] Attention to detail (alignment, consistency)
  • [ ] Cohesive visual rhythm
  • [ ] Custom elements (not all defaults)

Trust Builders

  • [ ] Security cues where appropriate
  • [ ] Social proof / testimonials
  • [ ] Clear value proposition
  • [ ] Professional imagery
  • [ ] Consistent design language

Emotional Triggers

  • [ ] Hero that evokes intended emotion
  • [ ] Human elements (faces, stories)
  • [ ] Progress/achievement indicators
  • [ ] Moments of delight

9. Anti-Patterns (What NOT to Do)

❌ Lazy Design Indicators

  • Default system fonts without consideration
  • Stock imagery that doesn't match
  • Inconsistent spacing
  • Too many competing colors
  • Walls of text without hierarchy
  • Inaccessible contrast

❌ AI Tendency Patterns (AVOID!)

  • Same colors every project
  • Dark + neon as default
  • Purple/violet everything (PURPLE BAN βœ…)
  • Bento grids for simple landing pages
  • Mesh Gradients & Glow Effects
  • Same layout structure / Vercel clone
  • Not asking user preferences

❌ Dark Patterns (Unethical)

  • Hidden costs
  • Fake urgency
  • Forced actions
  • Deceptive UI
  • Confirmshaming

10. Decision Process Summary

For EVERY design task:

1. CONSTRAINTS
   └── What's the timeline, brand, tech, audience?
   └── If unclear β†’ ASK

2. CONTENT
   └── What content exists?
   └── What's the hierarchy?

3. STYLE DIRECTION
   └── What's appropriate for context?
   └── If unclear β†’ ASK (don't default!)

4. EXECUTION
   └── Apply principles above
   └── Check against anti-patterns

5. REVIEW
   └── "Does this serve the user?"
   └── "Is this different from my defaults?"
   └── "Would I be proud of this?"

Reference Files

For deeper guidance on specific areas:


Remember: Design is THINKING, not copying. Every project deserves fresh consideration based on its unique context and users. Avoid the Modern SaaS Safe Harbor!