Subscription Lifecycle Generator
Generate production StoreKit 2 subscription lifecycle management with real-time status monitoring, grace period handling, billing retry detection, offer code redemption, win-back offers, and upgrade/downgrade path support.
Different from paywall-generator: The paywall generator handles the purchase UI and initial transaction. This skill handles everything that happens after purchase — monitoring subscription state changes, handling payment failures, retaining churning users, and managing tier transitions.
When This Skill Activates
Use this skill when the user:
- Asks about "subscription management" or "subscription lifecycle"
- Mentions "grace period handling" or "grace period UI"
- Wants "billing retry" detection or payment failure handling
- Asks about "win-back offers" or "re-engagement offers"
- Mentions "subscription status" monitoring or dashboard
- Wants "upgrade/downgrade" path management
- Asks about "offer codes" or "promotional offers"
- Mentions "subscription churn" or "retention"
- Wants to "track subscription state changes"
Pre-Generation Checks
1. Project Context Detection
- [ ] Check deployment target (StoreKit 2 requires iOS 15+)
- [ ] Check for @Observable support (iOS 17+ / macOS 14+)
- [ ] Check Swift version (requires Swift 5.9+)
- [ ] Identify source file locations
2. Existing StoreKit Detection
Search for existing subscription code:
Glob: **/*Store*.swift, **/*Subscription*.swift, **/*Entitlement*.swift
Grep: "import StoreKit" or "Transaction.updates" or "Product.SubscriptionInfo"
If paywall-generator output found:
- Integrate with existing
StoreKitManager— don't duplicate product loading - Extend existing
SubscriptionStatusenum if present - Wire into existing transaction listener
If no existing StoreKit code found:
- Generate standalone — include minimal product loading
- Recommend running paywall-generator for purchase UI
3. Entitlement Check
Grep: "In-App Purchase" or "StoreKit" in *.entitlements
If missing, warn user to add the In-App Purchase capability in Xcode.
Configuration Questions
Ask user via AskUserQuestion:
-
Subscription tiers?
- Single tier (one plan, e.g., "Pro")
- Multiple tiers (e.g., "Basic", "Pro", "Business") with upgrade/downgrade paths
-
Lifecycle features? (multi-select)
- Grace period detection and UI messaging
- Billing retry period handling
- Offer code redemption (App Store offer codes)
- Win-back offers for expired subscribers
- Upgrade/downgrade/crossgrade management
-
Include subscription dashboard UI?
- Yes — SwiftUI view showing current plan, renewal date, management options
- No — logic only, integrate into existing UI
-
Server-side verification?
- Client-only (StoreKit 2 on-device verification) — recommended for most apps
- Server-side (App Store Server API v2) — for apps with server backends
Generation Process
Step 1: Read Templates and Patterns
Read patterns.md for lifecycle state diagrams and StoreKit 2 behavior reference.
Read templates.md for production Swift code templates.
Step 2: Create Core Files
Generate these files:
SubscriptionState.swift— Comprehensive enum for all lifecycle statesSubscriptionMonitor.swift— @Observable class monitoring real-time status viaTransaction.updatesandProduct.SubscriptionInfoSubscriptionEntitlement.swift— Maps product IDs to feature access levels
Step 3: Create Lifecycle Handlers
Based on configuration:
4. GracePeriodHandler.swift — If grace period selected
5. OfferManager.swift — If offer codes or win-back selected
Step 4: Create UI Files
If dashboard UI selected:
6. SubscriptionDashboardView.swift — SwiftUI view for plan management
Step 5: Determine File Location
Check project structure:
- If
Sources/Store/exists →Sources/Store/Lifecycle/ - If
Sources/exists →Sources/SubscriptionLifecycle/ - If
App/exists →App/SubscriptionLifecycle/ - Otherwise →
SubscriptionLifecycle/
Output Format
After generation, provide:
Files Created
SubscriptionLifecycle/
├── SubscriptionState.swift # All lifecycle states enum
├── SubscriptionMonitor.swift # Real-time status monitoring
├── SubscriptionEntitlement.swift # Product ID → feature mapping
├── GracePeriodHandler.swift # Grace period detection & UI (optional)
├── OfferManager.swift # Offers, codes, win-back (optional)
└── SubscriptionDashboardView.swift # Plan management UI (optional)
Integration with Existing Paywall
If paywall-generator was already used:
// In your existing StoreKitManager, add lifecycle monitoring
@Observable
final class StoreKitManager {
// ... existing product loading and purchase code ...
let lifecycleMonitor = SubscriptionMonitor()
func startMonitoring() async {
await lifecycleMonitor.start(
groupID: "your.subscription.group",
entitlements: SubscriptionEntitlement.default
)
}
}
App Entry Point:
@main
struct MyApp: App {
@State private var monitor = SubscriptionMonitor()
var body: some Scene {
WindowGroup {
ContentView()
.environment(monitor)
.task { await monitor.start(groupID: "your.group.id") }
}
}
}
Check Access Anywhere:
struct PremiumFeatureView: View {
@Environment(SubscriptionMonitor.self) private var monitor
var body: some View {
if monitor.hasAccess {
// Full feature
PremiumContent()
} else if monitor.state == .inGracePeriod {
// Feature still accessible, but show payment warning
VStack {
PaymentWarningBanner()
PremiumContent()
}
} else {
// Show paywall
PaywallView()
}
}
}
Grace Period Notification:
struct ContentView: View {
@Environment(SubscriptionMonitor.self) private var monitor
var body: some View {
NavigationStack {
MainContent()
.overlay(alignment: .top) {
if monitor.state == .inGracePeriod {
GracePeriodBanner(
daysRemaining: monitor.gracePeriodDaysRemaining,
onFixPayment: { /* open manage subscriptions */ }
)
}
}
}
}
}
Win-Back Offer:
struct ExpiredUserView: View {
@State private var offerManager = OfferManager()
var body: some View {
if let winBackOffer = offerManager.availableWinBackOffer {
WinBackOfferCard(offer: winBackOffer) {
try await offerManager.redeemWinBackOffer(winBackOffer)
}
} else {
StandardPaywallView()
}
}
}
Testing
@Test
func gracePeriodGrantsAccess() async throws {
let monitor = SubscriptionMonitor()
monitor.updateState(.inGracePeriod(expiresIn: 3))
#expect(monitor.hasAccess == true)
#expect(monitor.gracePeriodDaysRemaining == 3)
}
@Test
func billingRetryGrantsAccess() async throws {
let monitor = SubscriptionMonitor()
monitor.updateState(.inBillingRetry)
#expect(monitor.hasAccess == true)
#expect(monitor.shouldShowPaymentWarning == true)
}
@Test
func expiredRevokesAccess() async throws {
let monitor = SubscriptionMonitor()
monitor.updateState(.expired(reason: .autoRenewDisabled))
#expect(monitor.hasAccess == false)
}
@Test
func upgradeChangesEntitlementLevel() async throws {
let entitlements = SubscriptionEntitlement.default
let basicLevel = entitlements.accessLevel(for: "com.app.basic.monthly")
let proLevel = entitlements.accessLevel(for: "com.app.pro.monthly")
#expect(proLevel > basicLevel)
}
Common Patterns
Status Checking
// Check current subscription state
let state = monitor.state
switch state {
case .active(let renewalDate):
print("Active until \(renewalDate)")
case .inGracePeriod(let expiresIn):
print("Payment issue — \(expiresIn) days to fix")
case .inBillingRetry:
print("Apple retrying payment")
case .expired(let reason):
print("Expired: \(reason)")
case .revoked:
print("Refunded or revoked")
default:
break
}
Grace Period Notification
// Show in-app banner during grace period
if case .inGracePeriod(let days) = monitor.state {
Banner(
message: "Payment issue. Update payment method within \(days) days.",
action: "Fix Now",
onTap: { await openSubscriptionManagement() }
)
}
Offer Code Redemption
// Present the system offer code redemption sheet
try await AppStore.presentOfferCodeRedeemSheet(in: windowScene)
Tier Upgrade
// Upgrade from Basic to Pro (takes effect immediately)
let proProduct = try await Product.products(for: ["com.app.pro.monthly"]).first!
let result = try await proProduct.purchase()
// StoreKit handles prorating automatically
Gotchas
Transaction.currentEntitlements vs Product.SubscriptionInfo.status
Transaction.currentEntitlements— Returns currently active transactions. Use for checking if user has access RIGHT NOW. Does not include grace period or billing retry details.Product.SubscriptionInfo.status— Returns detailed subscription status array including grace period state, billing retry, renewal info. Use for lifecycle management and showing appropriate UI.- Rule: Use
currentEntitlementsfor simple access checks. UseSubscriptionInfo.statusfor lifecycle state handling.
Grace Period vs Billing Retry Period
- Grace period (if enabled in App Store Connect): User retains access for 6 or 16 days after payment failure. Apple shows its own payment failure messaging.
- Billing retry period: After grace period expires (or if no grace period), Apple retries billing for up to 60 days. User access depends on your app's policy.
- Important: Both
.inGracePeriodand.inBillingRetryPeriodshould typically grant continued access to reduce involuntary churn.
Sandbox vs Production Testing
- Sandbox subscriptions renew at accelerated rates (monthly = ~5 minutes)
- Sandbox does not support all offer types
Transaction.environmenttells you if you're in sandbox, production, or Xcode- Grace periods behave differently in sandbox — shorter durations
- Always test with StoreKit Testing in Xcode first, then sandbox, then TestFlight
Offer Eligibility
- Introductory offers: Only for users who have never subscribed to any product in the subscription group
- Promotional offers: Require signing with your App Store Connect key; you control eligibility
- Offer codes: One-time use codes you generate in App Store Connect; limited to 10M per app per quarter
- Win-back offers (iOS 18+): Apple determines eligibility for lapsed subscribers; you configure in App Store Connect
Transaction.finish() is Critical
Never forget to call transaction.finish(). Unfinished transactions will be re-delivered on every app launch, causing duplicate processing and potential UI glitches.
References
- templates.md — All production Swift code templates
- patterns.md — Lifecycle state diagrams, StoreKit 2 behavior reference, anti-patterns
- Related:
generators/paywall-generator— Purchase UI and initial transaction handling - Related:
monetization/monetization-strategy— Pricing tiers and revenue planning