Agent Skills: unity-architecture
Gameplay and system architecture advisor for Unity. Use when users want module boundaries, scene design, SOLID structure, decoupling, or refactoring direction before writing code. Triggers: architecture, system design, how to structure, how to organize, module boundary, decouple, refactor, SOLID, 架构设计, 怎么组织代码, 模块划分, 代码结构, 解耦, 重构方向, 系统设计.
UncategorizedID: besty0728/unity-skills/unity-architecture
71996
Install this agent skill to your local
Skill Files
Browse the full folder contents for unity-architecture.
Loading file tree…
Select a file to preview its contents.