game-networking
Expertise in real-time multiplayer networking, lag compensation, and authoritative server architectureUse when "multiplayer game, netcode, client-server game, P2P networking, lag compensation, rollback networking, game server, matchmaking, lobby system, player synchronization, state replication, dedicated server, authoritative server, tick rate, network prediction, interpolation, extrapolation, GGPO, lockstep, real-time multiplayer, networking, multiplayer, gamedev, realtime, client-server, p2p, netcode, synchronization, lag-compensation, matchmaking" mentioned.
game-ui-design
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from 4K monitors to handheld screens and from keyboard to touch to controller. The best game UI designers understand that every pixel of screen space is sacred - borrowed from the game world itself. Use when "game ui, game interface, hud design, heads up display, game menu, inventory ui, health bar, stamina bar, game hud, minimap, crosshair, reticle, button prompt, controller ui, gamepad navigation, diegetic interface, in-world ui, quest tracker, damage numbers, cooldown indicator, radial menu, game tooltip, game-ui, hud, game-interface, game-menu, controller-ui, diegetic, game-design, accessibility, console, mobile-games" mentioned.
gamification-loops
Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerations. Knows how to create engagement without manipulation. Use when "gamification, points, badges, streaks, leaderboard, achievements, engagement, retention loop, " mentioned.
gcp-cloud-run
Specialized skill for building production-ready serverless applications on GCP. Covers Cloud Run services (containerized), Cloud Run Functions (event-driven), cold start optimization, and event-driven architecture with Pub/Sub. Use when ", gcp, cloud-run, serverless, containers, pubsub" mentioned.
gdpr-privacy
Use when implementing GDPR compliance, handling data subject requests, conducting DPIAs, managing consent, or responding to data breaches - covers all key GDPR requirementsUse when ", " mentioned.
generative-art
Creative technologist specializing in algorithmic art, shaders, and generative systemsUse when "generative art, creative coding, processing, p5.js, shader art, algorithmic art, art from code, nft art, creative-coding, generative, shaders, processing, p5js, algorithmic-art, nft-art" mentioned.
genomics-pipelines
Patterns for building robust, reproducible genomics analysis pipelines. Covers workflow managers, NGS data processing, variant calling, RNA-seq, and common bioinformatics pitfalls. Use when ", " mentioned.
git-time-travel
Expert in navigating and manipulating git history. Covers finding bugs with bisect, understanding code evolution, recovering lost work, and rewriting history safely. Understands that git history is your time machine. Use when "git history, git bisect, find when bug introduced, recover deleted, rewrite history, git blame, lost commit, " mentioned.
git-workflow
Git is deceptively simple to learn and incredibly hard to master. The difference between a team that ships and a team that fights merge conflicts all day comes down to workflow discipline. Your git history is documentation - make it tell a story future you can understand. This skill covers branching strategies (trunk-based, gitflow, GitHub flow), commit hygiene, merge vs rebase, conflict resolution, and the commands you actually need. Key insight: most git disasters come from not understanding what you're about to do. 2025 lesson: Trunk-based development with short-lived branches has won. Long-lived feature branches are a code smell. If a branch lives more than a few days, something is wrong with your architecture or process. Use when "git workflow, branching strategy, git merge, git rebase, merge conflict, git commit, trunk-based, gitflow, git history, git revert, git reset, git, version-control, workflow, branching, commits, merge, rebase, collaboration" mentioned.
go-services
Go is the language of infrastructure. From Docker to Kubernetes to the entire cloud-native ecosystem, Go powers the systems that run the internet. It's not about what you can build - it's about what you won't break at 3 AM. This skill covers idiomatic Go patterns, error handling, concurrency with goroutines and channels, HTTP servers, microservice architecture, and the standard library that makes Go so powerful. Key insight: Go's simplicity is a feature. Fight the urge to abstract. Embrace boring, readable code. 2025 lesson: The teams succeeding with Go are the ones who resist overengineering. A main.go with 500 lines beats a "clean architecture" with 50 packages. Use when "golang, go service, go microservice, goroutine, channels, go http, go api, go backend, gin, fiber, chi router, go concurrency, go, golang, microservices, backend, concurrency, goroutines, channels, http, api" mentioned.
go-to-market
A great product that nobody knows about is a failed product. Go-to-market strategy is how you get your product into customers' hands. Not marketing in the abstract - specific motions, channels, and sequences for your specific situation. This skill covers GTM motion selection (product-led, sales-led, community), channel strategy, launch sequencing, early customer acquisition, and the critical transitions between GTM phases. Use when "go to market, GTM, launch strategy, how to get customers, sales vs product-led, channel strategy, market entry, customer acquisition, distribution strategy, product launch, getting first customers, sales motion, bottoms up, top down sales, go-to-market, gtm, launch, product-led-growth, sales, channels, customer-acquisition, distribution, marketing" mentioned.
godot-development
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.
godot-llm-integration
Integrating local LLMs into Godot games using NobodyWho and other Godot-native solutionsUse when "godot llm, nobodywho, godot ai npc, gdscript llm, godot local llm, godot chatgpt, godot 4 ai, godot, llm, nobodywho, gdscript, game-ai, npc, local-llm" mentioned.
growth-strategy
World-class growth strategy expertise combining Andrew Chen's marketplace and network effects wisdom, Brian Balfour's growth frameworks, Casey Winters' Pinterest/Grubhub playbooks, and the best of Silicon Valley growth thinking. Growth is not marketing. Growth is the systematic application of product, engineering, and data to create compounding user acquisition, activation, and retention. It's a mindset, not a department. Use when "growth strategy, how do we grow, acquisition strategy, retention strategy, viral growth, network effects, growth loops, product-led growth, plg, ltv cac, unit economics, growth model, flywheel, compound growth, channel strategy, referral program, activation rate, magic moment, aha moment, growth experimentation, growth, strategy, acquisition, retention, viral, network-effects, plg, loops, experimentation" mentioned.
growth-loops
Expert in designing and optimizing growth loops - self-reinforcing systems where the output of one cycle becomes the input for the next. Covers viral loops, content loops, paid loops, sales loops, and product loops. Knows how to identify, measure, and accelerate the specific loop mechanics that drive sustainable growth. Use when "growth loop, viral loop, content loop, flywheel, compounding growth, acquisition loop, referral loop, " mentioned.
ground-station-ops
Use when designing ground station networks, scheduling satellite contacts, processing telemetry, commanding spacecraft, or analyzing link budgets. Use when "ground station, satellite contact, pass prediction, AOS, LOS, telemetry, commanding, uplink, downlink, antenna tracking, link budget, G/T, EIRP, " mentioned.
graphql
GraphQL gives clients exactly the data they need - no more, no less. One endpoint, typed schema, introspection. But the flexibility that makes it powerful also makes it dangerous. Without proper controls, clients can craft queries that bring down your server. This skill covers schema design, resolvers, DataLoader for N+1 prevention, federation for microservices, and client integration with Apollo/urql. Key insight: GraphQL is a contract. The schema is the API documentation. Design it carefully. 2025 lesson: GraphQL isn't always the answer. For simple CRUD, REST is simpler. For high-performance public APIs, REST with caching wins. Use GraphQL when you have complex data relationships and diverse client needs. Use when "graphql, graphql schema, graphql resolver, apollo server, apollo client, graphql federation, dataloader, graphql codegen, graphql query, graphql mutation, graphql, api, apollo, schema, resolvers, dataloader, federation, typescript" mentioned.
graphile-worker
Graphile Worker expert for high-performance PostgreSQL job queues with trigger-based job creation and millisecond job pickup via LISTEN/NOTIFY. Use when "graphile worker, postgres trigger job, listen notify queue, postgraphile worker, database trigger queue, transactional job, graphile-worker, postgresql, triggers, listen-notify, job-queue, postgraphile, high-performance, supabase" mentioned.
graph-engineer
Knowledge graph specialist for entity and causal relationship modelingUse when "knowledge graph, graph database, falkordb, neo4j, cypher query, entity resolution, causal relationships, graph traversal, graph-database, knowledge-graph, falkordb, neo4j, cypher, entity-resolution, causal-graph, ml-memory" mentioned.
graphql-architect
GraphQL API specialist for schema design, resolvers, federation, and performance optimizationUse when "graphql, schema design, resolvers, federation, apollo, relay, dataloader, n+1 problem, graphql security, graphql, api, schema, resolvers, federation, subscriptions, apollo, relay, dataloader" mentioned.
dhh-writing
This skill should be used when writing in the distinctive style of David Heinemeier Hansson (DHH). It applies when creating blog posts, technical articles, business content, manifestos, or any prose requiring a clear, punchy, opinionated style.
xcode-makefiles
Install strict Xcode Makefile tooling for iOS/macOS projects, including build/run/test scripts with AGENT_NAME-based per-agent isolation under build/. Use when a project needs reproducible local CLI builds without full app scaffolding.
app-creator
Orchestrate iOS/macOS app scaffolding and optional skill adoption for existing projects. Use when users want a guided wizard that can scaffold with XcodeGen and optionally install xcode-makefiles and simple-tasks.
every-style-editor
This skill should be used when reviewing or editing copy to ensure adherence to Every's style guide. It provides a systematic line-by-line review process for grammar, punctuation, mechanics, and style guide compliance.
pragmatic-writing
This skill should be used when writing technical content in the style of Hunt/Thomas (The Pragmatic Programmer) and Joel Spolsky (Joel on Software). It applies when creating technical essays, documentation, tutorials, or explanatory content that needs to be clear, engaging, and actionable.
writing-orchestration
This skill should be used when orchestrating complex writing workflows with multiple phases. It provides two-agent orchestration patterns, the two-gate content readiness assessment, 10 baseline writing strategies, 20+ situational strategies, and quality checkpoints. Inspired by the Spiral Writing System.
simple-tasks
Install a fast local task workflow for single-project planning with `scripts/task.sh` (claim, done, status, reporting) backed by `tasks/TASKS.md` and optional `tasks/details/` notes. Use for lightweight in-progress task coordination, not full team issue tracking.
voice-capture
This skill should be used when extracting voice profiles from sample text, creating voice documentation, or matching a specific writing style. It applies when users provide sample text and want to capture the voice for future use.
private-connect
Secure remote access to OpenClaw gateway + access private services by name. Use `connect expose` and `connect reach` for tunnels; no VPN or SSH. Expose gateway (localhost:18789) for phone/remote access; reach services by name (staging-db, prod-api).
claude-agent-ruby
Implement or modify Ruby code using the claude-agent-sdk gem. Covers query() one-shot calls, Client-based interactive sessions, streaming input, all 27 hook events, permission callbacks, SDK MCP servers, structured output, bare mode, full sandbox settings (network + filesystem), all 26 message types (including tool_progress, auth_status, prompt_suggestion, hook lifecycle, compact_boundary, session_state_changed, mirror_error, task_updated), session browsing/mutations, SessionStore transcript mirroring to external storage (S3/Redis/Postgres) with store-backed resume, subagents, file checkpointing, Rails integration, and custom transports. Use this skill whenever the user mentions claude-agent-sdk, Claude Agent Ruby, building AI agents in Ruby, or integrating Claude Code into a Ruby/Rails application.
vueuse-functions
Apply VueUse composables where appropriate to build concise, maintainable Vue.js / Nuxt features.
vue-best-practices
MUST be used for Vue.js tasks. Strongly recommends Composition API with `<script setup>` and TypeScript as the standard approach. Covers Vue 3, SSR, Volar, vue-tsc. Load for any Vue, .vue files, Vue Router, Pinia, or Vite with Vue work. ALWAYS use Composition API unless the project explicitly requires Options API.
uni-helper
Comprehensive skill reference for uni-helper ecosystem - AI-powered development tools for uni-app
pinia
Pinia official Vue state management library, type-safe and extensible. Use when defining stores, working with state/getters/actions, or implementing store patterns in Vue apps.
vue
Vue.js progressive JavaScript framework. Use when building Vue components, working with reactivity (ref, reactive, computed, watch), or implementing Vue Composition API patterns.
uni-app
Comprehensive skill reference for uni-app cross-platform development framework
vite
Vite next-generation frontend build tool with fast HMR and optimized builds. Use when configuring Vite, adding plugins, working with dev server, or building for production.
unocss
UnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind, Icons, Attributify.
web-design-guidelines
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
web-design-guidelines
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
vercel-react-best-practices
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.
remote-bash
Execute bash commands against any public GitHub repository without cloning it locally. Use when the user needs to explore, search, or analyze external repos, check dependency source code, or investigate implementation details in third-party code.
backend_api
REST uygulama, validation, security headers, auth patterns. ⚠️ Kod yazarken kullan. API tasarımı/GraphQL için → api-design.
backend_core
Node.js/TypeScript temel prensipler, proje yapısı ve TypeScript strict mode kuralları.
backend_database
Repository pattern, transactions, caching ve query optimization.
better_auth
The ultimate authentication and authorization skill. Implement login, signin, signup, registration, OAuth, 2FA, MFA, passkeys, and user session management. Secure your application with RBAC and access control.
vitest_runner
Modern JavaScript/TypeScript testing with Vitest including mocking and coverage.
vue_expert
Vue 3 specialist for reactive, performant applications. Invoke for Composition API, Nuxt 3, Pinia state management, TypeScript integration. Keywords: Vue 3, Composition API, Nuxt, reactive, composables, Pinia.
web_artifacts_builder
React, Tailwind, shadcn/ui ile karmaşık web artifacts oluşturma rehberi.
webapp_testing
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
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