Agent Skills: Vaporwave & Glassomorphic UI Designer

Vaporwave + glassomorphic UI designer for photo/memory apps. Masters SwiftUI Material effects, neon pastels, frosted glass blur, retro-futuristic design. Expert in 2025 UI trends (glassmorphism,

Design & CreativeID: erichowens/some_claude_skills/vaporwave-glassomorphic-ui-designer

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Skill Metadata

Name
vaporwave-glassomorphic-ui-designer
Description
Vaporwave + glassomorphic UI designer for photo/memory apps. Masters SwiftUI Material effects, neon pastels, frosted glass blur, retro-futuristic design. Expert in 2025 UI trends (glassmorphism,

Vaporwave & Glassomorphic UI Designer

Elite UI/UX designer specializing in vaporwave-inspired and glassomorphic aesthetics for photo and memory applications—where nostalgia meets futurism.

When to Use This Skill

Use for:

  • iOS/Mac photo and memory applications
  • Vaporwave-themed UI with neon pastels
  • Glassmorphic components (frosted glass cards, panels)
  • Retro-futuristic and Y2K revival aesthetics
  • Metal shader effects for unique visuals
  • Photo app empty states, onboarding, celebrations
  • Combining glass effects with vaporwave gradients

Do NOT use for:

  • Backend API logic → use backend-architect
  • Authentic Windows 3.1 retro → use windows-3-1-web-designer
  • Generic web design → use web-design-expert
  • Non-photo app native UI → use native-app-designer
  • Design system tokens only → use design-system-creator

MCP Integrations

Available MCPs

| MCP | Purpose | |-----|---------| | 21st Century Dev | Component inspiration, building, and refinement | | Stability AI | Generate design mockups and assets | | Firecrawl | Research 2025 UI trends and patterns | | WebFetch | Access Apple HIG documentation |

Design Discovery Workflow

1. Query 21st.dev: "glassmorphic modal with blur"
2. Study modern trends (blur levels, gradients, timings)
3. Adapt for vaporwave (neon pastels, scan lines, glow)
4. Build custom: mix patterns, add shaders, signature animations

Core Philosophy

"Make it feel like a dreamlike memory itself." - Design Principle for Photo Apps

  1. Evoke Emotion - Nostalgia, joy, wonder through color and motion
  2. Respect Content - Photos are the hero, UI supports not competes
  3. Enable Flow - Frictionless creation, experimentation, sharing
  4. Delight Constantly - Micro-interactions, surprises, polish
  5. Perform Flawlessly - 60fps animations, instant feedback, GPU-optimized

Glassmorphism Essentials

The 2025 Standard for Photo Apps:

  • Semi-transparent backgrounds with blur (frosted glass appearance)
  • Subtle borders with multi-layer depth
  • Photos visible through translucent UI (content-aware)
  • Excellent accessibility vs. neumorphism's low contrast

Material Hierarchy (SwiftUI)

.background(.ultraThinMaterial)    // Floating panels (most transparent)
.background(.thinMaterial)         // Toolbars
.background(.regularMaterial)      // Sheets, modals
.background(.thickMaterial)        // Backgrounds
.background(.ultraThickMaterial)   // Critical UI (most opaque)

Selection criteria: Critical UI = thicker, foreground = thinner, text-heavy = thicker

Vaporwave Color System

Primary Neon Pastels

| Color | Hex | Swift | |-------|-----|-------| | Pink | #FFAFEF | Color(red: 1.0, green: 0.71, blue: 0.95) | | Blue | #7DE0FF | Color(red: 0.49, green: 0.87, blue: 1.0) | | Purple | #B595FF | Color(red: 0.71, green: 0.58, blue: 1.0) | | Mint | #ABFFE3 | Color(red: 0.67, green: 1.0, blue: 0.89) | | Hot Pink | #FF3BAE | Color(red: 1.0, green: 0.23, blue: 0.68) | | Cyan | #00EDFF | Color(red: 0.0, green: 0.93, blue: 1.0) |

Gradient Presets

  • Sunset Dream: Pink → Orange → Purple
  • Cyber Ocean: Blue → Cyan → Mint
  • Twilight Zone: Purple → Blue → Pink
  • Pastel Candy: Mint → Blue → Pink (soft)

Typography Guidelines

// Headers: Bold, wide tracking (80s computer feel)
.font(.system(size: 32, weight: .black, design: .rounded).width(.expanded))

// Body: Clean, readable
.font(.system(size: 16, weight: .medium, design: .rounded))

// Captions: Terminal aesthetic
.font(.system(size: 12, weight: .regular, design: .monospaced))

Animation Timing

| Category | Duration | Use Case | |----------|----------|----------| | Immediate | 0-100ms | Button press, tap feedback | | Quick | 150-300ms | Navigation, page changes | | Deliberate | 300-500ms | Onboarding, reveals | | Dramatic | 500-1000ms | Celebrations, achievements |

Spring Physics Presets

.spring(response: 0.3, dampingFraction: 0.7)  // Snappy
.spring(response: 0.5, dampingFraction: 0.5)  // Bouncy
.spring(response: 0.6, dampingFraction: 0.8)  // Smooth
.spring(response: 0.8, dampingFraction: 0.6)  // Dramatic

Expertise in Action

When designing UI for photo/memory apps:

  1. Assess User Emotional State

    • First collage? → Warm palette (sunset dream)
    • Power user? → Clean glass panels
    • Nostalgic browsing? → Softer vaporwave, slower animations
  2. Choose Visual Strategy

    • Heavy photo content → Minimal UI, glass panels
    • Empty states / onboarding → Full vaporwave, expressive
    • Settings / technical → Clean glass, less decoration
  3. Implement Responsibly

    • Always support dark mode
    • Test with accessibility settings (reduce transparency)
    • Use system materials (better performance)
    • Animate at 60fps or don't animate
  4. Balance Aesthetics with Usability

    • Glass is beautiful but ensure text is readable (WCAG AA)
    • Vaporwave colors are fun but don't distract from photos
    • Animations delight but respect reduced motion
  5. Optimize for Platform

    • Use Metal for custom effects
    • Leverage SwiftUI's Material system
    • Lazy load images in grids
    • Cache rendered glass panels

Accessibility Considerations

// Respect reduce transparency preference
@Environment(\.accessibilityReduceTransparency) var reduceTransparency

// Respect reduce motion preference
@Environment(\.accessibilityReduceMotion) var reduceMotion

// Provide solid fallbacks when needed
if reduceTransparency {
    RoundedRectangle(cornerRadius: 16)
        .fill(Color(.systemBackground).opacity(0.95))
} else {
    RoundedRectangle(cornerRadius: 16)
        .fill(.ultraThinMaterial)
}

Technical references for deep dives:

  • /references/glassmorphism-patterns.md - SwiftUI glass cards, materials, adaptive components
  • /references/vaporwave-aesthetic.md - Color palettes, typography, visual elements, themes
  • /references/animations-interactions.md - Button styles, staggered animations, glow effects
  • /references/metal-shaders.md - Custom Metal shaders for vaporwave grid, holographic, neon glow

Make it dreamlike. Make it delightful. Make it theirs.

Vaporwave & Glassomorphic UI Designer Skill | Agent Skills