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chen19007

chen19007

13 Skills published on GitHub.

aseprite-frame-extract

Batch-export per-tag animation frames from .aseprite files into categorized folders; use when asked to extract frames, split tags, or organize Aseprite animations into folders for engines like Godot.

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aseprite-tags

Extract animation tag metadata (names, frame ranges, directions, colors) from .aseprite files without Aseprite; use when asked to list actions/animations, frame tags, or audit tags across multiple Aseprite assets.

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git-commit

智能提交与仓库初始化:自动生成 .gitignore、筛选提交文件、隐私扫描、配置 GitHub SSH 远程。用于初始化仓库、提交变更、设置远程、准备项目版本控制。

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godot-design

Godot GDScript 接口设计规范与指导,强调 TDD 友好、可测试、可维护的设计原则。

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godot-dev-conventions

沉淀可复用的 Godot 开发规范与实现范式,减少 zero-shot 式临场发挥。适用于编写或重构 GDScript、设计场景/节点关系、整理模块边界、统一常见写法,或在缺少项目专属约定时提供默认实现方向。

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godot-dev

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godot-tdd-full

Complete TDD workflow for Godot projects. Integrates interface design, GUT testing, code implementation, and verification tools.

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godot-tdd

Godot TDD(测试驱动开发)流程总控,协调 godot-design、godot-dev、godot-test、godot-verify 完成开发闭环。

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godot-test

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godot-verify

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godot-web-e2e

End-to-end testing for any Godot Web export using Chrome DevTools and a local HTTP server. Use when verifying gameplay behavior in a Web build (not editor) and you need repeatable DevTools-driven input checks and console evidence.

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scratchpad

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skill-metadata-check

检查 SKILL.md 的 YAML 元数据是否可解析、是否包含 name/description,避免元数据问题影响加载。

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