Agent Skills: LLM Serving Patterns

LLM inference infrastructure, serving frameworks (vLLM, TGI, TensorRT-LLM), quantization techniques, batching strategies, and streaming response patterns. Use when designing LLM serving infrastructure, optimizing inference latency, or scaling LLM deployments.

UncategorizedID: melodic-software/claude-code-plugins/llm-serving-patterns

Install this agent skill to your local

pnpm dlx add-skill https://github.com/melodic-software/claude-code-plugins/tree/HEAD/plugins/systems-design/skills/llm-serving-patterns

Skill Files

Browse the full folder contents for llm-serving-patterns.

Download Skill

Loading file tree…

plugins/systems-design/skills/llm-serving-patterns/SKILL.md

Skill Metadata

Name
llm-serving-patterns
Description
LLM inference infrastructure, serving frameworks (vLLM, TGI, TensorRT-LLM), quantization techniques, batching strategies, and streaming response patterns. Use when designing LLM serving infrastructure, optimizing inference latency, or scaling LLM deployments.

LLM Serving Patterns

When to Use This Skill

Use this skill when:

  • Designing LLM inference infrastructure
  • Choosing between serving frameworks (vLLM, TGI, TensorRT-LLM)
  • Implementing quantization for production deployment
  • Optimizing batching and throughput
  • Building streaming response systems
  • Scaling LLM deployments cost-effectively

Keywords: LLM serving, inference, vLLM, TGI, TensorRT-LLM, quantization, INT8, INT4, FP16, batching, continuous batching, streaming, SSE, WebSocket, KV cache, PagedAttention, speculative decoding

LLM Serving Architecture Overview

┌─────────────────────────────────────────────────────────────────────┐
│                         LLM Serving Stack                           │
├─────────────────────────────────────────────────────────────────────┤
│  Clients (API, Chat UI, Agents)                                     │
│       │                                                             │
│       ▼                                                             │
│  ┌─────────────────────────────────────────────────────────────┐   │
│  │              Load Balancer / API Gateway                     │   │
│  │  • Rate limiting  • Authentication  • Request routing        │   │
│  └─────────────────────────────────────────────────────────────┘   │
│       │                                                             │
│       ▼                                                             │
│  ┌─────────────────────────────────────────────────────────────┐   │
│  │                   Inference Server                           │   │
│  │  ┌─────────────┐  ┌─────────────┐  ┌─────────────────────┐  │   │
│  │  │  Request    │  │  Batching   │  │  KV Cache           │  │   │
│  │  │  Queue      │──▶│  Engine     │──▶│  Management        │  │   │
│  │  └─────────────┘  └─────────────┘  └─────────────────────┘  │   │
│  │       │                                      │               │   │
│  │       ▼                                      ▼               │   │
│  │  ┌─────────────────────────────────────────────────────┐    │   │
│  │  │              Model Execution Engine                  │    │   │
│  │  │  • Tensor operations  • Attention  • Token sampling │    │   │
│  │  └─────────────────────────────────────────────────────┘    │   │
│  └─────────────────────────────────────────────────────────────┘   │
│       │                                                             │
│       ▼                                                             │
│  ┌─────────────────────────────────────────────────────────────┐   │
│  │                    GPU/TPU Cluster                           │   │
│  │  • Model sharding  • Tensor parallelism  • Pipeline parallel │   │
│  └─────────────────────────────────────────────────────────────┘   │
└─────────────────────────────────────────────────────────────────────┘

Serving Framework Comparison

| Framework | Strengths | Best For | Considerations | | --------- | --------- | -------- | -------------- | | vLLM | PagedAttention, high throughput, continuous batching | General LLM serving, high concurrency | Python-native, active community | | TGI (Text Generation Inference) | Production-ready, Hugging Face integration | Enterprise deployment, HF models | Rust backend, Docker-first | | TensorRT-LLM | NVIDIA optimization, lowest latency | NVIDIA GPUs, latency-critical | NVIDIA-only, complex setup | | Triton Inference Server | Multi-model, multi-framework | Heterogeneous model serving | Enterprise complexity | | Ollama | Simple local deployment | Development, edge deployment | Limited scaling features | | llama.cpp | CPU inference, quantization | Resource-constrained, edge | C++ integration required |

Framework Selection Decision Tree

Need lowest latency on NVIDIA GPUs?
├── Yes → TensorRT-LLM
└── No
    └── Need high throughput with many concurrent users?
        ├── Yes → vLLM (PagedAttention)
        └── No
            └── Need enterprise features + HF integration?
                ├── Yes → TGI
                └── No
                    └── Simple local/edge deployment?
                        ├── Yes → Ollama or llama.cpp
                        └── No → vLLM (general purpose)

Quantization Techniques

Precision Levels

| Precision | Bits | Memory Reduction | Quality Impact | Use Case | | --------- | ---- | ---------------- | -------------- | -------- | | FP32 | 32 | Baseline | None | Training, reference | | FP16/BF16 | 16 | 2x | Minimal | Standard serving | | INT8 | 8 | 4x | Low | Production serving | | INT4 | 4 | 8x | Moderate | Resource-constrained | | INT2 | 2 | 16x | Significant | Experimental |

Quantization Methods

| Method | Description | Quality | Speed | | ------ | ----------- | ------- | ----- | | PTQ (Post-Training Quantization) | Quantize after training, no retraining | Good | Fast to apply | | QAT (Quantization-Aware Training) | Simulate quantization during training | Better | Requires training | | GPTQ | One-shot weight quantization | Very good | Moderate | | AWQ (Activation-aware Weight Quantization) | Preserves salient weights | Excellent | Moderate | | GGUF/GGML | llama.cpp format, CPU-optimized | Good | Very fast inference | | SmoothQuant | Migrates difficulty to weights | Excellent | Moderate |

Quantization Selection

Quality vs. Efficiency Trade-off:

Quality ────────────────────────────────────────────▶ Efficiency
   │                                                      │
   │  FP32    FP16    INT8+AWQ   INT8+GPTQ   INT4   INT2  │
   │   ○───────○────────○──────────○──────────○──────○    │
   │   │       │        │          │          │      │    │
   │  Best   Great    Good      Good       Fair   Poor   │
   │                                                      │

Batching Strategies

Static Batching

Request 1: [tokens: 100] ─┐
Request 2: [tokens: 50]  ─┼──▶ [Batch: pad to 100] ──▶ Process ──▶ All complete
Request 3: [tokens: 80]  ─┘

Problem: Short requests wait for long ones (head-of-line blocking)

Continuous Batching (Preferred)

Time ──────────────────────────────────────────────────────────▶

Req 1: [████████████████████████████████] ──▶ Complete
Req 2: [████████████] ──▶ Complete ──▶ Req 4 starts [████████████████]
Req 3: [████████████████████] ──▶ Complete ──▶ Req 5 starts [████████]

• New requests join batch as others complete
• No padding waste
• Optimal GPU utilization

Batching Parameters

| Parameter | Description | Trade-off | | --------- | ----------- | --------- | | max_batch_size | Maximum concurrent requests | Memory vs. throughput | | max_waiting_tokens | Tokens before forcing batch | Latency vs. throughput | | max_num_seqs | Maximum sequences in batch | Memory vs. concurrency |

KV Cache Management

The KV Cache Problem

Attention: Q × K^T × V

For each token generated:
• Must recompute attention with ALL previous tokens
• K and V tensors grow with sequence length
• Memory: O(batch_size × seq_len × num_layers × hidden_dim)

Example (70B model, 4K context):
• KV cache per request: ~8GB
• 10 concurrent requests: ~80GB GPU memory

PagedAttention (vLLM Innovation)

Traditional KV Cache:
┌──────────────────────────────────────────┐
│ Request 1 KV Cache (contiguous, fixed)   │ ← Wastes memory
├──────────────────────────────────────────┤
│ Request 2 KV Cache (contiguous, fixed)   │
├──────────────────────────────────────────┤
│ FRAGMENTED/WASTED SPACE                  │
└──────────────────────────────────────────┘

PagedAttention:
┌────┬────┬────┬────┬────┬────┬────┬────┐
│ R1 │ R2 │ R1 │ R3 │ R2 │ R1 │ R3 │ R2 │  ← Pages allocated on demand
└────┴────┴────┴────┴────┴────┴────┴────┘
• Non-contiguous memory allocation
• Near-zero memory waste
• 2-4x higher throughput

KV Cache Optimization Strategies

| Strategy | Description | Memory Savings | | -------- | ----------- | -------------- | | Paged Attention | Virtual memory for KV cache | ~50% reduction | | Prefix Caching | Reuse KV cache for common prefixes | System prompt: 100% | | Quantized KV Cache | INT8/FP8 for KV values | 50-75% reduction | | Sliding Window | Limited attention context | Linear memory | | MQA/GQA | Grouped query attention | Architecture-dependent |

Streaming Response Patterns

Server-Sent Events (SSE)

Client                                Server
   │                                     │
   │──── GET /v1/chat/completions ──────▶│
   │      (stream: true)                 │
   │                                     │
   │◀──── HTTP 200 OK ───────────────────│
   │      Content-Type: text/event-stream│
   │                                     │
   │◀──── data: {"token": "Hello"} ──────│
   │◀──── data: {"token": " world"} ─────│
   │◀──── data: {"token": "!"} ──────────│
   │◀──── data: [DONE] ──────────────────│
   │                                     │

SSE Benefits:

  • HTTP/1.1 compatible
  • Auto-reconnection support
  • Simple to implement
  • Wide client support

WebSocket Streaming

Client                                Server
   │                                     │
   │──── WebSocket Upgrade ─────────────▶│
   │◀──── 101 Switching Protocols ───────│
   │                                     │
   │──── {"prompt": "Hello"} ───────────▶│
   │                                     │
   │◀──── {"token": "Hi"} ───────────────│
   │◀──── {"token": " there"} ───────────│
   │◀──── {"token": "!"} ────────────────│
   │◀──── {"done": true} ────────────────│
   │                                     │

WebSocket Benefits:

  • Bidirectional communication
  • Lower latency
  • Better for chat applications
  • Connection persistence

Streaming Implementation Considerations

| Aspect | SSE | WebSocket | | ------ | --- | --------- | | Reconnection | Built-in | Manual | | Scalability | Per-request | Connection pool | | Load Balancing | Standard HTTP | Sticky sessions | | Firewall/Proxy | Usually works | May need config | | Best For | One-way streaming | Interactive chat |

Speculative Decoding

Concept

Standard Decoding:
Large Model: [T1] → [T2] → [T3] → [T4] → [T5]
             10ms   10ms   10ms   10ms   10ms = 50ms total

Speculative Decoding:
Draft Model: [T1, T2, T3, T4, T5] (parallel, 5ms)
                      │
                      ▼
Large Model: [Verify T1-T5 in one pass] (15ms)
             Accept: T1, T2, T3 ✓  Reject: T4, T5 ✗
                      │
                      ▼
             [Generate T4, T5 correctly]

Total: ~25ms (2x speedup if 60% acceptance)

Speculative Decoding Trade-offs

| Factor | Impact | | ------ | ------ | | Draft model quality | Higher match rate = more speedup | | Draft model size | Larger = better quality, slower | | Speculation depth | More tokens = higher risk/reward | | Verification cost | Must be < sequential generation |

Scaling Strategies

Horizontal Scaling

┌─────────────────────────────────────────────────────────┐
│                    Load Balancer                        │
│         (Round-robin, Least-connections)                │
└─────────────────────────────────────────────────────────┘
         │              │              │
         ▼              ▼              ▼
    ┌─────────┐    ┌─────────┐    ┌─────────┐
    │ vLLM    │    │ vLLM    │    │ vLLM    │
    │ Node 1  │    │ Node 2  │    │ Node 3  │
    │ (GPU×4) │    │ (GPU×4) │    │ (GPU×4) │
    └─────────┘    └─────────┘    └─────────┘

Model Parallelism

| Strategy | Description | Use Case | | -------- | ----------- | -------- | | Tensor Parallelism | Split layers across GPUs | Single large model | | Pipeline Parallelism | Different layers on different GPUs | Very large models | | Data Parallelism | Same model, different batches | High throughput |

Tensor Parallelism (TP=4):
┌─────────────────────────────────────────┐
│              Layer N                     │
│  GPU0   │   GPU1   │   GPU2   │   GPU3  │
│  25%    │   25%    │   25%    │   25%   │
└─────────────────────────────────────────┘

Pipeline Parallelism (PP=4):
GPU0: Layers 0-7
GPU1: Layers 8-15
GPU2: Layers 16-23
GPU3: Layers 24-31

Latency Optimization Checklist

Pre-deployment

  • [ ] Choose appropriate quantization (INT8 for production)
  • [ ] Enable continuous batching
  • [ ] Configure KV cache size appropriately
  • [ ] Set optimal batch size for hardware
  • [ ] Enable prefix caching for system prompts

Runtime

  • [ ] Monitor GPU memory utilization
  • [ ] Track p50/p95/p99 latencies
  • [ ] Measure time-to-first-token (TTFT)
  • [ ] Monitor tokens-per-second (TPS)
  • [ ] Set appropriate timeouts

Infrastructure

  • [ ] Use fastest available interconnect (NVLink, InfiniBand)
  • [ ] Minimize network hops
  • [ ] Place inference close to users (edge)
  • [ ] Consider dedicated inference hardware

Cost Optimization

Cost Drivers

| Factor | Impact | Optimization | | ------ | ------ | ------------ | | GPU hours | Highest | Quantization, batching | | Memory | High | PagedAttention, KV cache optimization | | Network | Medium | Response compression, edge deployment | | Storage | Low | Model deduplication |

Cost Estimation Formula

Monthly Cost =
  (Requests/month) × (Avg tokens/request) × (GPU-seconds/token) × ($/GPU-hour)
  ─────────────────────────────────────────────────────────────────────────────
                                    3600

Example:
• 10M requests/month
• 500 tokens average
• 0.001 GPU-seconds/token (optimized)
• $2/GPU-hour

Cost = (10M × 500 × 0.001 × 2) / 3600 = $2,778/month

Common Patterns

Multi-model Routing

┌─────────────────────────────────────────────────────────┐
│                     Router                              │
│  • Classify request complexity                          │
│  • Route to appropriate model                           │
└─────────────────────────────────────────────────────────┘
         │              │              │
         ▼              ▼              ▼
    ┌─────────┐    ┌─────────┐    ┌─────────┐
    │ Small   │    │ Medium  │    │ Large   │
    │ Model   │    │ Model   │    │ Model   │
    │ (7B)    │    │ (13B)   │    │ (70B)   │
    │ Fast    │    │ Balanced│    │ Quality │
    └─────────┘    └─────────┘    └─────────┘

Caching Strategies

| Cache Type | What to Cache | TTL | | ---------- | ------------- | --- | | Prompt cache | Common system prompts | Long | | KV cache | Prefix tokens | Session | | Response cache | Exact query matches | Varies | | Embedding cache | Document embeddings | Long |

Related Skills

  • ml-system-design - End-to-end ML pipeline design
  • rag-architecture - Retrieval-augmented generation patterns
  • vector-databases - Vector search for LLM context
  • ml-inference-optimization - General inference optimization
  • estimation-techniques - Capacity planning for LLM systems

Version History

  • v1.0.0 (2025-12-26): Initial release - LLM serving patterns for systems design interviews

Last Updated

Date: 2025-12-26