workflow-bugfix
[Workflow] Use when activating the Bug Fix workflow for systematic debugging with root cause investigation, fix, and verification.
workflow-code-to-spec
[Workflow] Use when activating code-to-spec development — author/maintain the single canonical Feature Spec FROM existing code, keeping spec, implementation, and tests synchronized. For idea→spec (no code yet) use workflow-idea-to-spec.
workflow-e2e
[Workflow] Use when activating the E2E testing workflow to generate, update, or maintain Playwright/E2E tests. Pick mode with --source={changes|recording|update-ui}.
workflow-end
[Process] Use when you need to end the active workflow and clear state.
workflow-feature-spec
[Workflow] Use when activating the Business Feature Documentation workflow for 8-section tech-free feature docs.
workflow-feature
[Workflow] Use when activating the Feature Implementation workflow for implement a well-defined feature with investigation, planning, implementation, and review. Also covers TDD/test-first development and spec-driven feature implementation with test specs written before code.
workflow-greenfield-init
[Workflow] Use when activating the Greenfield Project Init workflow for full waterfall project inception from idea through implementation with integration testing.
workflow-idea-to-pbi
[Workflow] Use when activating the Idea to PBI workflow for turning an idea — or a raw product vision/problem — into prioritized PBIs and stories (single-PBI deep mode, or multi-opportunity discovery mode).
workflow-idea-to-spec
[Workflow] Use when activating the Idea-to-Spec workflow — turn a raw idea/vision/problem into ONE canonical (provisional) Feature Spec. STOPS at the reviewed spec; chain workflow-spec-to-pbi for a backlog. For code→spec use workflow-code-to-spec.
workflow-refactor
[Workflow] Use when activating the Code Refactoring workflow for restructure and improve existing code without changing behavior.
workflow-research
[Workflow] Use when activating the Research & Synthesis workflow — research a topic via web sources, then synthesize per --output={synthesis|business-eval|marketing|course} (knowledge report, business evaluation, marketing strategy, or course material).
workflow-review-changes
[Workflow] Use when activating the Review Current Changes workflow for review, fix, and re-review recursively until all issues resolved.
workflow-seed-test-data
[Workflow] Use when activating the Seed Test Data workflow for idempotent QC happy-path seeders.
workflow-spec-sync
[Workflow] Use when activating the Test Spec Update (Post-Change) workflow for update test specs and feature docs after code changes, bug fixes, or pr reviews.
workflow-spec-to-pbi
[Workflow] Use when activating the Spec to PBI Backlog workflow to convert canonical tech-free Feature Specs into complete, prioritized, dependency-aware PBIs and stories.
workflow-visualize
[Workflow] Use when activating the Visual Diagram workflow for create visual excalidraw diagrams from codebase investigation or web research.
workflow-write-integration-test
[Workflow] Use when activating the Write Integration Tests workflow for spec-first integration test authoring. Also covers converting existing test specs into integration test code and verifying integration test stability (repeat-run verification).
charlie
Your AI CFO for bootstrapped startups, named after Charlie Munger who embodied the principle that capital discipline is a competitive advantage. Provides financial frameworks for cash management, runway calculations, unit economics (LTV:CAC), capital allocation, hiring ROI, burn rate analysis, working capital optimization, and forecasting. Use for questions like "should we make this hire?", "how much runway do we need?", "what metrics should I track?", "how do I forecast revenue?", or any strategic financial decision at a self-funded company.
diagram
Generates architecture diagrams from code, infrastructure, or descriptions. Use when user asks to visualize, diagram, or document system architecture.
aws-diagrams
Visualizes AWS infrastructure from CLI output, CloudFormation, or descriptions. Use when user has AWS resources to diagram.
azure-diagrams
Visualizes Azure infrastructure from ARM templates, Azure CLI, or descriptions. Use when user has Azure resources to diagram.
bicep-diagrams
Generates architecture diagrams from Azure Bicep files. Use when user has .bicep files or asks to visualize Bicep infrastructure.
eraser-diagrams
Generates architecture diagrams from code, infrastructure, or descriptions. Use when user asks to visualize, diagram, or document system architecture.
terraform-diagrams
Generates architecture diagrams from Terraform code. Use when user has .tf files or asks to visualize Terraform infrastructure.
anime-js
Use when implementing Disney's 12 animation principles with Anime.js library
3d-spatial
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
accessible-motion
Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.
brand-marketing
Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.
data-visualization
Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.
joy-delight
Use when creating animations that evoke happiness, surprise, or delightful moments in the user experience.
game-development
Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
micro-interactions
Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.
mobile-touch
Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.
page-transitions
Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.
presentations
Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.
universal-fallback
Use when the animation domain is unclear or spans multiple contexts—provides general-purpose Disney animation principle guidance.
video-motion-graphics
Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.
web-motion-design
Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.
anticipation-payoff
Use when designing action sequences, gags, reveals, or any motion that needs setup before delivery—preparing audiences for what's coming and maximizing impact.
attention-direction
Use when controlling where the audience looks—composing shots, choreographing action, revealing information, or any situation requiring clear visual hierarchy and focus management.
character-appeal
Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.
emotional-narrative
Use when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, or any motion that should make the audience care.
exaggerated-clarity
Use when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to the audience.
naturalistic-motion
Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.
physics-intuition
Use when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and momentum.
problem-diagnosis
Use when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.
rhythm-pacing
Use when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any motion that should feel rhythmic and well-composed over time.
spatial-thinking
Use when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or maintaining consistent spatial relationships.
timing-mastery
Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.
universal-mindset
Use when approaching any animation task—establishing foundational thinking patterns, teaching animation principles, or when none of the specialized thinking styles quite fit the situation.
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