Agent Skills: Mutability

CRITICAL: Use for mutability issues. Triggers: E0596, E0499, E0502, cannot borrow as mutable, already borrowed as immutable, mut, &mut, interior mutability, Cell, RefCell, Mutex, RwLock, 可变性, 内部可变性, 借用冲突

UncategorizedID: zhanghandong/rust-skills/m03-mutability

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skills/m03-mutability/SKILL.md

Skill Metadata

Name
m03-mutability
Description
"CRITICAL: Use for mutability issues. Triggers: E0596, E0499, E0502, cannot borrow as mutable, already borrowed as immutable, mut, &mut, interior mutability, Cell, RefCell, Mutex, RwLock, 可变性, 内部可变性, 借用冲突"

Mutability

Layer 1: Language Mechanics

Core Question

Why does this data need to change, and who can change it?

Before adding interior mutability, understand:

  • Is mutation essential or accidental complexity?
  • Who should control mutation?
  • Is the mutation pattern safe?

Error → Design Question

| Error | Don't Just Say | Ask Instead | |-------|----------------|-------------| | E0596 | "Add mut" | Should this really be mutable? | | E0499 | "Split borrows" | Is the data structure right? | | E0502 | "Separate scopes" | Why do we need both borrows? | | RefCell panic | "Use try_borrow" | Is runtime check appropriate? |


Thinking Prompt

Before adding mutability:

  1. Is mutation necessary?

    • Maybe transform → return new value
    • Maybe builder → construct immutably
  2. Who controls mutation?

    • External caller → &mut T
    • Internal logic → interior mutability
    • Concurrent access → synchronized mutability
  3. What's the thread context?

    • Single-thread → Cell/RefCell
    • Multi-thread → Mutex/RwLock/Atomic

Trace Up ↑

When mutability conflicts persist:

E0499/E0502 (borrow conflicts)
    ↑ Ask: Is the data structure designed correctly?
    ↑ Check: m09-domain (should data be split?)
    ↑ Check: m07-concurrency (is async involved?)

| Persistent Error | Trace To | Question | |-----------------|----------|----------| | Repeated borrow conflicts | m09-domain | Should data be restructured? | | RefCell in async | m07-concurrency | Is Send/Sync needed? | | Mutex deadlocks | m07-concurrency | Is the lock design right? |


Trace Down ↓

From design to implementation:

"Need mutable access from &self"
    ↓ T: Copy → Cell<T>
    ↓ T: !Copy → RefCell<T>

"Need thread-safe mutation"
    ↓ Simple counters → AtomicXxx
    ↓ Complex data → Mutex<T> or RwLock<T>

"Need shared mutable state"
    ↓ Single-thread: Rc<RefCell<T>>
    ↓ Multi-thread: Arc<Mutex<T>>

Borrow Rules

At any time, you can have EITHER:
├─ Multiple &T (immutable borrows)
└─ OR one &mut T (mutable borrow)

Never both simultaneously.

Quick Reference

| Pattern | Thread-Safe | Runtime Cost | Use When | |---------|-------------|--------------|----------| | &mut T | N/A | Zero | Exclusive mutable access | | Cell<T> | No | Zero | Copy types, no refs needed | | RefCell<T> | No | Runtime check | Non-Copy, need runtime borrow | | Mutex<T> | Yes | Lock contention | Thread-safe mutation | | RwLock<T> | Yes | Lock contention | Many readers, few writers | | Atomic* | Yes | Minimal | Simple types (bool, usize) |

Error Code Reference

| Error | Cause | Quick Fix | |-------|-------|-----------| | E0596 | Borrowing immutable as mutable | Add mut or redesign | | E0499 | Multiple mutable borrows | Restructure code flow | | E0502 | &mut while & exists | Separate borrow scopes |


Interior Mutability Decision

| Scenario | Choose | |----------|--------| | T: Copy, single-thread | Cell<T> | | T: !Copy, single-thread | RefCell<T> | | T: Copy, multi-thread | AtomicXxx | | T: !Copy, multi-thread | Mutex<T> or RwLock<T> | | Read-heavy, multi-thread | RwLock<T> | | Simple flags/counters | AtomicBool, AtomicUsize |


Anti-Patterns

| Anti-Pattern | Why Bad | Better | |--------------|---------|--------| | RefCell everywhere | Runtime panics | Clear ownership design | | Mutex for single-thread | Unnecessary overhead | RefCell | | Ignore RefCell panic | Hard to debug | Handle or restructure | | Lock inside hot loop | Performance killer | Batch operations |


Related Skills

| When | See | |------|-----| | Smart pointer choice | m02-resource | | Thread safety | m07-concurrency | | Data structure design | m09-domain | | Anti-patterns | m15-anti-pattern |