Agent Skills: Game build, update, and mod supply chains

Assess game build, launcher, update, distribution, mod, plugin, dependency, signing, provenance, and recovery trust. Use when release or content ingestion is the security boundary.

UncategorizedID: gmh5225/awesome-game-security/game-supply-chain-security

Install this agent skill to your local

pnpm dlx add-skill https://github.com/gmh5225/awesome-game-security/tree/HEAD/.claude/skills/game-supply-chain-security

Skill Files

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.claude/skills/game-supply-chain-security/SKILL.md

Skill Metadata

Name
game-supply-chain-security
Description
Assess game build, launcher, update, distribution, mod, plugin, dependency, signing, provenance, and recovery trust. Use when release or content ingestion is the security boundary.

Game build, update, and mod supply chains

Map who can produce, sign, publish, update, roll back, and load each released component. Distinguish build capability from release authority and format acceptance from safe loading.

Topic routing

  • Review guide for release authority, update recovery, provenance, isolation, mods, plugins, and review output.
  • Repository resources for CI, editor, hot-patch, asset, and parser resources.

Use game-engine-resources for runtime object models, mobile-security for mobile package signing, and windows-kernel-security for privileged driver artifacts.