ops-performance
Performance analysis for Expo + serverless backend projects. Runs Lighthouse audits, bundle size analysis, and k6 load tests.
ops-deploy
Deploy Expo frontend (EAS Update/Build) or serverless backend (Serverless Framework) to dev, staging, or production environments.
ops-run-local
Manage the local development environment for Expo + serverless backend projects. Supports start, stop, restart, and status for the full stack or individual services.
ops-db-ops
Database migrations, reverts, schema generation, GraphQL codegen, and the reset/seed/verify state operations for Expo + serverless backend projects. Operates on the backend (TypeORM) and frontend (GraphQL code generation).
playwright-selectors
Best practices for writing reliable Playwright E2E tests and adding testID/aria-label selectors in Expo web applications using GlueStack UI and NativeWind. Use this skill when creating, debugging, or modifying Playwright tests, adding E2E test coverage, creating components that need test selectors, reviewing code for testability, or troubleshooting testID/data-testid issues. Trigger on any mention of Playwright, E2E tests, end-to-end tests, testID, data-testid, or GlueStack testing in an Expo web context.
reduce-complexity
This skill provides strategies and patterns for reducing cognitive complexity in React components. It should be used when ESLint reports sonarjs/cognitive-complexity violations, when refactoring complex View components, or when planning how to break down large components. The skill enforces this project's Container/View pattern requirements when extracting components.
ops-check-logs
Check application logs from local processes, browser console, React Native device logs, or remote AWS CloudWatch. Supports log tailing, filtering, and error searching across all platforms.
nestjs-rules
Procedural rules and patterns for NestJS backend development. This skill should be used when creating new NestJS modules, services, resolvers, or controllers. It covers component generation with NestJS CLI, TDD patterns, module structure conventions, Lambda handler patterns, and configuration standards. Use this skill alongside nestjs-graphql for GraphQL-specific patterns.
ops-verify-telemetry
Verify OpenTelemetry traces are being collected and exported to AWS X-Ray for Rails applications. Check collector health, trace export, and CloudWatch metrics.
ops-verify-jobs
Verify Solid Queue background jobs are running in Rails applications. Check worker health, queue depth, failed jobs, recurring job execution, and retry stuck jobs.
typeorm-patterns
Enforces TypeORM implementation patterns for this NestJS backend project. This skill should be used when creating or modifying TypeORM entities, repositories, database configuration, migrations, or any database-related code. It covers configuration patterns (TypeOrmModule.forRootAsync, replication, naming strategy), entity patterns (base entity, comments, indexes), and observability (X-Ray logging).
active-record-model-best-practices
Best practices for Ruby on Rails models, splitting code into well-organized, maintainable code. Use when a model exceeds ~100 lines, has mixed responsibilities, or when the user asks to refactor, extract, clean up, or organize a Rails model. Applies patterns: concerns, service objects, query objects, form objects, and value objects.
action-controller-best-practices
Build or Refactor large Rails controller files into clean, maintainable code. Use when a controller action exceeds ~10 lines, a controller has custom non-RESTful actions, or when the user asks to refactor, slim down, clean up, or organize a Rails controller. Applies patterns: service objects, query objects, form objects, controller concerns, presenters/decorators, and RESTful resource extraction.
action-view-best-practices
Build or Refactor Rails views, partials, and templates into clean, maintainable code. Use when views have inline Ruby logic, deeply nested partials, jQuery or legacy JavaScript, helper methods returning HTML, or when the user asks to modernize, refactor, or clean up Rails views. Applies patterns - Turbo Frames, Turbo Streams, Stimulus controllers, ViewComponent, presenters, strict locals, and proper partial extraction.
nestjs-graphql
Comprehensive guide for NestJS GraphQL development using Apollo and code-first approach. This skill should be used when writing GraphQL resolvers, mutations, queries, types, subscriptions, or implementing advanced features like field middleware, complexity limits, and custom scalars. Also covers project-specific patterns including zero-trust auth decorators and DataLoader integration.
harper-resources
This skill should be used when writing or editing Harper (HarperDB/Fabric) resources — the classes in resources.js (built from TypeScript under src/) that expose custom data logic over REST and GraphQL. Use it when adding an endpoint, overriding table behavior, wrapping an external API, or wiring real-time subscriptions. Covers the Resource method-to-HTTP mapping and the TS-is-source build convention. Pairs with harper-schema-graphql, harper-config-yaml, and harper-build-and-deploy.
lisa-setup-openclaw
Set up OpenClaw as the…
lisa-connect-repo-topic
Bind a Telegram forum topic to…
lisa-connect-staff-slack
Connect staff roles to Slack…
phaser-asset-sourcing
This skill should be used when a Phaser 4 game needs actual art or audio and none exists yet — deciding WHERE game art comes from before it can be packed. Covers the priority order (curated CC0 packs → deriving/editing CC0 art → asking the human for bespoke/paid work), the strict license gate (CC0-or-equivalent only, recorded with an exact license quote + evidence URL in assets/LICENSES.md), the provenance requirement (a committed ingest script or committed raw sources), why procedural generateTexture placeholders are tracked art debt and never a best practice, and the expectation that characters ship real idle+walk animation. Use it BEFORE phaser-asset-pipeline (which only packs art that already exists). Pairs with phaser-asset-pipeline, the official animations skill, and the art-director / audio-director personas.
phaser-build-deploy
This skill should be used when configuring the production build or deploying a Phaser 4 game — the Vite prod config (manualChunks to split the phaser vendor chunk, terser two-pass minification), content-hashed assets with immutable caching, the base path per host, vite-plugin-pwa (autoUpdate + globPatterns covering game assets), a bundle-size budget, and static hosting. Use it when setting up the build, fixing caching/base-path issues, adding the PWA, or enforcing bundle size. Pairs with phaser-asset-pipeline, phaser-project-structure, and phaser-testing.
phaser-i18n
This skill should be used when localizing a Phaser 4 game — a typed string catalog so no user-facing text is hardcoded, runtime locale switching that re-renders open text, interpolation/pluralization, and the BitmapText vs Text trade-offs (glyph coverage, RTL, CJK) localization forces. Use it when adding any player-facing string, building a language selector, or fixing missing-glyph/hardcoded-text issues. Pairs with phaser-services, phaser-accessibility, and phaser-asset-pipeline.
phaser-project-structure
This skill should be used when creating, restructuring, or reasoning about a Phaser 4 game project — the game config, the Vite + TypeScript layout, the Boot → Preloader → MainMenu → Game scene flow, scale/resolution setup for desktop and mobile, and where code and assets belong. Use it before scaffolding a project, adding a major subsystem, or deciding where a file should live. Pairs with the official scenes skill, the official loading-assets skill, the official filters-and-postfx skill, and phaser-testing.
phaser-services
This skill should be used when wiring cross-cutting services and shared state in a Phaser 4 game — the typed registry wrapper for global state, a single dedicated EventsCenter bus (never game.events), the .on()/.off() listener discipline enforced in scene shutdown, SoundService (mobile audio unlock on first gesture), InputService (semantic actions instead of raw keys), and SaveService (versioned localStorage with a migration chain). Use it when adding global state, an event bus, audio/input/save plumbing, or fixing listener leaks and lost saves. Pairs with the official scenes skill, phaser-testing, and phaser-i18n.
phaser-testing
This skill should be used when writing or designing tests for a Phaser 4 game — unit-testing pure game logic with Vitest, keeping logic Phaser-free so it tests without a browser, the Phaser.HEADLESS renderer for logic-only boots, asset-manifest coverage tests, and the CI runtime gates (boot smoke, allocation/perf budget, leak gate, determinism gate, deterministic Playwright visual regression, bundle-size budget) that verify scenes and entities that are excluded from unit coverage. Use it when adding tests, setting up CI verification, or deciding what is testable at which level. Pairs with phaser-project-structure, the official loading-assets skill, and phaser-services.
lisa-connect-staff-telegram
Connect staff roles to Telegram…
lisa-ingest
Ingest source material into the…
fix-linter-error
This skill should be used when fixing all violations of one or more RuboCop cops across the codebase. It runs RuboCop, groups violations by cop and file, generates a brief with fix strategies, and creates a plan with tasks to implement the fixes.
improve-code-complexity
This skill should be used when reducing the code complexity threshold of the codebase. It lowers the CyclomaticComplexity threshold by 2, identifies methods that exceed the new limit, generates a brief with refactoring strategies, and creates a plan with tasks to fix all violations.
improve-max-lines-per-function
This skill should be used when reducing the maximum lines per method threshold and fixing all violations. It updates the RuboCop configuration, identifies methods exceeding the new limit, generates a brief with refactoring strategies, and creates a plan with tasks to split oversized methods.
improve-max-lines
This skill should be used when reducing the maximum class/module lines threshold and fixing all violations. It updates the RuboCop configuration, identifies classes and modules exceeding the new limit, generates a brief with refactoring strategies, and creates a plan with tasks to split oversized files.
improve-test-coverage
This skill should be used when increasing test coverage to a specified threshold percentage. It runs the test suite with SimpleCov, identifies files with the lowest coverage, generates a brief with coverage gaps, and creates a plan with tasks to add the missing tests.
lisa-openclaw-setup
Set up OpenClaw as the chat-surface runtime for this project's staff roles. Verifies the openclaw CLI, the ~/.openclaw/openclaw.json config, a secret provider, and the required gateway capabilities (sessions_spawn, native-reply session scoping, the NO_REPLY sentinel), then writes a lean `openclaw` section to .lisa.config.json. Prerequisite for lisa-openclaw-connect-staff and lisa-openclaw-connect-repo-topic. Use when a project wants its facilitator/specialist staff reachable from Telegram or Slack.
lisa-setup
Scaffold, repair, verify, or…
lisa-status
Report Lisa wiki source…
lisa-openclaw-connect-staff
Connect staff roles to a human chat surface (Telegram or Slack) via OpenClaw using a facilitator/specialist hub-and-spoke model. Registers bots/apps, creates or reuses the human-facing surface, wires routes in ~/.openclaw/openclaw.json, writes facilitator/specialist agent prompts, validates the gateway, resets stale sessions, and runs an end-to-end route test. Use when you want a "chief of staff" facilitator and its specialists reachable from chat. Requires lisa-openclaw-setup first.
lisa-openclaw-connect-repo-topic
Bind a Telegram forum topic to an OpenClaw dispatcher+worker agent pair that runs a coding CLI against a repo, so you can drive code work from chat. Supports single-repo topics and folder-scoped topics (multiple repos with repo-confirmation). Creates/validates the agent pair, ensures the bot is a group admin, captures real group/topic ids, wires the route in ~/.openclaw/openclaw.json, validates the gateway, and runs a no-change self-test. Requires lisa-openclaw-setup first.
harper-testing
This skill should be used when adding, repairing, or designing tests for a Harper (HarperDB/Fabric) component app — Vitest unit tests for pure functions and Resource methods, local Harper integration tests that boot/symlink/seed/assert real endpoints, Playwright e2e tests against REST/GraphQL routes, and schema/verify-script coupling. Use it when a Harper app needs its first test suite, endpoint coverage, seed isolation, or a local smoke/verify path. Pairs with harper-build-and-deploy, harper-schema-graphql, and e2e-coverage-gaps.
harper-schema-graphql
This skill should be used when editing a Harper (HarperDB/Fabric) schema.graphql — defining or changing database tables, types, fields, relationships, or indexes that the graphqlSchema extension turns into Harper tables and API surface. Use it when adding a table, changing the data model, or when a resource/verify path depends on schema shape. Pairs with harper-resources, harper-config-yaml, and harper-component-model.
lisa-wiki-add-ingest
Scaffold a project-specific "front-door" ingest skill that does something unique (classify a source, fetch from a special system, stamp domain frontmatter) and then chains into /ingest. Use when a project needs a bespoke ingestion path that the core connectors do not cover — instead of forking the kernel. The generated skill enriches and delegates; the kernel still owns synthesis, index, log, verify, state, and PR.
lisa-e2e-coverage-gaps
Explore gaps in the automated…
harper-config-yaml
This skill should be used when creating or editing a Harper (HarperDB/Fabric) component's config.yaml — enabling a built-in extension (graphqlSchema, jsResource, rest, static, roles, loadEnv, dataLoader, fastifyRoutes), wiring an external component, or troubleshooting why an extension is not loading. Critical: it documents the no-merge footgun where a custom config.yaml replaces Harper's default config entirely. Pairs with harper-component-model, harper-resources, and harper-schema-graphql.
harper-operations
This skill should be used when operating, monitoring, or debugging a Harper (HarperDB/Fabric) component after it builds or deploys - Operations API calls, component inventory, log retrieval, health checks, job lookup, local 500 debugging, and escalation boundaries. Pairs with harper-build-and-deploy, harper-config-yaml, harper-resources, and harper-rest-queries.
harper-realtime
This skill should be used when adding or troubleshooting Harper (HarperDB/Fabric) real-time behavior: MQTT topics, WebSocket resource subscriptions, resource publish/subscribe handlers, SSE-style streaming routes, and local subscriber verification. Pairs with harper-resources, harper-config-yaml, harper-schema-graphql, and harper-build-and-deploy.
harper-rest-queries
This skill should be used when building or debugging Harper (HarperDB/Fabric) REST collection queries and Resource search methods - filters, FIQL comparison operators, OR/grouping, select, sort, limit/offset pagination, relationship traversal, request context, and transaction boundaries. Use it when adding list endpoints, admin filters, query builders, or multi-write resource methods. Pairs with harper-resources and harper-schema-graphql.
owasp-zap
This skill should be used when running or interpreting an OWASP ZAP baseline DAST scan of the Expo web export — after changes to HTTP headers, authentication, or security middleware, before deploying to staging or production, or when triaging ZAP findings from CI or pull request checks. Covers running scripts/zap-baseline.sh locally, risk-level triage, common findings and fixes, and .zap/baseline.conf rule configuration.
play-store-access
Read-only Google Play Console access layer for Expo projects. Use when an operator or agent needs to set up Play Developer API credentials, resolve the Android package name, or check the production track release state without using the Play Console UI. Reads the androidpublisher v3 API only; track promotion, rollout changes, and submissions are out of scope.
playwright-ci-debugging
Debug Playwright E2E tests that pass locally but fail in CI (or vice versa) in Expo web projects. Covers local reproduction, network interception, CI environment discovery, commit SHA verification, and robust interaction patterns that eliminate flake. Use this skill when a Playwright test is failing in CI, a test is flaky, a PR is blocked by E2E checks, or you need to investigate CI-specific test behavior. Trigger on mentions of CI failure, failing Playwright test, flaky E2E test, or debugging E2E in CI.
lisa-usage-accounting
Shared usage-ledger utility for Lisa lifecycle flows and artifact writers. Delegates all direct-entry recording and rollup refreshes through one vendor-neutral contract so PRDs, tickets, evidence comments, PRs, and markdown artifacts preserve the canonical `## Lisa Usage` section instead of inventing per-flow formats.
expo-module
Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo.
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