exit
Navigation links between rooms — the edges of the memory palace
evaluator
Independent assessment without debate context — adversarial loop prevents gaming
empathic-templates
Smart templates that understand semantic intent, not just string substitution
empathic-expressions
Intent-based code interpretation across all languages — SQL, Python, JS, YAML, Bash, and beyond
economy
Currency and trade — gold flows where stories lead
dog
Canine interactions, loyalty mechanics, and pack dynamics
debugging
Systematic bug investigation with hypothesis tracking
debate
Structured multi-perspective deliberation through adversarial dialogue
datasette
Datasette — serve SQLite over HTTP with metadata YAML, JSON API, plugins; MOOLLM path from cursor-mirror export.
data-flow
Rooms as pipeline nodes, exits as edges, objects as messages
context
Runtime context passed to compiled closures — the world as seen from inside
container
Intermediate scope for inheritance — like OpenLaszlo's <node>
constructionism
Educational philosophy — learn by building inspectable things
coherence-engine
The LLM as consistency maintainer and orchestrator
code-review
Systematic code analysis with evidence collection
character
Core patterns for all characters — home, location, relationships, inventory
cat
Feline interactions, buffs, and relationship building
card
Portable tokens of capability, identity, and access
buff
Temporary effects system — curses are just shitty buffs
budtender
Cannabis-specialized bartender — strains, terpenes, edibles, rolling
bootstrap
Wake up, orient, and warm the context with foundational MOOLLM knowledge
bartender
Generic bartending capabilities — pour drinks, manage tabs, know regulars
advertisement
Objects announce what they can do — The Sims style
adversarial-committee
Committee of personas with opposing propensities forcing genuine debate
adventure
Room-based exploration with narrative evidence collection
action-queue
Sims-inspired task scheduling — queue actions, execute in order
world-generation
Motto: The world grows where curiosity leads.
yaml-jazz
YAML is sheet music. The LLM is the jazz musician. Comments are soul.
worm
Two-pointer reversible cursor worms for traversal and dataflow
visualizer
I see what you describe. Let me show it to others.
time
Motto: Time flows as the story requires.
thoughtful-commitment
Git commits that capture context and intent
summarize
Compress without losing truth. Backlink to sources.
subjective
First-person code — the "I" shifts based on who is speaking
storytelling-tools
Build narrative capture and sharing into the system.
sqlite
Embedded SQLite — sqlite3 CLI, pragmas, JSON1, WAL, migrations; pairs with cursor-mirror; server DBs use postgres.
speed-of-light
Many turns in one call. Instant communication. No round-trips.
soul-chat
Everything is alive. Everything can speak.
society-of-mind
Intelligence emerges from many simple agents (Minsky)
slideshow
Present images in linear narrative form
skill
A skill is documentation that learned to do things.
skill-snitch
Security auditing for MOOLLM skills - static analysis and runtime surveillance
sister-script
Document-first automation — the doc is the source of truth
simulator-effect
Implication beats simulation — imagination renders (Will Wright)
simulation
Abstract base for runtime state — adventure, city-sim, ecosystem all inherit from this
sim-obliterator
Two-way bridge between The Sims 1 save files and MOOLLM characters
session-log
Human-readable markdown session logs for characters and adventures.
self-repair
Missing state triggers repair, not failure.
scratchpad
Working memory for thinking out loud.
scoring
Motto: Style counts. Context matters. Story trumps numbers.
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