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capacitor-splash-screen

Guide to configuring splash screens in Capacitor apps including asset generation, animation, and programmatic control. Use this skill when users need to customize their app launch experience.

cap-go
cap-go
535

capacitor-testing

Complete testing guide for Capacitor apps covering unit tests, integration tests, E2E tests, and native testing. Includes Jest, Vitest, Playwright, Appium, and native testing frameworks. Use this skill when users need to test their mobile apps.

cap-go
cap-go
535

capawesome-live-update-migration

Guides migration from Capawesome Cloud live updates or @capawesome/capacitor-live-update to Capgo Updater. Use when a Capacitor app contains Capawesome live update packages, CLI commands, config, API calls, or when the user asks why Capgo Updater is the better live-update path: native updater runtime, fully open source, cheaper at comparable scale, and longer proven track record.

cap-go
cap-go
535

capgo-cli-usage

Guides the agent through the Capgo CLI command surface and routes requests to more specific Capgo skills. Use when the user asks generally about the Capgo CLI, app setup, diagnostics, OTA operations, native builds, or organization commands. Do not use when a more specific Capgo skill already clearly matches the request.

cap-go
cap-go
535

capgo-cloud

Umbrella skill for Capgo cloud workflows. Use when the user needs native builds, OTA releases, store publishing, or organization-level Capgo operations and the request spans more than one Capgo workflow.

cap-go
cap-go
535

capgo-live-updates

Complete guide to implementing live updates in Capacitor apps using Capgo. Covers account creation, plugin installation, configuration, update strategies, and CI/CD integration. Use this skill when users want to deploy updates without app store review.

cap-go
cap-go
535

capgo-native-builds

Use for Capgo Cloud Build native iOS and Android workflows, including CLI login, API-key handling, iOS build onboarding, signing credential storage, build requests, store upload settings, output download links, and troubleshooting. Do not use for OTA bundle uploads or generic Capacitor setup unless a native Capgo build is requested.

cap-go
cap-go
535

capgo-organization-management

Guides the agent through Capgo account lookup and organization administration. Use when listing organizations, managing members, changing security settings, or working with organization-level CLI commands. Do not use for OTA bundle uploads or native builds.

cap-go
cap-go
535

capgo-release-management

Guides the agent through Capgo OTA release workflows including bundle uploads, compatibility checks, channels, cleanup, and encryption key setup. Use when managing Capgo bundle and channel operations. Do not use for native build requests or organization administration.

cap-go
cap-go
535

capgo-release-workflows

Guides the agent through setting up Capgo-centered release workflows for Capacitor apps. Use when the user needs a unified path for live updates, native builds, and app store publishing using Capgo plus repository-owned CI/CD. Do not use for non-Capacitor frameworks or for Ionic Enterprise plugin migration.

cap-go
cap-go
535

cocoapods-to-spm

Guide to migrating an existing Capacitor iOS app from CocoaPods to Swift Package Manager (SPM). Use this skill when users want Capacitor 8-style SPM projects, need to run or recover from spm-migration-assistant, replace Podfile/Pods/App.xcworkspace with CapApp-SPM, add debug.xcconfig, verify plugin SPM support, or remove CocoaPods from an app project.

cap-go
cap-go
535

cordova-to-capacitor

Complete guide for migrating from Apache Cordova to Capacitor. Use this skill when users need to modernize a Cordova/PhoneGap app to Capacitor, migrate plugins, or understand platform differences.

cap-go
cap-go
535

debugging-capacitor

Comprehensive debugging guide for Capacitor applications. Covers WebView debugging, native debugging, crash analysis, network inspection, and common issues. Use this skill when users report bugs, crashes, or need help diagnosing issues.

cap-go
cap-go
535

framework-to-capacitor

Guide for integrating modern web frameworks with Capacitor. Covers Next.js static export, React, Vue, Angular, Svelte, and others. Use this skill when converting framework apps to mobile apps with Capacitor.

cap-go
cap-go
535

ionic-appflow-migration

Guides the agent through migrating an existing Ionic or Capacitor project away from Ionic Appflow. Use when detecting Appflow live updates, cloud builds, or store deployment flows and replacing them with Capgo live updates plus the repository's CI/CD and store publishing setup. Do not use for Ionic Enterprise SDK plugin migration or for setting up a fresh Capacitor project from scratch.

cap-go
cap-go
535

ionic-design

Guide to using Ionic Framework components for beautiful native-looking Capacitor apps. Covers component usage, theming, platform-specific styling, and best practices for mobile UI. Use this skill when users need help with Ionic components or mobile UI design.

cap-go
cap-go
535

ionic-enterprise-sdk-migration

Guides the agent through migrating Capacitor apps from Ionic Enterprise SDK plugins to Capgo and Capacitor alternatives. Covers dependency detection, API replacement, local storage changes, and platform cleanup. Do not use for generic Capacitor version upgrades or Capgo live updates.

cap-go
cap-go
535

ios-android-logs

Guide to accessing device logs on iOS and Android for Capacitor apps. Covers command-line tools, GUI applications, filtering, and real-time streaming. Use this skill when users need to view device logs for debugging.

cap-go
cap-go
535

konsta-ui

Guide to using Konsta UI for pixel-perfect iOS and Material Design components in Capacitor apps. Works with React, Vue, and Svelte. Use this skill when users want native-looking UI without Ionic, or prefer a lighter framework.

cap-go
cap-go
535

safe-area-handling

Complete guide to handling safe areas in Capacitor apps for iPhone notch, Dynamic Island, home indicator, and Android cutouts. Covers CSS, JavaScript, and native solutions. Use this skill when users have layout issues on modern devices.

cap-go
cap-go
535

skill-creator

Guides the agent through authoring and validating agent skills. Use when creating new skill directories, tightening skill metadata, extracting supporting references, or preparing skillgrade evals. Do not use for general app documentation, generic README editing, or non-agentic library code.

cap-go
cap-go
535

sqlite-to-fast-sql

Guides the agent through migrating SQLite and SQL-style Capacitor plugins to @capgo/capacitor-fast-sql. Use when replacing bridge-based SQL plugins, adding encryption, preserving transactions, or moving key-value storage onto Fast SQL. Do not use for non-SQL storage, generic app upgrades, or plugins that already wrap Fast SQL.

cap-go
cap-go
535

subscription-app-revenue

Revenue playbook for getting a mobile or web subscription app from zero to early MRR. Use when users ask how to make revenue, reach $1K MRR, monetize an app, get first users, improve ASO, plan TikTok/Reels/Shorts or Reddit acquisition, design a paywall, choose freemium vs trial, price subscriptions, reduce churn, or build a simple growth loop for an app.

cap-go
cap-go
535

tailwind-capacitor

Guide to using Tailwind CSS in Capacitor mobile apps. Covers mobile-first design, touch targets, safe areas, dark mode, and performance optimization. Use this skill when users want to style Capacitor apps with Tailwind.

cap-go
cap-go
535

webapp-to-capacitor

Guide for migrating an existing web app, PWA, or SPA into a store-ready Capacitor iOS and Android app. Use this skill when users want to wrap or convert a web app into a mobile app, avoid thin WebView app store rejection, add native-feeling UX, handle permissions, offline behavior, account deletion, billing, testing, and Capgo live updates.

cap-go
cap-go
535

zig-0-15

This skill provides Zig 0.15.x API guidance and should be used when writing or reviewing Zig code. It ensures correct usage of Zig 0.15 APIs, preventing common mistakes from using outdated 0.11/0.12/0.13/0.14 patterns. Essential for ArrayList, std.Io.Writer/Reader (Writergate), HTTP client, Ed25519, JSON, and type introspection APIs.

zigcc
zigcc
523

zig-0-16

Zig 0.16.0 API guidance and porting notes. Use this when writing or upgrading Zig code to the 0.16.0 stable release (std.Io era, @Type removal, @cImport deprecation).

zigcc
zigcc
523

zig-0-17

Zig 0.17.0 API guidance and porting notes. Use this when writing or upgrading Zig code to the 0.17.0 stable release (@backingInt/@fromBackingInt, SafeAllocator, SoA type reflection, build system maker/configurer separation).

zigcc
zigcc
523

zig-tiger-style

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zigcc
zigcc
523

authoring-skills

Use when writing, revising, or judging a skill. A skill is a packet of wisdom that changes how a situation is seen, not a procedure to follow — dense, composable, and worth loading. Trigger on creating a new skill, editing an existing one, deciding whether something should be a skill at all, or reviewing a set of skills for bloat and overlap. Do NOT use for the mechanics of the skill file format, or for ordinary documentation.

bfollington
bfollington
526

bevy

This skill should be used when working on Bevy game engine projects. It provides specialized knowledge for Bevy's Entity Component System (ECS) architecture, component-driven design patterns, system ordering, UI development, build strategies, and common pitfalls. Use this skill when implementing game features, debugging Bevy code, designing component architectures, or working with Bevy's UI system.

bfollington
bfollington
526

claude-plugins

Reference for building and distributing Claude Code plugins — plugin.json and marketplace.json structure, bundling commands, agents, skills and hooks, versioning, and publishing a marketplace. Use when creating or packaging a plugin, setting up a marketplace, or debugging why a plugin's components are not loading.

bfollington
bfollington
526

code-review

Use when reviewing written code — your own or someone else's. Concerns finding what the code will cost later rather than what it violates now, and saying it in a way that can be acted on. Trigger on requests to review, critique, or give feedback on an implementation, and before handing off work you wrote. Do NOT use for debugging behaviour or for deciding what to build.

bfollington
bfollington
526

concurrent-change

Use when work is about to be split across multiple agents, or when deciding whether it should be. Concurrency is a property of the change, not a scheduling decision — what can proceed at once is determined by what the pieces have to agree on. Trigger on any request to parallelise, fan out, delegate to subagents, or run work concurrently, and whenever a plan has more than one independent-looking piece. Do NOT use for single-threaded work, or for splitting purely to appear fast.

bfollington
bfollington
526

convergent-planning

Use when planning any multi-step change, or when a plan already exists and is about to be executed. A plan is a sequence of ambiguity collapses, not a list of tasks — each step must end at a state that can be checked, and the checks must be capable of failing. Trigger on requests to plan, sequence, break down, stage, or scope work, and on any plan that reads as a list of things to do. Do NOT use for single-step changes, or where the outcome is already known and only the typing remains.

bfollington
bfollington
526

decomposition

Use when deciding where the boundaries in a system go — what becomes a module, a service, a process, a package; what gets extracted, merged, or left duplicated. Concerns which cut isolates change rather than which cut looks tidy. Trigger on refactors, restructuring, "this file is too big", extracting shared code, and designing the shape of something new. Do NOT use for local code style, or for naming and modelling the domain itself.

bfollington
bfollington
526

domain-driven-design

This skill should be used whenever domain modeling is taking place. It provides specialized guidance for type-driven and data-driven design based on Rich Hickey and Scott Wlaschin's principles. The skill helps contextualize current modeling within the existing domain model, identifies inconsistencies, builds ubiquitous language, and creates visualizations (Mermaid, Graphviz/DOT, ASCII diagrams) to communicate domain concepts clearly. Use this skill when designing types, modeling business domains, refactoring domain logic, or ensuring domain consistency across a codebase.

bfollington
bfollington
526

domain-modeling

Use when deciding what the concepts in a system are and what they are called — the types, the boundaries between contexts, the vocabulary. Concerns whether the model tells the truth about the problem and reads as a story a human can follow. Trigger on designing or changing types, naming things, modelling a business domain, or when the code's words and the problem's words have drifted apart. Do NOT use for local implementation style or for planning work.

bfollington
bfollington
526

godot

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

bfollington
bfollington
526

godot-interactive

Interact with a running Godot game via MCP — launch, screenshot, click, inspect scene tree, get/set properties, call methods, run dev-console commands. Powered by godot-mcp + the GodotMCPBridge autoload (protocol v4.0).

bfollington
bfollington
526

ideate

Use when thinking needs to open rather than close — generating possibilities, breaking out of a stuck frame, reading the state of a creative process, or noticing that a session has gone flat, cynical, or circular. A deck of moves for the infinite game of ideation, where good thinking is playing the right card at the right time. Trigger on brainstorming, exploring possibilities, being stuck, or when the current framing has stopped producing anything. Do NOT use when converging on a decision or executing something already chosen.

bfollington
bfollington
526

idea-to-prototype

Use when an idea needs to become something buildable, or needs to die honestly before anything is built. Concerns the alternation between opening a possibility up and closing it down, and finding the fastest thing that would settle whether it is worth doing. Trigger when someone arrives with a concept rather than a specification, or on requests to explore, pitch, spec, or prototype. Do NOT use when what to build is already settled and only the plan remains.

bfollington
bfollington
526

implement

Use when carrying out a change that is already decided — building the thing rather than choosing it. Concerns staying oriented while the code is in motion — knowing how far from the last checkpoint, noticing when the plan has stopped matching what is being found, and stopping rather than compensating. Trigger on executing a plan or building a defined feature. Do NOT use for deciding what to build, or for restructuring code that already works.

bfollington
bfollington
526

investigate-debug

Use when something is wrong and the cause is not yet known — failures, regressions, flaky behaviour, performance problems, incidents, or a user report that does not match what the code appears to do. Concerns holding the difference between what is observed and what is believed, and spending each action on the question that most divides the possibilities. Trigger on any debugging or investigation where the answer is not already obvious. Do NOT use when the cause is already known and only the fix remains.

bfollington
bfollington
526

map-the-space

Explore a problem space before committing to a direction. Use this whenever the user is circling an idea rather than executing one — thinking out loud, asking "what's interesting here", "I've been wondering about X", "is this worth doing", "how should I think about this", or describing an itch without a plan. Also use when a request arrives already framed as a task but the framing looks inherited or unexamined. The output is a map of the space with terminology joined to prior art, NOT a plan. Concluding that the user should not proceed is a success condition, not a failure.

bfollington
bfollington
526

orient

Use when arriving in an unfamiliar codebase, or returning to one after long enough that its shape has been forgotten. Concerns building a working model of what the system is and where its decisions live, before touching anything. Trigger at the start of work in a new repository, or when a change is about to be made somewhere not yet understood. Do NOT use for a codebase already held in mind, or for answering one specific question — that is research.

bfollington
bfollington
526

pattrns

Guide for creating generative, emergent music with Pattrns, the Lua-based pattern sequencing engine for Renoise. Use when composing algorithmic patterns, generating evolving breakbeats/rhythms, creating generative melodies/harmonies, designing textures, or working with euclidean rhythms and live coding patterns. Covers breakbeat/jungle/DnB, IDM/experimental, jazz, industrial/trip-hop, and ambient styles.

bfollington
bfollington
526

plan

Entry point for planning work — routes to the skills that own the substance. Use when the user asks to plan, sequence, or scope something and it is not yet clear which kind of planning is needed.

bfollington
bfollington
526

research

Use when a specific question must be answered before work can sensibly proceed — how something currently works, whether an approach is viable, what already exists, what a change would touch. Concerns answering the question that was actually asked, at a confidence level stated honestly. Trigger on investigation requests and on discovering that a decision rests on something unverified. Do NOT use for building a general model of an unfamiliar codebase — that is orient.

bfollington
bfollington
526

shadertoy

This skill should be used when working with Shadertoy shaders, GLSL fragment shaders, or creating procedural graphics for the web. Use when writing .glsl files, implementing visual effects, creating generative art, or working with WebGL shader code. This skill provides GLSL ES syntax reference, common shader patterns, and Shadertoy-specific conventions.

bfollington
bfollington
526

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Adoption

Agent Skills are supported by leading AI development tools.

FAQ

Frequently asked questions about Agent Skills.

01

What are Agent Skills?

Agent Skills are reusable, production-ready capability packs for AI agents. Each skill lives in its own folder and is described by a SKILL.md file with metadata and instructions.

02

What does this agent-skills.md site do?

Agent Skills is a curated directory that indexes skill repositories and lets you browse, preview, and download skills in a consistent format.

03

Where are skills stored in a repo?

By default, the site scans the skills/ folder. You can also submit a URL that points directly to a specific skills folder.

04

What is required inside SKILL.md?

SKILL.md must include YAML frontmatter with at least name and description. The body contains the actual guidance and steps for the agent.

05

How can I submit a repo?

Click Submit in the header and paste a GitHub URL that points to a skills folder. We’ll parse it and add any valid skills to the directory.