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gemini-logo-remover

Remove Gemini logos, watermarks, or AI-generated image markers using OpenCV inpainting. Use this skill when the user asks to remove Gemini logo, AI watermark, or any logo/watermark from images.

bear2u
bear2u
727192

web-to-markdown

웹페이지 URL을 입력받아 마크다운 형태로 변환하여 저장합니다. 웹 문서를 로컬 마크다운 파일로 아카이빙하거나 정리할 때 유용합니다.

bear2u
bear2u
727192

nextjs15-init

Use when user wants to create a new Next.js 15 project (Todo/Blog/Dashboard/E-commerce/Custom domain) with App Router, ShadCN, Zustand, Tanstack Query, and modern Next.js stack

bear2u
bear2u
727192

card-news-generator-v2

Create 600x600 Instagram-style card news series automatically with optional background images. User provides topic, colors, and optional images - Claude generates content and creates multiple cards with proper text wrapping.

bear2u
bear2u
727192

codex-claude-cursor-loop

Orchestrates a triple-AI engineering loop where Claude plans, Codex validates logic and reviews code, and Cursor implements, with continuous feedback for optimal code quality

bear2u
bear2u
727192

codex-claude-loop

Orchestrates a dual-AI engineering loop where Claude Code plans and implements, while Codex validates and reviews, with continuous feedback for optimal code quality

bear2u
bear2u
727192

flutter-init

Use when user wants to create a new Flutter project (Todo/Habit/Note/Expense/Custom domain) with Clean Architecture, Riverpod 3.0, Drift, and modern Flutter stack

bear2u
bear2u
727192

code-card-news-generator

Generate code explanation cards with syntax highlighting for tutorials and education. Creates title cards and explanation cards with Korean descriptions and code examples.

bear2u
bear2u
727192

card-news-generator

Create 600x600 Instagram-style card news series automatically with optional background images. User provides topic, colors, and optional images - Claude generates content and creates multiple cards with proper text wrapping.

bear2u
bear2u
727192

landing-page-guide-v2

Create distinctive, high-converting landing pages that combine proven conversion elements with exceptional design quality. Build beautiful, memorable landing pages using Next.js 14+ and ShadCN UI that avoid generic AI aesthetics while following the 11 essential elements framework.

bear2u
bear2u
727192

workthrough

Automatically document all development work and code modifications in a structured workthrough format. Use this skill after completing any development task, bug fix, feature implementation, or code refactoring to create comprehensive documentation.

bear2u
bear2u
727192

prompt-enhancer

Enhance user prompts by analyzing project context (code structure, dependencies, conventions, existing patterns). Use when users provide brief development requests that would benefit from project-specific context to generate more accurate, contextually-aware prompts.

bear2u
bear2u
727192

midjourney-card-news-backgrounds

Generate Midjourney prompts for 600x600 card news background images based on topic, mood, and style preferences. Use when user requests card news backgrounds or Instagram post backgrounds.

bear2u
bear2u
727192

메타-프롬프트-생성기

간단한 설명을 받아 단계별 병렬 처리가 가능한 구조화된 커스텀 슬래시 커맨드를 자동으로 생성합니다. 프롬프트 생성, 워크플로우 설계, 테스트 스위트 작성이 필요할 때 사용하세요.

bear2u
bear2u
727192

landing-page-guide

Comprehensive guide for creating effective landing pages using Next.js or React. This skill should be used when users request to create landing pages, marketing pages, or product pages that require the 11 essential elements for high-converting landing pages. Specifically designed for Next.js 14+ App Router with ShadCN UI components.

bear2u
bear2u
727192

frontend-design

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

bear2u
bear2u
727192

makepad-reference

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ZhangHanDong
ZhangHanDong
72582

makepad-platform

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ZhangHanDong
ZhangHanDong
72582

makepad-layout

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ZhangHanDong
ZhangHanDong
72582

makepad-font

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ZhangHanDong
ZhangHanDong
72582

makepad-event-action

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ZhangHanDong
ZhangHanDong
72582

makepad-dsl

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ZhangHanDong
ZhangHanDong
72582

makepad-deployment

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ZhangHanDong
ZhangHanDong
72582

robius-event-action

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ZhangHanDong
ZhangHanDong
72582

makepad-shaders

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ZhangHanDong
ZhangHanDong
72582

makepad-basics

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ZhangHanDong
ZhangHanDong
72582

makepad-animation

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ZhangHanDong
ZhangHanDong
72582

makepad-splash

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ZhangHanDong
ZhangHanDong
72582

makepad-widgets

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ZhangHanDong
ZhangHanDong
72582

evolution

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ZhangHanDong
ZhangHanDong
72582

makepad-router

"CRITICAL: Use for ALL Makepad/Robius questions including widgets, layout, events, and shaders.

ZhangHanDong
ZhangHanDong
72582

robius-app-architecture

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ZhangHanDong
ZhangHanDong
72582

molykit

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ZhangHanDong
ZhangHanDong
72582

robius-state-management

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ZhangHanDong
ZhangHanDong
72582

robius-widget-patterns

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ZhangHanDong
ZhangHanDong
72582

robius-matrix-integration

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ZhangHanDong
ZhangHanDong
72582

unity-scriptdesign

Script quality advisor for Unity gameplay code. Use when users want code review, reduce coupling, improve maintainability, or refactor scripts. Triggers: code review, coupling, maintainability, refactor, clean code, script quality, review my code, code smell, 代码审查, 代码质量, 重构, 低耦合, 可维护, 看看代码, 代码有问题.

besty0728
besty0728
71996

unity-skills-index

Index of all Unity Skills modules — 38 functional modules (SA/FA) + 14 advisory modules. Browse available skills, check mode requirements, and find the right module. Triggers: module list, skill index, browse skills, find module, 模块列表, 技能索引, 查找模块.

besty0728
besty0728
71996

unity-adr

Architecture decision record helper for Unity projects. Use when users compare options, choose between approaches, or need to lock in a design choice. Triggers: ADR, architecture decision, tradeoff, which approach, compare options, choose pattern, pros and cons, 技术选型, 方案对比, 选哪个, 设计决策, 架构决策, 优缺点对比.

besty0728
besty0728
71996

unity-animator

Unity Animator Controller management. Use when users want to create animation controllers, add parameters, play animations, or control animation state machines. Triggers: animation, animator, controller, parameter, state machine, blend tree, animation clip, 动画, 动画控制器, 状态机.

besty0728
besty0728
71996

unity-architecture

Gameplay and system architecture advisor for Unity. Use when users want module boundaries, scene design, SOLID structure, decoupling, or refactoring direction before writing code. Triggers: architecture, system design, how to structure, how to organize, module boundary, decouple, refactor, SOLID, 架构设计, 怎么组织代码, 模块划分, 代码结构, 解耦, 重构方向, 系统设计.

besty0728
besty0728
71996

unity-asmdef

Assembly definition advisor for Unity projects. Use when users want module boundaries, faster compilation, cleaner dependencies, or editor/runtime/test separation. Triggers: asmdef, assembly definition, module boundary, compile time, slow compilation, dependency graph, 程序集, 模块边界, 编译慢, 依赖管理, asmdef怎么配.

besty0728
besty0728
71996

unity-asset

Unity asset management. Use when users want to import, move, delete, duplicate, or organize project assets. Triggers: asset, import, export, folder, file, resource, AssetDatabase, Unity资源, 资产, Unity导入.

besty0728
besty0728
71996

unity-async

Unity async and lifecycle strategy advisor. Use when users want to choose between Update, coroutine, UniTask, timers, or handle cleanup/cancellation. Triggers: async, coroutine, UniTask, await, Update vs coroutine, timer, lifecycle, IDisposable, cancellation, 异步, 协程, 生命周期, 用协程还是UniTask, 异步怎么写, 定时器, 取消操作.

besty0728
besty0728
71996

unity-blueprints

Mini-game architecture blueprint advisor. Use when users want a starting structure for a small Unity game — platformer, shooter, runner, puzzle, tower defense, clicker, card game. Triggers: blueprint, game template, game structure, prototype, gameplay loop, how to start a game, platformer, tower defense, 游戏模板, 小游戏架构, 做个游戏, 从零开始, 平台跳跃, 塔防, 卡牌, 游戏框架.

besty0728
besty0728
71996

unity-bookmark

Scene view bookmarks. Use when users want to save, recall, or manage camera positions in the editor. Triggers: bookmark, save view, goto, camera position, viewpoint, 书签, 视角, 保存视图.

besty0728
besty0728
71996

unity-camera

Scene View camera control. Use when users want to move, rotate, or align the editor camera view. Triggers: camera, view, scene view, look at, align, viewport, 相机, 摄像机, 视角.

besty0728
besty0728
71996

unity-cinemachine

Cinemachine virtual camera control. Use when users want to create cinematic cameras, set follow/look targets, or configure camera behaviors. Triggers: cinemachine, virtual camera, vcam, follow, look at, dolly, freelook, 虚拟相机, 跟随, 轨道.

besty0728
besty0728
71996

unity-cleaner

Project cleanup utilities. Use when users want to find unused assets, duplicate files, or clean up the project. Triggers: unused, duplicate, cleanup, optimize, dead code, orphan, Unity清理, Unity未使用, 重复文件.

besty0728
besty0728
71996

unity-component

GameObject component management. Use when users want to add, remove, or configure components like Rigidbody, Collider, AudioSource. Triggers: component, add component, rigidbody, collider, audio source, script, 组件, 添加组件, 刚体, 碰撞体.

besty0728
besty0728
71996

Page 260 of 1486 · 74266 results

Adoption

Agent Skills are supported by leading AI development tools.

FAQ

Frequently asked questions about Agent Skills.

01

What are Agent Skills?

Agent Skills are reusable, production-ready capability packs for AI agents. Each skill lives in its own folder and is described by a SKILL.md file with metadata and instructions.

02

What does this agent-skills.md site do?

Agent Skills is a curated directory that indexes skill repositories and lets you browse, preview, and download skills in a consistent format.

03

Where are skills stored in a repo?

By default, the site scans the skills/ folder. You can also submit a URL that points directly to a specific skills folder.

04

What is required inside SKILL.md?

SKILL.md must include YAML frontmatter with at least name and description. The body contains the actual guidance and steps for the agent.

05

How can I submit a repo?

Click Submit in the header and paste a GitHub URL that points to a skills folder. We’ll parse it and add any valid skills to the directory.