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Agent Skills

Agent-Skills.md is a agent skills marketplace, to find the right agent skills for you.

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instant-0-100ms

Use when building instantaneous UI feedback under 100ms - button presses, toggles, state changes that feel immediate and responsive

dylantarre
dylantarre
5811

joy-delight

Use when creating animations that evoke happiness, surprise, or delightful moments in the user experience.

dylantarre
dylantarre
5811

large-500-800ms

Use when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention

dylantarre
dylantarre
5811

lists-grids

Use when animating lists, grids, tables, or collections of items to create smooth ordering, filtering, and loading states

dylantarre
dylantarre
5811

loaders-spinners

Use when creating loading indicators, spinners, progress bars, or skeleton screens to communicate system status

dylantarre
dylantarre
5811

loading-states

Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.

dylantarre
dylantarre
5811

lottie-bodymovin

Use when implementing Disney's 12 animation principles with Lottie animations exported from After Effects

dylantarre
dylantarre
5811

media-publishing

Use when designing animations for news sites, content platforms, publishing apps, or media consumption experiences

dylantarre
dylantarre
5811

medium-300-500ms

Use when building standard animations between 300-500ms - page transitions, significant UI changes, animated illustrations that need clear communication

dylantarre
dylantarre
5811

micro-100-200ms

Use when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible

dylantarre
dylantarre
5811

micro-interactions

Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

dylantarre
dylantarre
5811

mobile-touch

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

dylantarre
dylantarre
5811

modals-dialogs

Use when animating modals, dialogs, popovers, or overlay content to create smooth entrances and exits

dylantarre
dylantarre
5811

motion-designer

Use when designing visual motion systems, creating animation specifications, or when a designer needs guidance on crafting beautiful, meaningful movement.

dylantarre
dylantarre
5811

motion-one

Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)

dylantarre
dylantarre
5811

motion-sickness

Use when animation causes dizziness, nausea, disorientation, or vestibular discomfort

dylantarre
dylantarre
5811

naturalistic-motion

Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.

dylantarre
dylantarre
5811

navigation-menus

Use when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions

dylantarre
dylantarre
5811

notifications-toasts

Use when animating notifications, toasts, alerts, snackbars, or system messages to grab attention appropriately

dylantarre
dylantarre
5811

orchestrated-sequences

Use when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together

dylantarre
dylantarre
5811

page-transitions

Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.

dylantarre
dylantarre
5811

performance-optimization

Use when animation runs slow, janky, or causes frame drops

dylantarre
dylantarre
5811

physics-intuition

Use when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and momentum.

dylantarre
dylantarre
5811

playfulness-fun

Use when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.

dylantarre
dylantarre
5811

popmotion

Use when implementing Disney's 12 animation principles with Popmotion's functional animation library

dylantarre
dylantarre
5811

power-confidence

Use when creating animations that convey strength, authority, or bold confidence in brand and product.

dylantarre
dylantarre
5811

presentations

Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.

dylantarre
dylantarre
5811

problem-diagnosis

Use when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.

dylantarre
dylantarre
5811

product-manager

Use when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.

dylantarre
dylantarre
5811

professionalism-credibility

Use when creating animations for business contexts that require seriousness, competence, and trustworthy presentation.

dylantarre
dylantarre
5811

react-spring

Use when implementing Disney's 12 animation principles with React Spring's physics-based animations

dylantarre
dylantarre
5811

responsive-adaptive

Use when building context-dependent animations - duration that changes based on device, distance, user preference, or interaction context

dylantarre
dylantarre
5811

rhythm-pacing

Use when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any motion that should feel rhythmic and well-composed over time.

dylantarre
dylantarre
5811

rive-animations

Use when implementing Disney's 12 animation principles with Rive interactive animations

dylantarre
dylantarre
5811

saas-productivity

Use when designing animations for business tools, project management, collaboration software, or productivity apps

dylantarre
dylantarre
5811

scroll-animations

Use when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scroll-linked motion.

dylantarre
dylantarre
5811

secondary-action-mastery

Use when enriching primary animations, adding supporting details, creating depth in motion, or making scenes feel alive without distracting from main action.

dylantarre
dylantarre
5811

slow-800-1200ms

Use when building deliberate motion between 800-1200ms - dramatic reveals, loading sequences, storytelling moments where users should pause and absorb

dylantarre
dylantarre
5811

slow-in-out-mastery

Use when designing easing curves, controlling motion pacing, creating natural acceleration/deceleration, or making movements feel physically grounded.

dylantarre
dylantarre
5811

small-200-300ms

Use when building small transitions between 200-300ms - modal appearances, card expansions, navigation transitions that users consciously perceive

dylantarre
dylantarre
5811

social-media

Use when designing animations for social platforms, messaging apps, content sharing, or community features

dylantarre
dylantarre
5811

solid-drawing-mastery

Use when creating motion that needs dimensional grounding, designing transforms that maintain object integrity, or ensuring animations feel structurally sound.

dylantarre
dylantarre
5811

spatial-thinking

Use when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or maintaining consistent spatial relationships.

dylantarre
dylantarre
5811

squash-stretch-mastery

Use when implementing deformation effects, bounce animations, impact responses, or any motion requiring organic elasticity and weight expression.

dylantarre
dylantarre
5811

staging-mastery

Use when composing scenes, designing layouts, directing user attention, or ensuring a single clear idea is communicated at any given moment.

dylantarre
dylantarre
5811

state-changes

Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.

dylantarre
dylantarre
5811

straight-ahead-pose-mastery

Use when planning animation workflows, deciding between spontaneous vs controlled approaches, or balancing creative freedom with structural precision.

dylantarre
dylantarre
5811

technical-constraints

Use when animation is limited by browser support, platform capabilities, or technical requirements

dylantarre
dylantarre
5811

timing-calibration

Use when animation speed feels wrong—too fast, too slow, or inconsistent

dylantarre
dylantarre
5811

timing-mastery

Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.

dylantarre
dylantarre
5811

Page 707 of 1685 · 84223 results

Adoption

Agent Skills are supported by leading AI development tools.

FAQ

Frequently asked questions about Agent Skills.

01

What are Agent Skills?

Agent Skills are reusable, production-ready capability packs for AI agents. Each skill lives in its own folder and is described by a SKILL.md file with metadata and instructions.

02

What does this agent-skills.md site do?

Agent Skills is a curated directory that indexes skill repositories and lets you browse, preview, and download skills in a consistent format.

03

Where are skills stored in a repo?

By default, the site scans the skills/ folder. You can also submit a URL that points directly to a specific skills folder.

04

What is required inside SKILL.md?

SKILL.md must include YAML frontmatter with at least name and description. The body contains the actual guidance and steps for the agent.

05

How can I submit a repo?

Click Submit in the header and paste a GitHub URL that points to a skills folder. We’ll parse it and add any valid skills to the directory.