case-studies-reference
Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.
game-designcase-studiesbuilding-systemsdecision-framework
Bbeierle12
3
game-design-theory
|
game-designgame-mechanicsplayer-experiencegame-balance
pluginagentmarketplace
2
level-design
|
level-designgame-designenvironment-designgame-development
pluginagentmarketplace
2
gameplay-mechanics
|
gameplay-mechanicsgame-designgame-development
pluginagentmarketplace
2