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r3f-router

Decision framework for React Three Fiber projects. Routes to specialized R3F skills (fundamentals, geometry, materials, performance, drei) based on task requirements. Use when starting an R3F project or needing guidance on which R3F skills to combine.

bbeierle12
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skill-creator

Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.

bbeierle12
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r3f-performance

R3F performance optimization—LOD (Level of Detail), frustum culling, instancing strategies, draw call reduction, frame budgets, lazy loading, and profiling tools. Use when optimizing render performance, handling large scenes, or debugging frame rate issues.

bbeierle12
bbeierle12
83

form-react

Production-ready React form patterns using React Hook Form (default) and TanStack Form with Zod integration. Use when building forms in React applications. Implements reward-early-punish-late validation timing.

bbeierle12
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83

r3f-materials

Three.js materials in R3F, built-in materials (Standard, Physical, Basic, etc.), ShaderMaterial with custom GLSL, uniforms binding and animation, and material properties. Use when choosing materials, creating custom shaders, or binding dynamic uniforms.

bbeierle12
bbeierle12
83

r3f-geometry

BufferGeometry creation, built-in geometries, custom geometry with buffer attributes, instanced meshes for rendering thousands of objects, and geometry manipulation. Use when creating custom shapes, optimizing with instancing, or working with vertex data directly.

bbeierle12
bbeierle12
83

r3f-fundamentals

React Three Fiber core setup, Canvas configuration, scene hierarchy, camera systems, lighting, render loop, and React integration patterns. Use when setting up a new R3F project, configuring the Canvas component, managing scene structure, or understanding the declarative Three.js-in-React paradigm. The foundational skill that all other R3F skills depend on.

bbeierle12
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83

form-security

Security patterns for web forms including autocomplete attributes for password managers, CSRF protection, XSS prevention, and input sanitization. Use when implementing authentication forms, payment forms, or any form handling sensitive data.

bbeierle12
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83

form-ux-patterns

UX patterns for complex forms including multi-step wizards, cognitive chunking (5-7 fields max), progressive disclosure, and conditional fields. Use when building checkout flows, onboarding wizards, or forms with many fields.

bbeierle12
bbeierle12
83

form-validation

Schema-first validation with Zod, timing patterns (reward early, punish late), async validation, and error message design. Use when implementing form validation for any framework. The foundation skill that all framework-specific skills depend on.

bbeierle12
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83

form-vanilla

Framework-free form validation using HTML5 Constraint Validation API enhanced with Zod for complex rules. Use when building forms without React/Vue or for progressive enhancement.

bbeierle12
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83

form-vue

Production-ready Vue form patterns using VeeValidate (default) or Vuelidate with Zod integration. Use when building forms in Vue 3 applications with Composition API.

bbeierle12
bbeierle12
83

forms-router

Router for web form development. Use when creating forms, handling validation, user input, or data entry across React, Vue, or vanilla JavaScript. Routes to 7 specialized skills for accessibility, validation, security, UX patterns, and framework-specific implementations. Start here for form projects.

bbeierle12
bbeierle12
83

r3f-drei

@react-three/drei helper library—OrbitControls, Text, Environment, useTexture, useGLTF, Html, Billboard, and 50+ abstractions that simplify common R3F patterns. Use when implementing camera controls, loading assets, rendering text, or needing common 3D utilities.

bbeierle12
bbeierle12
83

frontend-design

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

bbeierle12
bbeierle12
83

frontend-dev-guidelines

Frontend development guidelines for React/TypeScript applications. Modern patterns including Suspense, lazy loading, useSuspenseQuery, file organization with features directory, styling best practices, routing, performance optimization, and TypeScript best practices. Use when creating components, pages, features, fetching data, styling, routing, or working with frontend code.

bbeierle12
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83

gsap-fundamentals

Core GSAP animation concepts including tweens, timelines, easing functions, and animation properties. Use when implementing basic animations, transitions, or learning GSAP foundations. Essential starting point for any GSAP-based animation work.

bbeierle12
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83

pptx

Presentation creation, editing, and analysis. When Claude needs to work with presentations (.pptx files) for: (1) Creating new presentations, (2) Modifying or editing content, (3) Working with layouts, (4) Adding comments or speaker notes, or any other presentation tasks

bbeierle12
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83

gsap-react

GSAP integration with React including useGSAP hook, ref handling, cleanup patterns, and context management. Use when implementing GSAP animations in React components, handling component lifecycle, or building reusable animation hooks.

bbeierle12
bbeierle12
83

gsap-router

Router for GSAP animation domain. Use when implementing animations with GreenSock Animation Platform including tweens, timelines, scroll-based animations, or React integration. Routes to 4 specialized skills for fundamentals, sequencing, ScrollTrigger, and React patterns.

bbeierle12
bbeierle12
83

gsap-scrolltrigger

Scroll-based animations using GSAP ScrollTrigger plugin including pinning, scrubbing, snap points, and parallax effects. Use when creating scroll-driven animations, sticky sections, progress indicators, or parallax scrolling experiences.

bbeierle12
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83

gsap-sequencing

Complex GSAP timelines including labels, callbacks, nested timelines, and position parameters. Use when orchestrating multi-step animations, building animation sequences, or creating coordinated motion. Essential for cinematic animations and complex UI choreography.

bbeierle12
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83

immersive-visuals-router

Master router for immersive visual experiences combining React Three Fiber, shaders, particles, post-processing, GSAP animation, and audio. Use when building 3D web experiences, visualizers, creative coding projects, interactive installations, or any project requiring multiple visual technologies. Dispatches to 6 specialized domain routers covering 29 total skills.

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product-self-knowledge

Authoritative reference for Anthropic products. Use when users ask about product capabilities, access, installation, pricing, limits, or features. Provides source-backed answers to prevent hallucinations about Claude.ai, Claude Code, and Claude API.

bbeierle12
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83

internal-comms

A set of resources to help me write all kinds of internal communications, using the formats that my company likes to use. Claude should use this skill whenever asked to write some sort of internal communications (status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, project updates, etc.).

bbeierle12
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83

mcp-builder

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

bbeierle12
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83

multiplayer-building

Networking systems for multiplayer building games. Use when implementing networked construction, delta synchronization, client prediction, or conflict resolution. Server-authoritative model with optimistic client prediction for responsive gameplay.

bbeierle12
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particles-gpu

GPU-based particle systems using instanced rendering, buffer attributes, Points geometry, and custom shaders. Use when rendering thousands to millions of particles efficiently, creating particle effects like snow, rain, stars, or abstract visualizations.

bbeierle12
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83

particles-lifecycle

Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.

bbeierle12
bbeierle12
83

particles-physics

Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm behavior, or field-based animation.

bbeierle12
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83

particles-router

Decision framework for particle system projects. Routes to specialized particle skills (gpu, physics, lifecycle) based on task requirements. Use when building particle effects or needing guidance on which particle techniques to combine.

bbeierle12
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83

pdf

Comprehensive PDF manipulation toolkit for extracting text and tables, creating new PDFs, merging/splitting documents, and handling forms. When Claude needs to fill in a PDF form or programmatically process, generate, or analyze PDF documents at scale.

bbeierle12
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83

performance-at-scale

Spatial indexing and world streaming for Three.js building games with thousands of pieces. Use when optimizing building games, implementing spatial queries, chunk loading, or profiling performance. Includes spatial hash grids, octrees, chunk managers, and benchmarking tools.

bbeierle12
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platform-building

Platform-specific building systems for mobile, VR, and accessibility. Use when implementing touch controls for building games, VR spatial input, colorblind-friendly feedback, or cross-platform building mechanics. Covers input adaptation and inclusive design patterns.

bbeierle12
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83

postfx-router

Router for Three.js post-processing effects domain. Use when implementing visual effects like bloom, glow, chromatic aberration, vignette, depth of field, color grading, or any screen-space effects. Routes to 3 specialized skills for bloom, effects, and composer setup.

bbeierle12
bbeierle12
83

d3js-visualization

Create D3.js charts and interactive data visualizations. Use when building bar charts, line charts, scatter plots, pie charts, force-directed graphs, geographic maps, or any custom data visualization.

bbeierle12
bbeierle12
83

docx

Comprehensive document creation, editing, and analysis with support for tracked changes, comments, formatting preservation, and text extraction. When Claude needs to work with professional documents (.docx files) for: (1) Creating new documents, (2) Modifying or editing content, (3) Working with tracked changes, (4) Adding comments, or any other document tasks

bbeierle12
bbeierle12
83

form-accessibility

WCAG 2.2 AA compliance for forms, ARIA patterns, focus management, keyboard navigation, and screen reader support. Use when implementing accessible forms in any framework. The compliance foundation that ensures forms work for everyone.

bbeierle12
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brainstorming

Use when starting any feature, project, or design work. Guides collaborative design refinement through incremental questioning before any code is written.

bbeierle12
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brand-guidelines

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

bbeierle12
bbeierle12
83

builder-ux

Builder user experience systems for Three.js building games. Use when implementing prefab/blueprint save/load, undo/redo command patterns, ghost preview placement, multi-select, or copy/paste building mechanics. Covers the UX layer that makes building feel responsive and intuitive.

bbeierle12
bbeierle12
83

building-router

Router for 3D building game mechanics in Three.js. Use when creating survival games, sandbox builders, base builders, or any game with player-constructed structures. Routes to 9 specialized skills for performance, physics, multiplayer, terrain, decay, UX, platform support, and design reference. Start here for building mechanics projects.

bbeierle12
bbeierle12
83

canvas-design

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

bbeierle12
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83

case-studies-reference

Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.

bbeierle12
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83

component-library

Comprehensive React component library with 30+ production-ready components using shadcn/ui architecture, CVA variants, Radix UI primitives, and Tailwind CSS. Use when users need to (1) Create React UI components with modern patterns, (2) Build complete component systems with consistent design, (3) Implement accessible, responsive, dark-mode-ready components, (4) Generate form components with React Hook Form integration, (5) Create data display components like tables, cards, charts, or (6) Build navigation, layout, or feedback components. Provides instant generation of customizable components that would otherwise take 20-45 minutes each to hand-code.

bbeierle12
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decay-upkeep

Building decay and upkeep systems for survival games. Use when implementing timer-based decay, Tool Cupboard patterns (Rust-style protection radius), resource upkeep costs, or server performance management through automatic cleanup. Balances gameplay and server health.

bbeierle12
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doc-coauthoring

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

bbeierle12
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backend-dev-guidelines

Backend development guidelines for Node.js/Express/TypeScript applications. Layered architecture (Routes → Controllers → Services → Repositories), error handling, validation, middleware patterns, database access, and testing. Use when creating routes, endpoints, APIs, controllers, services, repositories, middleware, or working with backend code.

bbeierle12
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audio-reactive

Binding audio analysis data to visual parameters including smoothing, beat detection responses, and frequency-to-visual mappings. Use when creating audio visualizers, music-reactive animations, or any visual effect driven by audio input.

bbeierle12
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audio-router

Router for audio domain including playback, analysis, and audio-reactive visuals. Use when implementing any audio functionality including music, sound effects, visualizers, or audio-driven animations. Routes to 3 specialized skills.

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Adoption

Agent Skills are supported by leading AI development tools.

FAQ

Frequently asked questions about Agent Skills.

01

What are Agent Skills?

Agent Skills are reusable, production-ready capability packs for AI agents. Each skill lives in its own folder and is described by a SKILL.md file with metadata and instructions.

02

What does this agent-skills.md site do?

Agent Skills is a curated directory that indexes skill repositories and lets you browse, preview, and download skills in a consistent format.

03

Where are skills stored in a repo?

By default, the site scans the skills/ folder. You can also submit a URL that points directly to a specific skills folder.

04

What is required inside SKILL.md?

SKILL.md must include YAML frontmatter with at least name and description. The body contains the actual guidance and steps for the agent.

05

How can I submit a repo?

Click Submit in the header and paste a GitHub URL that points to a skills folder. We’ll parse it and add any valid skills to the directory.