Agent Skills: realitykit-ecs-systems

Design, implement, and debug custom RealityKit components, systems, ECS queries, component registration, update loops, Codable component state, and per-frame multi-entity behavior on visionOS. Use when documented RealityKit components do not represent the needed state or behavior, when behavior spans multiple entities, or when a task needs custom System and Component architecture instead of SwiftUI view logic.

UncategorizedID: tomkrikorian/visionosagents/realitykit-ecs-systems

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pnpm dlx add-skill https://github.com/tomkrikorian/visionosagents/realitykit-ecs-systems

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