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Agent-Skills.md is a agent skills marketplace, to find the right agent skills for you.

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telnetshell

Use telnet to interact with IoT device shells for pentesting operations including device enumeration, vulnerability discovery, credential testing, and post-exploitation. Use when the user needs to interact with network-accessible shells, IoT devices, or telnet services.

brownfinesecurity
brownfinesecurity
733112

onvifscan

ONVIF device security scanner for testing authentication and brute-forcing credentials. Use when you need to assess security of IP cameras or ONVIF-enabled devices.

brownfinesecurity
brownfinesecurity
733112

nmap

Professional network reconnaissance and port scanning using nmap. Supports various scan types (quick, full, UDP, stealth), service detection, vulnerability scanning, and NSE scripts. Use when you need to enumerate network services, detect versions, or perform network reconnaissance.

brownfinesecurity
brownfinesecurity
733112

makepad-splash

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ZhangHanDong
ZhangHanDong
72582

makepad-router

"CRITICAL: Use for ALL Makepad/Robius questions including widgets, layout, events, and shaders.

ZhangHanDong
ZhangHanDong
72582

makepad-reference

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ZhangHanDong
ZhangHanDong
72582

makepad-platform

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ZhangHanDong
ZhangHanDong
72582

makepad-layout

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ZhangHanDong
ZhangHanDong
72582

makepad-font

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ZhangHanDong
ZhangHanDong
72582

makepad-event-action

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ZhangHanDong
ZhangHanDong
72582

makepad-dsl

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ZhangHanDong
ZhangHanDong
72582

makepad-deployment

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ZhangHanDong
ZhangHanDong
72582

makepad-basics

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ZhangHanDong
ZhangHanDong
72582

makepad-animation

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ZhangHanDong
ZhangHanDong
72582

evolution

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ZhangHanDong
ZhangHanDong
72582

robius-widget-patterns

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ZhangHanDong
ZhangHanDong
72582

robius-state-management

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ZhangHanDong
ZhangHanDong
72582

robius-matrix-integration

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ZhangHanDong
ZhangHanDong
72582

robius-event-action

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ZhangHanDong
ZhangHanDong
72582

robius-app-architecture

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ZhangHanDong
ZhangHanDong
72582

molykit

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ZhangHanDong
ZhangHanDong
72582

makepad-widgets

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ZhangHanDong
ZhangHanDong
72582

makepad-shaders

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ZhangHanDong
ZhangHanDong
72582

agent-messaging

Send and receive messages between AI agents using AI Maestro's messaging system. Use this skill when the user asks to "send a message", "check inbox", "read messages", "notify [agent]", "tell [agent]", or any inter-agent communication.

23blocks
23blocks
72493

react-best-practices

Comprehensive React and Next.js performance optimization guide with 40+ rules for eliminating waterfalls, optimizing bundles, and improving rendering. Use when optimizing React apps, reviewing performance, or refactoring components.

23blocks-OS
23blocks-OS
72493

docs-search

PROACTIVELY search auto-generated documentation when receiving ANY user instruction. Search for function signatures, API documentation, class definitions, and code comments BEFORE implementing anything. Your codebase documentation is valuable - use it first.

23blocks
23blocks
72493

ai-maestro-agents-management

Create, manage, and orchestrate AI agents using the AI Maestro CLI. Use this skill when the user asks to "create agent", "list agents", "delete agent", "rename agent", "hibernate agent", "wake agent", "install plugin", "show agent", "export agent", or any agent lifecycle management.

23blocks
23blocks
72493

memory-search

PROACTIVELY search conversation history when receiving user instructions. Find previous discussions, decisions, and context BEFORE starting new work. Your memory is valuable - use it.

23blocks
23blocks
72493

planning

Use persistent markdown files for complex task execution. Creates task_plan.md, findings.md, and progress.md. Use when starting multi-step tasks, research projects, or any task requiring >5 tool calls. Solves the EXECUTION problem - staying focused during long-running tasks.

23blocks
23blocks
72493

graph-query

PROACTIVELY query the code graph database to understand relationships and impact of changes. Use this skill WHEN READING any file to understand context, when searching for files, when exploring the codebase, or when you need to understand what depends on a component. This is your primary tool for understanding code structure and avoiding breaking changes.

23blocks
23blocks
72493

record-demo

Record or regenerate the mcpc demo GIFs (the README hero docs/images/mcpc-demo.gif and the focused tapes in docs/vhs/) with VHS. Use whenever asked to create, refresh, restyle, shorten, or fix a terminal demo/animation/GIF of mcpc. The tapes drive real mcpc commands; for the authenticated step this skill ALWAYS prompts for a short-lived, low-permission TEST token first (never production). Captures the VHS + mcpc gotchas learned the hard way — read it fully before editing a tape.

apify
apify
72266

unity-project-scout

Unity project reconnaissance advisor. Load this FIRST in existing projects before proposing architecture changes — inspects Unity version, packages, asmdefs, folders, coding patterns. Triggers: inspect project, scout project, project baseline, analyze project, what does this project use, existing codebase, 项目分析, 项目结构, 看看项目, 分析项目, 现有架构, 项目用了什么.

besty0728
besty0728
71996

unity-profiler

Performance profiling. Use when users want to get FPS, memory usage, or performance statistics. Triggers: profiler, performance, FPS, memory, stats, benchmark, Unity性能, Unity帧率, Unity内存.

besty0728
besty0728
71996

unity-probuilder

ProBuilder mesh modeling. Use when users want to create ProBuilder shapes, extrude faces, bevel edges, subdivide meshes, or perform procedural mesh operations. Triggers: ProBuilder, mesh modeling, extrude, bevel, subdivide, 建模, 拉伸, 倒角, 细分. Requires com.unity.probuilder package.

besty0728
besty0728
71996

unity-prefab

Prefab management. Use when users want to create, instantiate, apply, or unpack prefabs. Triggers: prefab, instantiate, spawn, apply, unpack, variant, 预制体, 实例化, 生成.

besty0728
besty0728
71996

unity-physics

Unity physics operations. Use when users want to perform raycasts, overlap checks, or configure gravity. Triggers: physics, raycast, overlap, gravity, collision, layer mask, 物理, 射线检测, 重力, 碰撞.

besty0728
besty0728
71996

unity-performance

Unity performance red-flag advisor. Use when users want performance review, code runs slow, frame drops, or need optimization guidance for Update, allocations, pooling, physics. Triggers: performance, optimize, slow, lag, frame drop, hot path, Update, allocation, pool, GC, profiler, 性能, 太慢了, 卡顿, 掉帧, 优化性能, 热路径, 内存分配, 对象池.

besty0728
besty0728
71996

unity-perception

Scene understanding and analysis. Use when users want to get a summary, overview, dependency report, or export of the current scene state. Triggers: scene summary, analyze, overview, statistics, count, export report, 场景摘要, Unity分析, Unity概览, Unity统计, 导出报告, 依赖分析.

besty0728
besty0728
71996

unity-patterns

Unity design pattern selector. Use when users want advice on ScriptableObject, events, state machines, object pools, observer, or other patterns. Triggers: design pattern, which pattern, ScriptableObject, event channel, observer, state machine, object pool, singleton, service locator, 设计模式, 用什么模式, 事件系统, 状态机, 对象池, 观察者模式, 该用什么模式.

besty0728
besty0728
71996

unity-package

Unity Package Manager operations. Use when users want to install, remove, or list packages. Triggers: package, UPM, install, dependency, Cinemachine, TextMeshPro, 包管理, Unity安装, Unity依赖.

besty0728
besty0728
71996

unity-optimization

Project optimization utilities. Use when users want to optimize textures, meshes, or improve performance. Triggers: optimize, compression, texture size, mesh compression, performance, LOD, Unity优化, Unity压缩, Unity性能.

besty0728
besty0728
71996

unity-navmesh

Navigation mesh operations. Use when users want to bake NavMesh or calculate paths for AI navigation. Triggers: navmesh, navigation, pathfinding, bake, AI, agent, obstacle, 导航网格, 寻路, 烘焙.

besty0728
besty0728
71996

unity-material

Unity material and shader properties. Use when users want to create materials, set colors, textures, emission, or shader properties. Triggers: material, shader, color, texture, emission, albedo, metallic, smoothness, 材质, 颜色, 纹理, 发光.

besty0728
besty0728
71996

unity-light

Unity lighting control. Use when users want to create or configure lights (Directional, Point, Spot, Area). Triggers: light, lighting, directional light, point light, spot light, shadows, intensity, 灯光, 光照, 阴影.

besty0728
besty0728
71996

unity-inspector

Unity Inspector design advisor. Use when users want better SerializeField usage, Tooltip/Header organization, validation, or cleaner Inspector UX. Triggers: Inspector, SerializeField, Tooltip, Header, Range, OnValidate, RequireComponent, CreateAssetMenu, Inspector design, show in Inspector, 检视面板, Inspector怎么设计, 序列化字段, 编辑器显示, 显示在Inspector.

besty0728
besty0728
71996

unity-importer

Asset import settings. Use when users want to configure texture, audio, or model import settings. Triggers: import settings, texture settings, audio settings, model settings, compression, max size, 导入设置, 纹理设置, Unity压缩.

besty0728
besty0728
71996

unity-history

Undo/redo history management. Use when users want to undo, redo, or check edit history. Triggers: history, undo, redo, revert, previous state, Unity历史, Unity撤销, Unity重做.

besty0728
besty0728
71996

unity-gameobject

GameObject creation and manipulation. Use when users want to create, delete, move, rotate, scale, or parent GameObjects. Triggers: gameobject, create, delete, transform, position, rotation, scale, parent, hierarchy, 游戏对象, Unity创建, Unity删除, Unity移动, Unity旋转, Unity缩放.

besty0728
besty0728
71996

unity-event

UnityEvent management. Use when users want to inspect or modify UI events like Button.onClick. Triggers: event, onClick, listener, callback, UnityEvent, button click, 事件, 监听器, 按钮点击.

besty0728
besty0728
71996

unity-editor

Unity Editor control. Use when users want to enter play mode, select objects, undo/redo, or execute menu commands. Triggers: play, stop, pause, select, undo, redo, menu, editor, Unity编辑器, Unity播放, Unity撤销, Unity选择.

besty0728
besty0728
71996

Page 352 of 1726 · 86263 results

Adoption

Agent Skills are supported by leading AI development tools.

FAQ

Frequently asked questions about Agent Skills.

01

What are Agent Skills?

Agent Skills are reusable, production-ready capability packs for AI agents. Each skill lives in its own folder and is described by a SKILL.md file with metadata and instructions.

02

What does this agent-skills.md site do?

Agent Skills is a curated directory that indexes skill repositories and lets you browse, preview, and download skills in a consistent format.

03

Where are skills stored in a repo?

By default, the site scans the skills/ folder. You can also submit a URL that points directly to a specific skills folder.

04

What is required inside SKILL.md?

SKILL.md must include YAML frontmatter with at least name and description. The body contains the actual guidance and steps for the agent.

05

How can I submit a repo?

Click Submit in the header and paste a GitHub URL that points to a skills folder. We’ll parse it and add any valid skills to the directory.