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ecologist

Flora, fauna, and environmental systems advisor for worldbuilding. Designs believable ecosystems, creates creatures that fit their niches, and ensures environmental logic. Use when developing wildlife, plants, biomes, or environmental challenges. Triggers: animals, creatures, plants, ecosystem, nature, environment, biome, wildlife, predator, prey, adaptation.

ccalebcarter
ccalebcarter
0

drizzle-game-schema

Drizzle ORM database schema patterns for games including player profiles, inventories, leaderboards, game sessions, and achievements. Use when designing database schemas, creating migrations, optimizing queries, or implementing save systems. Triggers on requests for game database design, Drizzle schemas, player data storage, or leaderboard systems.

ccalebcarter
ccalebcarter
0

cultural-anthropologist

Deep cultural development advisor for worldbuilding. Creates authentic, internally consistent cultures with customs, social structures, values, taboos, and daily life. Use when developing distinct peoples, cultural clashes, or social dynamics. Triggers: culture, customs, traditions, society, values, taboos, daily life, social structure, rituals.

ccalebcarter
ccalebcarter
0

casino-math-balancer

Calculate and balance casino game mathematics including odds, RTP, house edge, variance, and payout tables. Use when designing betting mechanics, balancing meta-pot systems, creating probability tables, validating game economy math, or ensuring fair-but-profitable game mechanics. Triggers on requests involving gambling math, odds calculations, payout balancing, or RTP optimization.

ccalebcarter
ccalebcarter
0

character-developer

Character psychology advisor for Purria. Focuses on motivations, wounds, arcs, relationships, and voice. Ensures characters feel like real people who drive the story. Use when developing characters, exploring relationships, or working on character voice. Triggers: character development, motivation, backstory, relationships, "who is", character arcs, dialogue.

ccalebcarter
ccalebcarter
0

expert-cartographer

Professional cartographer and geographic advisor for Purria. Creates accurate Earth-analog maps with proper scale, terrain, and positioning. Ensures geographic consistency across all maps and documents. Use when creating maps, verifying distances, or ensuring geographic plausibility. Triggers: map creation, cartography, geography accuracy, distances, terrain, scale, positioning, trade routes.

ccalebcarter
ccalebcarter
0

economist

Trade, currency, and resource systems advisor for worldbuilding. Designs believable economies with trade networks, currencies, scarcity, and wealth distribution. Use when developing commerce, creating economic conflict, or ensuring resource logic. Triggers: trade, money, currency, economy, wealth, poverty, merchants, resources, scarcity, markets.

ccalebcarter
ccalebcarter
0

political-scientist

Governance and power structures advisor for worldbuilding. Designs believable political systems, factions, power dynamics, and institutional structures. Use when developing governments, political intrigue, or factional conflict. Triggers: government, politics, power, factions, rulers, laws, rebellion, democracy, monarchy, council, leadership.

ccalebcarter
ccalebcarter
0

game-concept-advisor

Multidisciplinary creative council for brainstorming and originating game mechanics, systems, and concepts. Use when generating new ideas, exploring mechanic possibilities, seeking inspiration from other domains, evolving existing systems, or when creative ideation is needed. Covers game design, board games, card games, casino mechanics, loyalty systems, game theory, gamification, tulip farming, robotic agriculture, fantasy/sci-fi world-building, industry trends, indie innovation, narrative design, and cross-domain inspiration. Triggers on requests for new ideas, mechanic brainstorming, "what if" exploration, feature ideation, or creative problem-solving.

ccalebcarter
ccalebcarter
0

linguist

Language and naming conventions advisor for worldbuilding. Creates consistent naming systems, develops linguistic diversity, and ensures names and terms feel authentic to their cultures. Use when creating names, developing languages, or ensuring linguistic consistency. Triggers: names, naming, language, words, translation, dialect, accent, etymology, what do they call.

ccalebcarter
ccalebcarter
0

military-strategist

Warfare, tactics, and conflict advisor for worldbuilding. Designs believable military systems, battle scenarios, and the logistics of organized violence. Use when developing wars, armies, fortifications, or combat scenarios. Triggers: war, battle, army, military, combat, tactics, strategy, siege, fortification, weapons, soldiers.

ccalebcarter
ccalebcarter
0

mythologist

Religion, legends, and belief systems advisor for worldbuilding. Creates authentic mythologies, designs religions with internal logic, and develops the stories cultures tell themselves. Use when developing faiths, creation myths, or legendary histories. Triggers: religion, gods, myths, legends, beliefs, faith, prophecy, ritual, sacred, divine, spirits.

ccalebcarter
ccalebcarter
0

narrative-architect

Story and structure advisor for Purria. Focuses on plot, theme, stakes, pacing, and dramatic structure. Ensures the story is compelling and that worldbuilding serves narrative purpose. Use when developing plot, working on structure, or evaluating if elements serve the story. Triggers: plot development, story structure, "what happens", theme, stakes, pacing, "is this working".

ccalebcarter
ccalebcarter
0

react-game-ui

React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.

ccalebcarter
ccalebcarter
0

game-assets-team

Complete game asset design, creation, implementation, and optimization team. Use when creating visual assets, art direction, sprites, UI elements, icons, textures, animations specs, audio design, or any game visuals. Covers AI image generation (Gemini), asset pipelines, optimization for web/mobile, style guides, and performance tuning. Triggers on requests for game art, icons, backgrounds, character designs, UI assets, promotional materials, or asset troubleshooting.

ccalebcarter
ccalebcarter
0

fun-advisor

Multidisciplinary council of expertise on creating genuinely fun games. Use when evaluating if something is fun, designing for engagement, understanding player motivations, validating game direction, ensuring components create a satisfying whole, or making any decision where "is this fun?" matters. Covers behavioral psychology, game theory, neuroscience of play, player motivation research, age-appropriate design, cultural considerations, game feel, systems thinking, narrative integration, audio design, UX of delight, accessibility, ethical engagement, and holistic validation. Triggers on requests about fun, engagement, player experience, motivation, game feel, direction validation, or "will players enjoy this?"

ccalebcarter
ccalebcarter
0

zustand-game-patterns

Zustand state management patterns optimized for games including persistence, undo/redo, time-travel debugging, subscriptions, and performance optimization. Use when designing game state architecture, implementing save/load, optimizing re-renders, or debugging state issues. Triggers on requests involving Zustand stores, game state management, state persistence, or React performance in games.

ccalebcarter
ccalebcarter
0

world-architect

Core worldbuilding advisor for Purria. Ensures coherence, identifies gaps, tracks established lore, and guides development of all world elements. Use when building setting, checking consistency, or integrating new elements. Triggers: worldbuilding, lore, consistency, "what's missing", world systems, history, geography, cultures.

ccalebcarter
ccalebcarter
0

testing-team

Complete QA, playtesting, and code quality team for game development. Use when evaluating player experience, fun factor, game feel, code quality, test coverage, refactoring, performance testing, or build validation. Covers playtesting methodologies, UX research, unit/integration/e2e testing, code review, linting, accessibility, and continuous quality assurance. Triggers on requests for testing, QA, playtesting, code review, refactoring, bug tracking, or quality validation.

ccalebcarter
ccalebcarter
0

technology-sme

Technology subject matter expert for Purria. Ensures consistent 25-year technological evolution from the Prophet's arrival to present day. Maintains distinct Purrian tech aesthetic and prevents anachronisms. Use when developing technology, checking consistency, or ensuring the solarpunk retro-futurist feel. Triggers: technology, Simulins, innovation, transport, communication, infrastructure, tech level, solarpunk, retro-futurism.

ccalebcarter
ccalebcarter
0

gemini-image-generator

Generate images using Google Gemini AI with text prompts and reference images. Use when creating game assets, concept art, UI mockups, promotional images, or any visual content. Supports text-to-image, image-to-image with style transfer, and multiple output sizes. Requires GEMINI_API_KEY environment variable. Triggers on requests for AI image generation, concept art, visual assets, or Gemini images.

ccalebcarter
ccalebcarter
0

geological-advisor

Geological and planetary science advisor for Purria. Expert on meteor impact effects, ancient crater evolution, and how geological events shape landscapes over millions of years. Use when developing crater geography, mineral deposits, quantum upwelling sites, or ensuring geological plausibility. Triggers: meteor impact, crater, geology, minerals, ancient history, landscape formation, tectonic activity.

ccalebcarter
ccalebcarter
0

hexgrid-algorithms

Hexagonal grid mathematics, coordinate systems, pathfinding, and spatial algorithms for hex-based games. Use when implementing hex grids, calculating hex distances, finding neighbors, pathfinding on hex maps, spreading effects across hexes, or converting between coordinate systems. Triggers on requests involving hexagonal grids, hex coordinates, A* on hex maps, or hex-based game mechanics.

ccalebcarter
ccalebcarter
0

historian

Timeline and historical event advisor for worldbuilding. Crafts believable historical narratives, ensures temporal consistency, and develops the cause-and-effect chains that shape the present. Use when creating backstory, historical events, or ensuring timeline coherence. Triggers: history, timeline, past events, how did this happen, ancient, before, origin, war, peace, founding.

ccalebcarter
ccalebcarter
0

interview-conductor

Session facilitator for comprehensive worldbuilding discovery. Orchestrates structured interviews across all domains (story, character, world, visual), extracts what the author knows, captures decisions, identifies gaps, and coordinates specialist advisors. Use at the START of the project or when beginning major new development phases. Triggers: "interview me", "let's start", "discovery session", "what do I need to figure out", comprehensive planning.

ccalebcarter
ccalebcarter
0

game-systems-doc

AAA-quality Game Design Document creation for casino-farming hybrid games. Use when creating GDDs, minigame specifications, system design documents, feature briefs, or technical design docs. Triggers on requests for game design documentation, mechanic specifications, system breakdowns, or professional game dev deliverables. Specialized for card game mechanics, farming simulation systems, and hybrid genre documentation.

ccalebcarter
ccalebcarter
0

lead-visual-artist

Lead Visual Artist and art director for Purria. Establishes visual language, creates art direction guidelines, engineers prompts for image generation, and produces visual reference assets using Nano Banana Pro. Use when visualizing concepts, establishing visual style, or building the reference library. Triggers: visual development, concept art, "show me", "what does X look like", style guide, image generation.

ccalebcarter
ccalebcarter
0

game-engineering-team

AAA-caliber engineering council for building production-quality games. Use when implementing game systems, writing game code, designing data architecture, building UI components, creating tutorials, optimizing performance, or any technical game development task. Covers game programming patterns, casino/card game implementation, reward systems, game UI engineering, tutorial design, code architecture, data infrastructure, security, and quality assurance. Triggers on requests for game code, system implementation, refactoring, performance optimization, data design, or technical architecture decisions.

ccalebcarter
ccalebcarter
0

adobe-illustrator-web

Create vector graphics with Illustrator on the web - design logos, icons, and illustrations with AI-powered tools

andrejones92
andrejones92
0

activecampaign

Manage email marketing and CRM with ActiveCampaign's automation platform.

andrejones92
andrejones92
0

acorns

View round-up investments, track portfolio growth, check recurring investments, and monitor Acorns accounts

andrejones92
andrejones92
0

buzzsprout

Host podcasts with Buzzsprout - manage episodes, track analytics, and distribute to podcast platforms

andrejones92
andrejones92
0

buffer

Manage social media scheduling and publishing with Buffer's intuitive platform.

andrejones92
andrejones92
0

bubble

Build web applications with Bubble - create no-code apps with databases, workflows, and complex logic

andrejones92
andrejones92
0

brex

Business financial platform with cards, banking, and spend management.

andrejones92
andrejones92
0

box

Enterprise cloud content management and collaboration.

andrejones92
andrejones92
0

booking-com

Search and book hotels, apartments, and accommodations worldwide via Booking.com

andrejones92
andrejones92
0

bluesky

Enables Claude to manage Bluesky posts and engagement through browser automation

andrejones92
andrejones92
0

bluejeans

Enables Claude to schedule BlueJeans meetings, manage recordings, and handle video conferencing

andrejones92
andrejones92
0

blueapron

Enables Claude to browse Blue Apron meal kits and manage subscriptions

andrejones92
andrejones92
0

bitwarden

Open-source password manager with self-hosting option.

andrejones92
andrejones92
0

bitbucket

Manage repositories, check pipelines, review PRs, and collaborate on Bitbucket

andrejones92
andrejones92
0

betterment

View automated portfolio, track goals, monitor cash reserve, and check tax coordination on Betterment

andrejones92
andrejones92
0

bestbuy

Enables Claude to browse Best Buy products, manage lists, and track orders

andrejones92
andrejones92
0

battle-net

Manage Battle.net account, Blizzard games, and Activision titles

andrejones92
andrejones92
0

autotrader

Search millions of new and used cars from dealers and private sellers.

andrejones92
andrejones92
0

august

Control August smart locks and manage home access

andrejones92
andrejones92
0

audible

Browse and manage Audible audiobook library, discover new titles, and track listening progress

andrejones92
andrejones92
0

asana

Enables Claude to create, manage, and track projects and tasks in Asana via Playwright MCP

andrejones92
andrejones92
0

arlo

Manage Arlo security cameras, video doorbell, and smart home security

andrejones92
andrejones92
0

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Adoption

Agent Skills are supported by leading AI development tools.

FAQ

Frequently asked questions about Agent Skills.

01

What are Agent Skills?

Agent Skills are reusable, production-ready capability packs for AI agents. Each skill lives in its own folder and is described by a SKILL.md file with metadata and instructions.

02

What does this agent-skills.md site do?

Agent Skills is a curated directory that indexes skill repositories and lets you browse, preview, and download skills in a consistent format.

03

Where are skills stored in a repo?

By default, the site scans the skills/ folder. You can also submit a URL that points directly to a specific skills folder.

04

What is required inside SKILL.md?

SKILL.md must include YAML frontmatter with at least name and description. The body contains the actual guidance and steps for the agent.

05

How can I submit a repo?

Click Submit in the header and paste a GitHub URL that points to a skills folder. We’ll parse it and add any valid skills to the directory.