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Agent Skills in category: Uncategorized

72296 skills match this category. Browse curated collections and explore related Agent Skills.

qe-technical-writing

Write clear, engaging technical content from real experience. Use when writing blog posts, documentation, tutorials, or technical articles.

proffesor-for-testing
proffesor-for-testing
28258

qe-test-automation-strategy

Design and implement effective test automation with proper pyramid, patterns, and CI/CD integration. Use when building automation frameworks or improving test efficiency.

proffesor-for-testing
proffesor-for-testing
28258

qe-test-data-management

Strategic test data generation, management, and privacy compliance. Use when creating test data, handling PII, ensuring GDPR/CCPA compliance, or scaling data generation for realistic testing scenarios.

proffesor-for-testing
proffesor-for-testing
28258

qe-test-design-techniques

Systematic test design with boundary value analysis, equivalence partitioning, decision tables, state transition testing, and combinatorial testing. Use when designing comprehensive test cases, reducing redundant tests, or ensuring systematic coverage.

proffesor-for-testing
proffesor-for-testing
28258

qe-test-environment-management

Test environment provisioning, infrastructure as code for testing, Docker/Kubernetes for test environments, service virtualization, and cost optimization. Use when managing test infrastructure, ensuring environment parity, or optimizing testing costs.

proffesor-for-testing
proffesor-for-testing
28258

qe-test-idea-rewriting

Transform passive 'Verify X' test descriptions into active, observable test actions. Use when test ideas lack specificity, use vague language, or fail quality validation. Converts to action-verb format for clearer, more testable descriptions.

proffesor-for-testing
proffesor-for-testing
28258

qe-test-reporting-analytics

Advanced test reporting, quality dashboards, predictive analytics, trend analysis, and executive reporting for QE metrics. Use when communicating quality status, tracking trends, or making data-driven decisions.

proffesor-for-testing
proffesor-for-testing
28258

qe-testability-scoring

AI-powered testability assessment using 10 principles of intrinsic testability with Playwright and optional Vibium integration. Evaluates web applications against Observability, Controllability, Algorithmic Simplicity, Transparency, Stability, Explainability, Unbugginess, Smallness, Decomposability, and Similarity. Use when assessing software testability, evaluating test readiness, identifying testability improvements, or generating testability reports.

proffesor-for-testing
proffesor-for-testing
28258

qe-verification-quality

Comprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.

proffesor-for-testing
proffesor-for-testing
28258

qe-visual-testing-advanced

Advanced visual regression testing with pixel-perfect comparison, AI-powered diff analysis, responsive design validation, and cross-browser visual consistency. Use when detecting UI regressions, validating designs, or ensuring visual consistency.

proffesor-for-testing
proffesor-for-testing
28258

qe-wms-testing-patterns

Warehouse Management System testing patterns for inventory operations, pick/pack/ship workflows, wave management, EDI X12/EDIFACT compliance, RF/barcode scanning, and WMS-ERP integration. Use when testing WMS platforms (Blue Yonder, Manhattan, SAP EWM).

proffesor-for-testing
proffesor-for-testing
28258

qe-xp-practices

Apply XP practices including pair programming, ensemble programming, continuous integration, and sustainable pace. Use when implementing agile development practices, improving team collaboration, or adopting technical excellence practices.

proffesor-for-testing
proffesor-for-testing
28258

a11y-ally

Use when running comprehensive WCAG accessibility audits with axe-core + pa11y + Lighthouse, generating context-aware remediation, or testing video accessibility. Supports 3-tier browser cascade with graceful degradation.

proffesor-for-testing
proffesor-for-testing
28258

accessibility-testing

WCAG 2.2 compliance testing, screen reader validation, and inclusive design verification. Use when ensuring legal compliance (ADA, Section 508), testing for disabilities, or building accessible applications for 1 billion disabled users globally.

proffesor-for-testing
proffesor-for-testing
28258

sqlite-db

General guide for using the sqlite3 CLI to build composable knowledge databases. Use this skill when creating SQLite databases, designing schemas, querying data, managing relationships, or building new sqlite-based domain skills. Provides the foundational patterns that all specialized sqlite skills build upon.

bfollington
bfollington
406

sqlite-notes

Personal note-taking, thinking trails, and knowledge management using plain SQLite. Supports capture-heavy workflows with clear provenance tracking, AI-generated thinking snapshots (breadcrumbs), and synthesis into permanent knowledge. Uses the sqlite3 CLI directly with SQL schemas for notes, resources, clippings, reflections, and breadcrumbs.

bfollington
bfollington
406

code-review

Review code for quality, correctness, and best practices. Use when the user wants a code review or feedback on their implementation.

bfollington
bfollington
406

ideate

Brainstorm and explore ideas for a project or feature. Use when the user wants to generate creative solutions or explore possibilities.

bfollington
bfollington
406

implement

Implement a plan or feature. Use when the user has a defined plan ready to be coded.

bfollington
bfollington
406

orient

Explore and understand a project's structure and functionality. Use when starting work on a new or unfamiliar codebase.

bfollington
bfollington
406

plan

Create a structured plan for implementing a feature or solving a problem. Use when the user needs to plan before coding.

bfollington
bfollington
406

research

Research a topic, technology, or approach. Use when the user needs investigation or information gathering before implementation.

bfollington
bfollington
406

skill-improver

This skill should be used at natural checkpoints (after completing complex tasks, at session end, or when friction occurs) to reflect on skill and process execution and identify targeted improvements. Use when experiencing confusion, repeated failures, or discovering new patterns that should be codified into skills for smoother future operation.

bfollington
bfollington
406

skill-management

Create, update, and manage Claude Code skills. Use when working with SKILL.md files, slash commands, or extending Claude's capabilities.

bfollington
bfollington
406

bevy

This skill should be used when working on Bevy game engine projects. It provides specialized knowledge for Bevy's Entity Component System (ECS) architecture, component-driven design patterns, system ordering, UI development, build strategies, and common pitfalls. Use this skill when implementing game features, debugging Bevy code, designing component architectures, or working with Bevy's UI system.

bfollington
bfollington
406

domain-driven-design

This skill should be used whenever domain modeling is taking place. It provides specialized guidance for type-driven and data-driven design based on Rich Hickey and Scott Wlaschin's principles. The skill helps contextualize current modeling within the existing domain model, identifies inconsistencies, builds ubiquitous language, and creates visualizations (Mermaid, Graphviz/DOT, ASCII diagrams) to communicate domain concepts clearly. Use this skill when designing types, modeling business domains, refactoring domain logic, or ensuring domain consistency across a codebase.

bfollington
bfollington
406

godot-interactive

Interact with a running Godot game via MCP — launch, screenshot, click, inspect scene tree, get/set properties. Powered by godot-mcp + GodotMCPBridge autoload.

bfollington
bfollington
406

godot

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

bfollington
bfollington
406

pattrns

Guide for creating generative, emergent music with Pattrns, the Lua-based pattern sequencing engine for Renoise. Use when composing algorithmic patterns, generating evolving breakbeats/rhythms, creating generative melodies/harmonies, designing textures, or working with euclidean rhythms and live coding patterns. Covers breakbeat/jungle/DnB, IDM/experimental, jazz, industrial/trip-hop, and ambient styles.

bfollington
bfollington
406

shadertoy

This skill should be used when working with Shadertoy shaders, GLSL fragment shaders, or creating procedural graphics for the web. Use when writing .glsl files, implementing visual effects, creating generative art, or working with WebGL shader code. This skill provides GLSL ES syntax reference, common shader patterns, and Shadertoy-specific conventions.

bfollington
bfollington
406

strudel

This skill should be used when working with Strudel.cc, a live-coding music environment. Use when creating musical patterns, drum sequences, melodies, basslines, or generative compositions. The user will always want to run Strudel code in the browser, either by copy-pasting or by providing a clickable URL with the code encoded in base64.

bfollington
bfollington
406

polymarket-prediction-market

Understand Polymarket prediction markets for sports and esports betting. Use when working with Polymarket API, sports arbitrage, binary contracts, CLOB pricing, or cross-platform trading with Kalshi. Triggers on: polymarket, prediction market, sports betting, esports betting, arbitrage, CLOB.

axwelbrand-byte
axwelbrand-byte
01

animejs

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bowtiedswan
bowtiedswan
51

quality-gate

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athola
athola
23423

summon

>

athola
athola
23423

uninstall-watchdog

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athola
athola
23423

rule-catalog

Browse the rule catalog and guide installation. Use when looking for

athola
athola
23423

writing-rules

'Create markdown-based behavioral rules preventing unwanted actions.

athola
athola
23423

catchup

'Use this skill to quickly understand "what changed and what matters".

athola
athola
23423

diff-analysis

'Use this skill for systematic change analysis with risk scoring. Use

athola
athola
23423

feature-review

'Feature review and prioritization with RICE/WSJF/Kano scoring. Creates

athola
athola
23423

latent-space-engineering

>-

athola
athola
23423

proof-of-work

'Enforces "prove before claim" discipline - validation, testing, and

athola
athola
23423

review-core

'Use this skill at the BEGINNING of any detailed review for consistent

athola
athola
23423

rigorous-reasoning

'Prevents sycophantic reasoning through checklist-based analysis, categorical

athola
athola
23423

scope-guard

'Use this skill BEFORE implementing any new feature. Important for

athola
athola
23423

structured-output

'Consult this skill when formatting final review deliverables. Use when

athola
athola
23423

workflow-monitor

automatically create GitHub issues for workflow improvements via /fix-workflow.

athola
athola
23423

authentication-patterns

'Authentication patterns for external services: API keys, OAuth, token

athola
athola
23423

content-sanitization

Sanitization guidelines for external content

athola
athola
23423

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