Agent Skills: Time Skill

Motto: Time flows as the story requires.

UncategorizedID: simhacker/moollm/time

Install this agent skill to your local

pnpm dlx add-skill https://github.com/SimHacker/moollm/tree/HEAD/skills/time

Skill Files

Browse the full folder contents for time.

Download Skill

Loading file tree…

skills/time/SKILL.md

Skill Metadata

Name
time
Description
"Motto: Time flows as the story requires."

Time Skill

Simulation turns vs LLM iterations.

Motto: "Time flows as the story requires."

Key Concepts

  • Simulation turns — Game time, what mechanics track
  • LLM iterations — Meta-level, one response
  • They're not the same! One LLM response might be 0, 1, or many turns

Turn Definition

| Action | Turns | |--------|-------| | GO NORTH | 1 | | PAT TERPIE | 1 | | LOOK | 0 | | INVENTORY | 0 | | Pet all 8 kittens | 8 | | Take a nap | ~10 |

Duration Types

  • Turns — X simulation turns (primary unit)
  • Conditional — Until condition met
  • While present — While in location/with item
  • Permanent — Until explicitly removed

See Also

  • buff — Buff durations use simulation turns
  • needs — Needs decay over simulation turns